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A DRM-free, AAA, new title on GOG.com? Yes! We decided to promote this highly-anticipated RPG by our sister company CD Projekt RED as a one time special.

We just couldn't resist the opportunity to offer you the best pre-order offer for The Witcher 2 you'll find in the world. First of all, you don't have to pay upfront for the pre-order. Pre-order The Wicher 2 on GOG.com now and pay for it at the release. If you make the pre-order on GOG.com you'll get loads of free bonuses: instant access to some exclusive bonus content from The Witcher 2, a 10% discount, a free copy of one of five classic RPG's from GOG.com and much more. Check out the full pre-order offer and make your pre-order for The Witcher 2 [url=http://gog.com/en/page/tw2_preorder/]here.
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AstralWanderer: rather than the current round of crippleware from the likes of Steam, Direct2Drive, GamersGate, etc.
Wrong. If D2D says a game is DRM free, their version of the game is DRM free. Ditto Gamersgate, although you'll have to remember to copy it out of their Temporary Files folder before you install it. Every other DRM (except Steam DRM for non-Steamworks games) is up to the publisher (including retail versions of The Witcher 2), so it's a case of "cry some more".
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CptPicardi: What would one have to do to get completely cut off? Not being able to access my 200+ games would suck but I don't think I'd be doing anything that would cause that to happen. I don't mind the client and really like the community that is set up around it, just like with GOG.com. GOG and Steam make an awesome combination.
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Damuna: There would never be any reason they would have to give you to cut you off. Maybe they don't like you, maybe their system accidentally flags you as being bad, or someone hacks your account and screws about - bam, you're gone, and so is your collection. It makes me very uneasy. and their baseline DRM makes your games totally useless in such a scenario unless you want to go ahead and crack it (for which they would also cancel your account).
I don't know how you are being screwed over by them, but by being in Australia I get crazy deals from them since games cost around 100 AUD here.
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Damuna: I've been trying to play Batman: Arkham Asylum. First I'm locked into the client, and then I'm forced to use Windows Live (which I don't believe was advertised), because the game won't save unless I'm on a Live profile. despite the fact that the game itself saves to the hard drive. I've spent the last few days unable to play the damn game because Microsoft's absolutely brilliant parental controls, which locked me, a 19-year-old, out of my game because my account was still set as a child account despite it knowing my date of birth - to top that off, I couldn't change my account to an adult account via PC because it's retardedly difficult to do that way, and I didn't have access to an Xbox 360 that would have been incredibly simple to make the change on.

That sort of partnership - allowing such completely ridiculous DRM - is unacceptable, and I can't tolerate Steam for acting as though they're saints while they knowingly screw over their customers through their partners.
If you did a little research, you'd know that GFWL has a completely offline mode, which is barely intrusive. It's almost DRM free, allowing you to play without the CD key, back up your saves and DLC, and play the game on any computer without the need for the net. I brought the retail version which features a simple disk check since buying the steam version is a joke, you get securom WITH rolling activations. I made a non game shortcut of it on steam and get all the features of it, which I use heavily.

Steam didn't screw you in this situation, since IT IS listed on the store page it uses GFWL with terrible securom, you screwed yourself, unfortunately. The BEST thing to do with any purchase on steam is to hit the game's steam forum. This way you can see what DRM is on the game(except from steam) and get help with whatever problem you have. The forums get a bad rep, but they are very helpful if you have a problem.
Post edited November 19, 2010 by mushy101
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DelusionsBeta: so it's a case of "cry some more".
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Damuna: I'm not really sure that was warranted. This event wouldn't be notable if it weren't for the fact that new releases are usually almost invariably loaded with DRM.
Ahem, yeah. Although there was plenty of whinging floating around when the DRM for other games were announced, and there will probably be whinging when the DRM for Witcher 2 Retail is announced (unless it's a simple disc check, although I would still predict some whinging from people who hate disc checks).
great :(

both the website and the forum become slow
I never pay full price for digital content. You can't ebay it.
If the game was selling here for 25-30 dollars, then perhaps.

I'll buy it off amazon for 45, get a physical box and manual to read, and free shipping.
Then if I don't want to keep the game, I have the ability to resell it.
There is no point in paying $45 for a digital copy, and I won't do it, drm or not.
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Damuna: I'm not really sure that was warranted. This event wouldn't be notable if it weren't for the fact that new releases are usually almost invariably loaded with DRM.
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DelusionsBeta: Ahem, yeah. Although there was plenty of whinging floating around when the DRM for other games were announced, and there will probably be whinging when the DRM for Witcher 2 Retail is announced (unless it's a simple disc check, although I would still predict some whinging from people who hate disc checks).
Why would they add DRM to the retail version?
And this story is topping the front page at Reddit now. That'll get GOG a lot of attention.
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wysyisback: Why would they add DRM to the retail version?
Because the publisher demands it.
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wysyisback: Why would they add DRM to the retail version?
Not to get into too much of a DRM debate, but simply put, DRM gives publishers a sense of security. Maybe it does nothing but hurt the good customers, maybe it stops all pirates, maybe it is somewhere in between. But it makes the publishers (and, likely, the developers) feel better because they view it as a deterrent to piracy.
Ok, I need a straight answer to this. Is this version the only one that will be DRM free? If I buy it physical (Europe in my case) will it have any DRM attached to it? I didn't know that the publishers had the power to impose DRM to non-in-house studios, but many here seem to be convinced that the physical copy will have DRM.
Oh yeah, one thing (that may have already been mentioned): I am pretty sure even the GoG release is going to have DRM of some form (even beyond GoG being arguably DRM).

There are DLCs that you can get from certain retailers (here is hoping buying from GoG lets me shove Geralt into one of Triss's dresses :p). Think for a moment: How is that going to be enforced/distributed? And the semi-open world nature of the game further suggests room for Premium DLC (YAY!!!!!!).

So yeah, don't be surprised if we get something akin to ME2/DA:O in terms of DRM.
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MichaelPalin: Ok, I need a straight answer to this. Is this version the only one that will be DRM free? If I buy it physical (Europe in my case) will it have any DRM attached to it? I didn't know that the publishers had the power to impose DRM to non-in-house studios, but many here seem to be convinced that the physical copy will have DRM.
Direct2Drive, Gamersgate, and Impulse version is DRM-free; Steam version only has Steam itself as the DRM.

Regarding the retail version, if it's DRM-free, CDProjekt would've announced it explicitly during the conference; Since they weren't doing that (and won't confirm nor deny the speculation), people assume that there will be some kind of DRM for retail version.
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MichaelPalin: Ok, I need a straight answer to this. Is this version the only one that will be DRM free? If I buy it physical (Europe in my case) will it have any DRM attached to it? I didn't know that the publishers had the power to impose DRM to non-in-house studios, but many here seem to be convinced that the physical copy will have DRM.
CDP mentioned multiple times, including in the conference itself, that they will try to get as little and as unintrusive DRM as they can for the retail version, but the matter is not entirely up to them. However there is the case of Witcher1 where CDP issued the 1.5 patch which removed all DRM from the game, so the guys are taking the anti-DRM fight seriously. So the jury's still out. I can link you to statements form the Witcher2 forums if you want.

@Gundato: Gog.com and CDP both announced that there will be no DRM in the gog version, I see no reason not to believe them.
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VoodooEconomist: @Gundato: Gog.com and CDP both announced that there will be no DRM in the gog version, I see no reason not to believe them.
It is just a matter of how you define "DRM". A lot of people don't feel the DLC-model used by ME2/DA:O to be DRM since it doesn't hinder your enjoyment of the base game at all. A lot of others consider it DRM since it involves activations and won't let you play your DLC-filled game without an active internet connection.

Can you understand why CD Projekt would want to side with the "it isn't DRM" angle? :p

I doubt anyone is going to really complain (DLC is nice), but for those who are strictly 100% no DRM whatsoever, make sure you do some research/wait to ensure that you will still count the game as 100% DRM-free.
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Gundato: Oh yeah, one thing (that may have already been mentioned): I am pretty sure even the GoG release is going to have DRM of some form (even beyond GoG being arguably DRM).

There are DLCs that you can get from certain retailers (here is hoping buying from GoG lets me shove Geralt into one of Triss's dresses :p). Think for a moment: How is that going to be enforced/distributed? And the semi-open world nature of the game further suggests room for Premium DLC (YAY!!!!!!).

So yeah, don't be surprised if we get something akin to ME2/DA:O in terms of DRM.
From their link:

100% DRM-Free - GOG.com has never had DRM on any of our games, and The Witcher 2 will be no different. No DRM crippling your game means no hassle for you!