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It's Full of Vice!

Hotline Miami, a brutal 2D top-down shooter set in the neon '80s, is available for pre-order with a 10% discount for the next two weeks.

***Warning: this game is for adults only***

Every shot is deadly. Keep your composure, be lightning fast. Kill without mercy. Crush their skulls, gut them, decapitate, blow up, cut them in half. You will find yourself pushed beyond the limits of humanity. Wear your mask. Don't forgive. They're scum--the worst kind you can find in 1989 Miami. Will the bloodshed ever end? You tell me.

Hotline Miami is a as-gory-as-pixels-can-be high-octane action game set in alternative 1989 Miami. The top-down stealth shooter mixes lead pipe or katana-driven close combat and intense semi-automatic or shotgun-pumped gunplay. The game is extremely brutal and unforgiving; both in terms of what the masked antagonist is doing on screen and difficulty level. Make one mistake and it's your brain on the wall. Make no mistake and the satisfaction from completing yet another level is huge. Rarely you find a game that packs so much heat and delivers so much joy.

Dozens of weapons, battles with Miami's underground bosses, animal masks, neon corridors, pumping soundtrack, and fantastic visual style--all that and more in Hotline Miami, available for pre-order for only $8.99 until October 23 at 9:59 AM GMT.
While I do like most thing Catusquid have do so far, I do not like the premise and look of this game, not my cup of tea.

I just wish he would finish Tuning and Mondo Medicals 2...
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SimonG: But when somebody is complaining about Zork having no graphics, I don't see people huffing and puffing to "stop complaining".
Where?! :pitchfork:
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G-Doc: The GOG train will be arriving at the Retro City Rampage station in three hours from now. Sorry for the confusion.
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Adzeth: You said there would be cake. Where is the cake, G-Doc?
:p
Dude, you are nearly forcing the most overused Videogame meme on us...
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Adzeth: You said there would be cake. Where is the cake, G-Doc?
:p
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SimonG: Dude, you are nearly forcing the most overused Videogame meme on us...
Oh snap! I didn't even realize that.
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Adzeth: You said there would be cake. Where is the cake, G-Doc?
:p
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SimonG: Dude, you are nearly forcing the most overused Videogame meme on us...
You mean to tell me that there is no cake and that I should not expect any sort of flour based dessert in my mouth at any point in the near future?!
There are a few technical issues with the build; we'll release the game once we have the master back from the developer & it works. Apologies.
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TheEnigmaticT: There are a few technical issues with the build; we'll release the game once we have the master back from the developer & it works. Apologies.
!
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jamyskis: Because I can assure you, if indie games stopped being released here, it wouldn't speed up the pace of old game releases one iota. All it would do is ensure that we have less releases here, which given the accelerated pace of removals of late would be a very bad thing indeed.
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SimonG: Yes, because legal costs (licensing), testers (testing), writers (marketing) are free. You can just ad this on top. Obviously those indies are just flying onto the GOG servers with now deduction from the actual GOG workforce or budget.

People always give their minds about new games being released. But when somebody is complaining about Zork having no graphics, I don't see people huffing and puffing to "stop complaining".

And yes, I would like for GOG to stay small, because the growth they have shown in the recent year in personal must be matched with sales. And I don't see that happening with games like this. More companies have failed due to botched "growth strategies" then due to playing it safe.

CDP probably wants to milk the GOG brand as much as they can. Which will delude it greatly.

Btw, I haven't complained, as we had great releases recently. But I complain about the way the "GOG can't do wrong and every release is good" attitude.
I agree with your opinion - I want gog to stay gog, too and that means that their main focus should still be Old Games that are Good. I don't mind at all if a new indie or new game is being released as long as it is good. I do not want gog to become soulless clone of gamersgate or steam - sites with huge amount of games made for the mass market - shooters and action games with lots of cinematics. I bought Inquisitor because it was sold here. I support Eternity Project, because they said they will be on gog as well.
Dear gog - sometimes less is more!! (so one or two good release instead of 4-5 should make your customers happier!!)
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SimonG: Yes, because legal costs (licensing), testers (testing), writers (marketing) are free. You can just ad this on top. Obviously those indies are just flying onto the GOG servers with now deduction from the actual GOG workforce or budget.
Free? No. Sitting idle? Yes. As I said, the supply of 'good' old games is running thin, so you can be assured that much of this legal and testing capacity that they had at GOG's 'old game' peak would have otherwise remained unused.

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SimonG: People always give their minds about new games being released. But when somebody is complaining about Zork having no graphics, I don't see people huffing and puffing to "stop complaining".
Because it was a rare complaint, and it died down quickly. Unlike the issue with the pricing of Assassin's Creed/HoMM5, which was pretty much a majority opinion, complaints about indie games are the same few people repeating it again, and again, and again in every bloody indie game release thread.

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SimonG: Btw, I haven't complained, as we had great releases recently. But I complain about the way the "GOG can't do wrong and every release is good" attitude.
Nobody has claimed that GOG can do no wrong or that every release is good. GOG has done plenty that has left a little to be desired over the past couple of years, and there have also been plenty of games that haven't been people's cup of tea, but they don't go into every thread complaining that all the games are shit and begging GOG to release good games again. Different strokes and all that.

Don't like the new indie games? Fair enough, don't buy them. But there are more than enough people that are willing to pay for these games, and while this remains to be the case, GOG will keep selling them.
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TheEnigmaticT: There are a few technical issues with the build; we'll release the game once we have the master back from the developer & it works. Apologies.
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fortune_p_dawg: !
And no cake..... Ohhhh.....Well, time for a diet....
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TheEnigmaticT: There are a few technical issues with the build; we'll release the game once we have the master back from the developer & it works. Apologies.
That's not particularly encouraging. Why do I get the feeling that the first buyers are going to be involuntary beta testers...?
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xep624: I agree with your opinion - I want gog to stay gog, too and that means that their main focus should still be Old Games that are Good. I don't mind at all if a new indie or new game is being released as long as it is good. I do not want gog to become soulless clone of gamersgate or steam - sites with huge amount of games made for the mass market - shooters and action games with lots of cinematics. I bought Inquisitor because it was sold here. I support Eternity Project, because they said they will be on gog as well.
Dear gog - sometimes less is more!! (so one or two good release instead of 4-5 should make your customers happier!!)
It's hard for GOG to please everyone. For my own taste in games, it's a strange one. I liked stuff like Alan Wake, Riddick, The wheelman, several new mainstream games. On the other hand, Grimrock was awesome, and i'm playing through Acsencion to the throne right now which is surprisngly good and addictive.

There seems to be a general preference to "good old" due to members that started with these forums. Now GOG has diversified a bit. I still feel they could add more new mainstream games, although i think more people would compain about that than these indies we get. But as i said, if indies are like grimrock, then i wont complain at all.
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G-Doc: The GOG train will be arriving at the Retro City Rampage station in three hours from now. Sorry for the confusion.
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Adzeth: You said there would be cake. Where is the cake, G-Doc?
:p
G-Doc was referring to GOG hours. Three GOG hours = Maybe today... who knows? :)
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SimonG: Yes, because legal costs (licensing), testers (testing), writers (marketing) are free. You can just ad this on top. Obviously those indies are just flying onto the GOG servers with now deduction from the actual GOG workforce or budget.
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jamyskis: Free? No. Sitting idle? Yes. As I said, the supply of 'good' old games is running thin, so you can be assured that much of this legal and testing capacity that they had at GOG's 'old game' peak would have otherwise remained unused.
Are you seriously suggesting that a) GOG has a legal department (it won't have, unless lawyers in Poland are dirt cheap) and b) GOG testers are sitting idly in their chairs because all old games have been tested? If GOG seriously has "open resources" than the company is very poorly managed. Currently they are shifting resources away from their primary market to a secondary market while simultaneously increasing their costs. A gamble that can pay of. But still a gamble.

GOG brought the old D&D batch back on the market, from a legal clusterfuck worse than many games we currently deem "unsalvageable". I would gladly give up all indies of 2012 if they would put the same magic and effort into getting the other oldies.
I like the new indie games; I also think that this one is ugly as hell, and the video trailer doesn't interest me in the least. This is not an all-or-nothing proposition.