jefequeso: You usually dislike "brutality"? I'm interested... what exactly do you consider brutal?
Umm. That is a deceptively simple question about something that I might not fully understand myself. But since you decided to open this box, you'll now have to endure another one of my lengthy analyses. You brought that upon yourself. ;)
First, let me try to clarify what exactly it is that I dislike. I think the most precise definition I can offer is: "Things that promote violence as a solution for real problems." The closer an entertainment product gets to this, the more likely it is to evoke a negative reaction from me.
(As a bit of background information: I have always, for as long as I remember, seen violence as an inferior and often counterproductive way of dealing with problems. When most of my classmates were raving about movies like "Rambo" and "Terminator", they left me extremely bored, slightly disgusted, and probably a bit indignant. When I was 14, my hero was neither Stallone nor Schwarzenegger, but Gandhi. When I was 18, I rejected the mandatory military service - which at this time required a lot of paperwork - because I wouldn't, under any circumstance, use a weapon against another human being. I worked as nurse in a home for critically ill elderly people instead, even though this kind of service took 6 months longer, and many of my friends couldn't understand why I preferred wiping old people's crap from the furniture to their drinking parties in the barracks. When I was 19, I traveled around half the globe and visited the Gandhi museum in Ahmadabad. My anti-violence stance probably mellowed a bit as I've grown older, but it's still pretty strong.)
Anyway. Back to brutality in entertainment.
My definition from above has four components:
1. The degree of violence in a game (or movie, or other work of entertainment). Obviously, a work without violence has little chance to be rejected by me on terms of being brutal. ;)
2. Whether violence is promoted or even glorified. I found the first 20 minutes of "Saving Private Ryan" impressive (pity that the rest of the movie degraded into an extremely clichéd story) - they were extremely violent, but this was a realistic depiction of the madness of a warzone. It didn't glorify violence at all; instead, it showed the reality of war untampered by the heroic stories that so many other movies spin around it. Likewise, I did _not_ reject the long and very detailed gang rape scene in the original "I Spit On Your Grave" (1978) - imho it neither promoted nor glorified violence in any way, instead it showed the brutal reality and inhumanity of the act while the viewer's identification was clearly supposed to be with the victim. However - and that may come as a surprise now, especially in contrast to the two controversial works I just mentioned - I _do_ reject the recent "Batman" movies, because they promote violent acts of a vigilante as something that "needs to be done" to keep order. That's obviously not the only perspective under which I watch those movies (they have their good sides as well), but I am completely unable to identify with the "Batman" character because I would abhor myself if I were him.
3. How realistic the depiction of violence is. Getting back to games: Pixelated blood splats as in "Doom" or "Castle Wolfenstein" are so crude, so far from reality, that I can hardly see them as actual violence. But realistically exploding heads after a headshot, with blood spraying around in a realistic way handled by a sophisticated physics engine, is a different matter.
4. How near the setting is to reality. Take a game like Alien Shooter - technically it is ultra violent, your character is basically wading through a never ending river of blood and alien body parts. However, the setting is so far removed from reality, and the action in this game is so over the top, that it becomes a hilariously gross experience. I liked it for that. On the other hand, take GTA 4: Set in a realistic "New York crime" scenario, the game has you murder and execute other people. There is a scene where you hold a gun to a disarmed person's head, pull the trigger in cold blood, and are "rewarded" with a cut scene in which you see the blood spray. I absolutely detested it. I regard GTA4 as one of the most abominable games I've ever played, for a number of reasons (see my review on GamersGate for details, though I've restrained myself there :) ). It promotes and glorifies violence as a solution to problems in a realistic setting, and depicts those acts with barely veiled glee.
So, as you can see, it's a complicated matter. I'm not sure if it comes across as strange to like "Alien Shooter", have no problem with "Doom", but dislike GTA4 and Batman, on terms of how they handle violence. But I hope I've made myself clear enough. Feel free to ask for further clarification (or raise your own points), I'm enjoying the conversation and I'm interested in your feedback and your perspective. :)