I find it funny how people say they are tired of DRM and piracy threads, yet they participate in them. :) People who are not interested in either, should not read further. You've been warned.
JeCy: I see DRM talk and trash all the time on the interent. You can't goto a site that talks about games these days with out some thread about DRM popping up. Or boycotts of games cause of DRMs, Even GOGs slogan is DRM free.. (though I guess it gets a pass even though you have to log in, to access the games..
Ok, stop right there. You are confusing "obtaining a game" with "activating a game when installing or playing it". They are not the same.
True, you have to go online and log into your GOG account in order to obtain the game for the first time. That is not really different from having to go to a retail store to buy a CD game, or a toaster.
But what matters is what happens after that. Do you have to go online and log in to your "ToastExpress"-account when you plug your brand-new toaster into the electric socket at your home for the first time, or even every time you use it? No?
Same with GOG games. After you have obtained the game for the first time, you don't need to "activate" it at any time. Hence, it has no DRM.
You mention "one-time" activation when you install the game. How about when later you want to reinstall the game many years later, either to your newer PC, or because you reinstalled Windows, or even just uninstalled the game before in order to free some space?
Suddenly, your "one-time activation" isn't anymore just "one-time". It is only that if you install the said game only once, ever. For the toaster example, it would mean you'd have to re-activate your toaster (e.g. by calling ToasterExpress, or going online) any time you unplug it from the electric socker, and want to plug it in again.
On the piracy argument, I mostly agree with you (the little I read about it), especially how stupid it is to pirate a game because you don't like the DRM. That is a slippery slope and starts to sound more like an excuse for piracy, a bit same as "I disliked the game's intro music, hence I didn't buy the game, but pirated it instead. So there, I stick it to the man!".
It is semantics to argue whether piracy is "stealing" or not. To me it is more important to think whether it is (morally) wrong, or not.
Even that is not a black-white question though. I am much more understanding to piracy when it is mostly about e.g. preserving games or media that would otherwise probably vanish to thin air, as no copyright holder seems to be interested in them anymore.
Also, I might be _a bit_ more sympathetic for a 3rd world citizen pirating a game because otherwise it would cost his whole year's salary, but only a bit. Come to think, maybe not even a bit, because nowadays there are plethora of cheap Steam sale/GOG/indie games as well for a few bucks, so there are much more different price brackets for gaming than there used to be, when all retail games would first cost the same $50. So what if you can't afford Mass Effect 3 right now, play some Fallout 1 instead!
Games are not food, but still one analogy. Stealing food is wrong. But if someone stole food for their starving children, I may be much more understanding to it. On the other hand, if the stealer insisted on stealing only prime tenderloin beef for his "starving children", I start suspecting his motives.
Even though they are mostly former "abandonware", GOG games shouldn't be pirated because someone is actively selling them (legally), and is doing work to preserve them. I see GOG's work (as well as those making emulators for dead systems and OSes) as similar saviours of art as someone who is doing restoration work for some stupid old Mona Lisa or other painting.