Posted April 26, 2011
GoodOldJim
<3
GoodOldJim Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2009
From Canada
drmlessgames
Dosbox l337
drmlessgames Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2009
From Peru
Posted April 26, 2011
drmlessgames: I'm not buying it because I'm not interested in making Valve churn out even more hl2 mods that exploit one gimmick over and over at $50 digital download. I suppose I have to support them too when they release their big new game, DoTa 2. Until their next title has the words Half, Life, Episode and the number 3 on the title, I'm not clicking on checkout on the steam client.
sethsez: You don't know what a mod is, or the function of a game engine in relation to the game as a whole. Also I find it hilarious that somebody would complain about Valve games exploiting one gimmick for the duration of their run time while simultaneously pining for the next Half-Life 2 entry, given that the whole damn thing has been Gravity Gun, Gravity Gun Episode One and Gravity Gun Episode Two thus far. I sure am excited for the intricate, non-gimmicky and highly varied gameplay of Gravity Gun Episode Three!
I couldnt care less about the gravity gun, in hl2 i only used it when it was absolutely necessary, or when there was no other gun like in the last level. I played hl1 more than hl2, and that one did not have a gravity gun. I played hl2 because of the story, the game itself, the game world, and because i've been wanting to see if i can get to the artic pole. Valve gets away with putting a nice shiny coat of paint on mods by 3rd parties, buying them up and renting them, not selling them, on their DRM store. I'm not impressed.
Fenixp: Soooo Chronicless of Riddick was basically a MOD for Doom 3, as well as Quake 4. And don't even mention all those modifications for Unreal Tournament 3!
No, Chronicles of Riddick had its own engine made by Starbreeze, not by id software. And actually, that engine came out before doom 3, and had many of its features like bump mapping, displacement maps and such. Unreal Tournament 3 is a mod of the Unreal Engine 3, one of the earliest. Fenixp: Aaanyway, I find Portal 2 better looking than Crysis 2, and I don't even know why. Source went a long way from HL2, it's constantly improving and, for the most important part, it doesn't everdo anything. It's trying to look realistically, not to blur EVERYTHING, and then make it an independent light source.
I may check it out, if I can do that ps3 / pc swindle thing. sethsez: Also I find it hilarious that somebody would complain about Valve games exploiting one gimmick for the duration of their run time while simultaneously pining for the next Half-Life 2 entry, given that the whole damn thing has been Gravity Gun, Gravity Gun Episode One and Gravity Gun Episode Two thus far. I sure am excited for the intricate, non-gimmicky and highly varied gameplay of Gravity Gun Episode Three!
StingingVelvet: I think most HL fans, myself included, want Half-Life 3 and not Episode 3 for precisely this reason. I want a new engine or at least a significantly improved one along with new ideas, new gimmicks and what-not. That said in the end all manshoots are very similar, and for that reason perhaps I should not bash Portal 2 for being more Portal. I guess there is something about the general Portal gameplay that doesn't lend itself to long playtime or sequels the way an FPS does.
btw, i think gabe's been eating too many potato sacks, hasnt he?
Post edited April 26, 2011 by drmlessgames
TheCheese33
Saves The Day
TheCheese33 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
Posted April 26, 2011
drmlessgames: I dont consider portal a full fletched SP game, a nice puzzle-based game for handheld devices to kill time, yes, but it's not a SP game. Which doesnt make it a bad game, it's just not my taste, and Valve is stalling the half life games with these gimmicky puzzlers. I remember how some Valve fanboys were claiming Portal 2 will tie to the half life story, is there any mention of it on Portal 2?
btw, i think gabe's been eating too many potato sacks, hasnt he?
What, it's not a full SP game because it doesn't give you a gun? I guess Layton and Phoenix Wright aren't "Full SP games" either, are they? btw, i think gabe's been eating too many potato sacks, hasnt he?
Again, you haven't played Portal 2 (you said so yourself), so Portal 2's status as an SP game isn't exactly something you can debate. And you certainly wouldn't be calling Portal 2 a "mod" or "3rd party product". Portal 1 and 2 were made entirely in-house. Sure, it used the same CONCEPT as Narbacular Drop. It's like calling Quake a mod because it uses a gun, just like Doom used a gun.
And I'm sick and tired of this "renting, not selling" bullshit. They are selling you a game. You own it. End of story. You can argue semantics all you want, but at the end of the day, it's in your account, your copy is yours alone to play, and even when they de-list games, they still exist in your queue.
Post edited April 26, 2011 by TheCheese33
sethsez
New User
sethsez Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2009
From United States
Posted April 26, 2011
Post edited April 26, 2011 by sethsez
drmlessgames
Dosbox l337
drmlessgames Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2009
From Peru
Posted April 26, 2011
How many mods have you released?
wodmarach
booooooooooored
wodmarach Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2010
From United Kingdom
Posted April 26, 2011
BWAHAHAHAHAHAHHA.........HAHAHAHAHAHAHAHAHAHHAHA...HAHAHAHAHA
Dear god go look up the difference between, Game and Mod, followed by Middleware and Game engine.
A Mod takes the code and assets of a game and MODifies them. By your definition every game released in the last 15 years or so is a Mod.
Unreal tournament is a GAME build using the unreal engine. Garysmod is a MOD that uses the code and assets of the halflife games (and can use many assets from other games using the SOURCE engine). Defense of the Ancients is a MOD of Warcraft 3. Mass effect is a GAME that uses the unreal engine.
Another way to think of it Mods require you to own another program to play a game just requires you own the game (yes expansions count as mods)
Dear god go look up the difference between, Game and Mod, followed by Middleware and Game engine.
A Mod takes the code and assets of a game and MODifies them. By your definition every game released in the last 15 years or so is a Mod.
Unreal tournament is a GAME build using the unreal engine. Garysmod is a MOD that uses the code and assets of the halflife games (and can use many assets from other games using the SOURCE engine). Defense of the Ancients is a MOD of Warcraft 3. Mass effect is a GAME that uses the unreal engine.
Another way to think of it Mods require you to own another program to play a game just requires you own the game (yes expansions count as mods)
drmlessgames
Dosbox l337
drmlessgames Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2009
From Peru
Posted April 26, 2011
drmlessgames: I dont consider portal a full fletched SP game, a nice puzzle-based game for handheld devices to kill time, yes, but it's not a SP game. Which doesnt make it a bad game, it's just not my taste, and Valve is stalling the half life games with these gimmicky puzzlers. I remember how some Valve fanboys were claiming Portal 2 will tie to the half life story, is there any mention of it on Portal 2?
btw, i think gabe's been eating too many potato sacks, hasnt he?
TheCheese33: What, it's not a full SP game because it doesn't give you a gun? I guess Layton and Phoenix Wright aren't "Full SP games" either, are they? btw, i think gabe's been eating too many potato sacks, hasnt he?
Again, you haven't played Portal 2 (you said so yourself), so Portal 2's status as an SP game isn't exactly something you can debate. And you certainly wouldn't be calling Portal 2 a "mod" or "3rd party product". Portal 1 and 2 were made entirely in-house. Sure, it used the same CONCEPT as Narbacular Drop. It's like calling Quake a mod because it uses a gun, just like Doom used a gun.
And I'm sick and tired of this "renting, not selling" bullshit. They are selling you a game. You own it. End of story. You can argue semantics all you want, but at the end of the day, it's in your account, your copy is yours alone to play, and even when they de-list games, they still exist in your queue.
And no, you dont own anything on steam.
wodmarach
booooooooooored
wodmarach Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Feb 2010
From United Kingdom
sethsez
New User
sethsez Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2009
From United States
Posted April 26, 2011
TheCheese33: What, it's not a full SP game because it doesn't give you a gun? I guess Layton and Phoenix Wright aren't "Full SP games" either, are they?
Again, you haven't played Portal 2 (you said so yourself), so Portal 2's status as an SP game isn't exactly something you can debate. And you certainly wouldn't be calling Portal 2 a "mod" or "3rd party product". Portal 1 and 2 were made entirely in-house. Sure, it used the same CONCEPT as Narbacular Drop. It's like calling Quake a mod because it uses a gun, just like Doom used a gun.
And I'm sick and tired of this "renting, not selling" bullshit. They are selling you a game. You own it. End of story. You can argue semantics all you want, but at the end of the day, it's in your account, your copy is yours alone to play, and even when they de-list games, they still exist in your queue.
drmlessgames: It's just a bunch of physics based gimmicks, like what half life 2 had at some points of the game. A gun doesnt make a SP game, a complete new engine, with complete new content including textures, 3d models, sounds, new gameplay, story if needed, and a special features that innovate makes it a SP game. This is just a glorified flash game. Made in-house of course. id software doesnt make games too, they make 3d engines. Again, you haven't played Portal 2 (you said so yourself), so Portal 2's status as an SP game isn't exactly something you can debate. And you certainly wouldn't be calling Portal 2 a "mod" or "3rd party product". Portal 1 and 2 were made entirely in-house. Sure, it used the same CONCEPT as Narbacular Drop. It's like calling Quake a mod because it uses a gun, just like Doom used a gun.
And I'm sick and tired of this "renting, not selling" bullshit. They are selling you a game. You own it. End of story. You can argue semantics all you want, but at the end of the day, it's in your account, your copy is yours alone to play, and even when they de-list games, they still exist in your queue.
And no, you dont own anything on steam.
TheCheese33
Saves The Day
TheCheese33 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From United States
Tulivu
Surndr & Die
Tulivu Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2010
From United States
Togedude
New User
Togedude Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From United States
Posted April 26, 2011
I enjoyed it a lot, and it was clear that a TON of effort went into making sure that every aspect of it was perfect.
However, I just thought the puzzles teetered between easy and monotonous. I'm not trying to claim I'm some uber-intelligent superhuman or anything, but surely other people were a little put off by the fact that they repeated a lot of solution elements between puzzles? Also, I thought the experience drug a little during the long stretches of closed-chamber testing.
And maybe I'm just a little annoyed because I "messed up" the ending. But I won't spoil the specifics of that because the ending really is a treat.
Overall, 9/10. I still liked it a lot, but I have to say I was disappointed with a few things.
EDIT: Disclaimer, I haven't played the co-op mode yet. I plan to in a week or two once my friend finally buys his copy. I've just talked about the single-player here.
However, I just thought the puzzles teetered between easy and monotonous. I'm not trying to claim I'm some uber-intelligent superhuman or anything, but surely other people were a little put off by the fact that they repeated a lot of solution elements between puzzles? Also, I thought the experience drug a little during the long stretches of closed-chamber testing.
And maybe I'm just a little annoyed because I "messed up" the ending. But I won't spoil the specifics of that because the ending really is a treat.
Overall, 9/10. I still liked it a lot, but I have to say I was disappointed with a few things.
EDIT: Disclaimer, I haven't played the co-op mode yet. I plan to in a week or two once my friend finally buys his copy. I've just talked about the single-player here.
Post edited April 26, 2011 by Togedude
Tulivu
Surndr & Die
Tulivu Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2010
From United States
Posted April 26, 2011
One thing that I have heard complaints about but that I really appreaciate is the lack of memes. This was in fact intentional. While there were tons of memorable moments in Portal, the developers stated that they tired of the memes before everyone else (they wrote the stuff) and tried to avoid acknowledging previous ones and create new ones. You see more I <3 Campanion Cube/Cake is a Lie in bathroom stalls than penis's (not a real complaint there).
Do expect plush turrets, though.
Please disregard the following: If they were to make a talking model w/ laser sight that would be sweeeeeeeet.
EDIT: ... DRAWN in bathroom stalls.
Do expect plush turrets, though.
Please disregard the following: If they were to make a talking model w/ laser sight that would be sweeeeeeeet.
EDIT: ... DRAWN in bathroom stalls.
Post edited April 27, 2011 by Tulivu
Orryyrro
Flying Squirrel!
Orryyrro Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From Canada
Roman5
N'wah
Roman5 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From Latvia
Posted April 27, 2011
My apologies for perhaps a childish/immature comment but...
Since when did Chel have such HUGE lips?
Since when did Chel have such HUGE lips?