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No one said I want to rule the world and I didn´t say I want to see the movie for free. If that was the case I wouldnt support GOG or services like Steam and buy games legally. But until the movie studios come up with a quick and fair way of distribute their movies, they are going to lose more and more money every day, because I'm not the only one who thinks the way I think.
About you hating people who pirate movies and games: You dont say?! Thanks for the clarification. Really. Specially with piracy so rampant in your country. Give yourself a pat in the back. I'm gonna leave another couple of links for everyone else to see in the forum, but i guess you won't be able to see them because of the great china firewall you're behind:
http://www.forbes.com/sites/simonmontlake/2012/11/02/hollywoods-secret-weapon-to-combat-piracy-in-china/
http://www.forbes.com/sites/kenrapoza/2012/07/22/in-china-why-piracy-is-here-to-stay/
Tell me, how does it feel that someone else decides (your goverment) what you can see, hear or read on Internet?
Or what would you do if the chinese goverment one day decided that GOG is not a proper site for you to visit?

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danteveli: Point here is. Why you wanting the watch the movie right now is more important than the owners wanting you to be able to watch the movie in lets say 4 months? You have the money but they don't want the money now. They as the owners of property have decided that you will be able to see it in 4 months.
Oh and I will be honest now and say I hate people stealing movies and games from internet and acting like its ok. If you do that at least stop acting like you are the one thats just and have good reason to do what you do.
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StingingVelvet: The simple point is content producers have to appeal to consumer habits and desires to make money, right or wrong. Steam did this on PC and eliminated a lot of the piracy talk, the movie studious have been really slow to do it and it leaves people in the wrong region or who refuse to buy discs in a weird place where piracy is the most common sense option to see the content they want to see.

Once the future sorts itself out it won't be much of a problem, but for some reason the studious seem to think attacking customers is smart.
This. Now lets wait for the future to arrive... Is the future here yet?
Post edited January 26, 2013 by mario.arreola
Pirate.. Well yeah.. I buy my games insanely in blindfold. Anyway.. I would like some demos in never shit.
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P1na: 3- What sense is there in paying full price for a game I won't play right away?
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orcishgamer: Well clearly there's not much sense in you doing it all the time. But for the developers and publishers that you think are taking important risks it's probably worth doing once in awhile. It's like Kickstarter, you don't know that it will turn out, but you can see they're trying something that's worth supporting. Even the duds can sometimes move the genre forward, though it sucks to have spent money on one.

I'm sorry you don't like BL2, I don't smoke weed but almost wish I did with how much fun I have with that game it seems like it could only make it more fun (I haven't even been able to drink for a month!). The DLCs are hilarious and well done as well (except for possibly Big Game Hunt which has probably sent more than one controller flying across living rooms around the world).
Yes, I understand what you mean. But as I said, my money is limited. Do I care about a game to buy it full price right away to reward them, and (very hopefully) push the industry in a direction I'm more interested it? Sure, I do care. However, do I care enough to allocate money for supporting videogame ideas, when there are so many causes at my place (mainly pollitical/cultural) that I feel are worth promoting? It has to be one hell of a game, that's for sure. Videogames are high on my entertainment priorities, but low on the ideological ones.

Regarding BL2, I think it's a pretty good game. That's why I bought it after having played about a couple of hours of the pirate version: nice art style, hilarious characters, fun combat mechanics. It was only later that I realized what it was: A diablo look-alike. And I'm burned with them: they start nice, they get me interested on the story/characters, and I'm happy. But the story parts start being more and more widespread, my weapons do less and less damage (%wise) so I have to grind to get something good enough to kill my enemies... and it ends up being a massive time sink where I'm left disappointed looking at the screen and regretting the time investment. I no longer find grinding to lvl up as fun as I did when I was 15 playing Final Fantasy.
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StingingVelvet: Once the future sorts itself out it won't be much of a problem, but for some reason the studious seem to think attacking customers is smart.
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mario.arreola: This. Now lets wait for the future to arrive... Is the future here yet?
almost
Post edited January 26, 2013 by P1na
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P1na: Yes, I understand what you mean. But as I said, my money is limited. Do I care about a game to buy it full price right away to reward them, and (very hopefully) push the industry in a direction I'm more interested it? Sure, I do care. However, do I care enough to allocate money for supporting videogame ideas, when there are so many causes at my place (mainly pollitical/cultural) that I feel are worth promoting? It has to be one hell of a game, that's for sure. Videogames are high on my entertainment priorities, but low on the ideological ones.
Entertainment and art are core aspects of culture as well though. It would be a sad world without artists and artists need support. Given your situation full priced purchases should be rare, but when it's a game you really want to support I still think an early full price purchase can be called for. It's the only voice gamers have.
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Apathy1989: While I would like to live by the standards you have OP, in reality you are the exception rather than the reality. Most pirates will play the game, finish it, and only if they REALLY REALLY like it will they buy it.

Thats just wrong. That goes beyond the 'demo' you seem to be getting from piracy.
I am reality, despite my friends labeling me as their "favorite fictional character". If anything, I'm a minority, which I'm not arguing here.
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P1na: Yes, I understand what you mean. But as I said, my money is limited. Do I care about a game to buy it full price right away to reward them, and (very hopefully) push the industry in a direction I'm more interested it? Sure, I do care. However, do I care enough to allocate money for supporting videogame ideas, when there are so many causes at my place (mainly pollitical/cultural) that I feel are worth promoting? It has to be one hell of a game, that's for sure. Videogames are high on my entertainment priorities, but low on the ideological ones.
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StingingVelvet: Entertainment and art are core aspects of culture as well though. It would be a sad world without artists and artists need support. Given your situation full priced purchases should be rare, but when it's a game you really want to support I still think an early full price purchase can be called for. It's the only voice gamers have.
I agree with that. It's just that I live with government-shut newspapers that need financing to recover, or financing cuts to language schools. I care about those things a lot more than I do about bringing more innovation into the gaming industry, so the idea I support on a game needs to strongly resonate with me for me to give them that kind of support. But I digress and there's little more point to this beyond the "I agree" part.
Post edited January 26, 2013 by P1na
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P1na: I agree with that. It's just that I live with government-shut newspapers that need financing to recover, or financing cuts to language schools. I care about those things a lot more than I do about bringing more innovation into the gaming industry, so the idea I support on a game needs to strongly resonate with me for me to give them that kind of support. But I digress and there's little more point to this beyond the "I agree" part.
Right. For me right now in the next 6 months I just want to buy Bioshock Infinite at full price. I want that to support the studio and singleplayer-focused gaming. Games like Dead Space 3 can wait, despite my interest in them, because I don't want to support them as much.

I look at it as a direct conversation with publishers.
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P1na: I agree with that. It's just that I live with government-shut newspapers that need financing to recover, or financing cuts to language schools. I care about those things a lot more than I do about bringing more innovation into the gaming industry, so the idea I support on a game needs to strongly resonate with me for me to give them that kind of support. But I digress and there's little more point to this beyond the "I agree" part.
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StingingVelvet: Right. For me right now in the next 6 months I just want to buy Bioshock Infinite at full price. I want that to support the studio and singleplayer-focused gaming. Games like Dead Space 3 can wait, despite my interest in them, because I don't want to support them as much.

I look at it as a direct conversation with publishers.
I understand what you say. And I guess it's good for me as well that a new single player focused game is coming (first news I hear about this Bioshock infinite), but I found the first Bioshock so overly linear that despite it's fantastic atmosphere I got incredibly bored and didn't finish it. I have the 2nd one on steam, and I haven't even launched it yet.

I guess this exemplifies my point. I do want to support single player games, but I can't justify spending the full price in a game where all last entries in the franchise didn't get my interest. Not unless someone recommends it to me AND I have a free try of it, at least.
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P1na: I understand what you say. And I guess it's good for me as well that a new single player focused game is coming (first news I hear about this Bioshock infinite), but I found the first Bioshock so overly linear that despite it's fantastic atmosphere I got incredibly bored and didn't finish it. I have the 2nd one on steam, and I haven't even launched it yet.

I guess this exemplifies my point. I do want to support single player games, but I can't justify spending the full price in a game where all last entries in the franchise didn't get my interest. Not unless someone recommends it to me AND I have a free try of it, at least.
Well obviously which games are worth supporting that much vary by person. I loved Bioshock.

My main gripe is when someone really loves a game, studio or genre but then waits for a $10 Steam sale. To publishers, right or wrong, that sale might as well not exist when it comes to making future plans. Not saying you do that, just speaking in generals.
In the last couple of years, I've rarely paid full price for games. I'm a physics major, and my college has an extremely small physics department. The course offerings are very spread out and there is no choice in class times. There is one section for each class offered every semester, and my schedule often ends up such that I have very little time for a job (classes both during the day and evening, etc.). If it weren't for the MGIB, I wouldn't be able to even go to school because of the poor scheduling -- I'd have to quit school and work or change majors to something that works better with a full time job. I'm 30 years old so moving back in with mommy and daddy isn't an option.

So, you have to look at it like this: Would a publisher rather have 10 of my dollars (example sale price), or zero of my dollars? Since it costs them next to nothing to sell a product through digital distribution (don't have to account for the cost of manufacturing a physical good), I'm pretty sure they'd rather have something than nothing. I wish I had money to throw around at all of the publishers I respect and all of those badass kickstarter ideas, but I just don't have it right now.
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Qwertyman: So, you have to look at it like this: Would a publisher rather have 10 of my dollars (example sale price), or zero of my dollars? Since it costs them next to nothing to sell a product through digital distribution (don't have to account for the cost of manufacturing a physical good), I'm pretty sure they'd rather have something than nothing. I wish I had money to throw around at all of the publishers I respect and all of those badass kickstarter ideas, but I just don't have it right now.
I agree. If the person doesn't have the disposable income to buy a game day 1 at $60+, then they have three options.

They can pirate it.
They can buy it used.
They can wait for the price to drop or for a sale.

In two of those options the publisher and developers get $0, in one option they get whatever the standard percentage of the sale is after discount. It isn't as much as a day 1 sale, but it is still greater than zero. If a publisher wants to come out and say "If you don't buy our games at full price, don't buy them at all." that would be fine with me. I'd pick the not at all option.

For myself, I could probably spare $60 for a day 1 release most months, but I don't. Most games that interest me now a days come out at a lower price point anyways. Plus you have the reality of games dropping in price and having sales more often now than they used to. That combined with general disinterest in the direction of modern "AAA" gaming, and knowing the eventual GOTY edition is coming makes me wait it out. If I'm a bad person for doing that, I'm ok with that.
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Fictionvision: Most games that interest me now a days come out at a lower price point anyways.
Yeah this has been true for me as well. I don't know if it's been a consequence of age or what, but my interest in new AAA titles has decreased dramatically in recent years. There are still some of course -- Skyrim, Mass Effect 3, Borderlands 2, and the upcoming Bioshock infinite -- but I probably only buy a few new AAA games a year anymore. I own a lot of AAA games, but most of them I bought long after they released (such as the Dead Space games).
More important stuff to spend money on blablabla... I don't have much money at my disposal currently, I have to spend it on other important stuff, yet I play video games a lot and YET I haven't had to pirate a game in ages. For each game I cannot afford there's a zillion others I CAN afford. Plus with games going on sale every few months it only takes a little patience to get the biggest blockbuster at an affordable price. Also you can look on the interwebs for cheaper legal offers, just today I ordered two Steam powered games through Amazon for 20€, it would have cost me 90€ if I had directly bought them from Steam. And who the fuck cares about playing games on their release date anyway? I you're mature enough to discuss piracy in a sophisticated manner you should be mature enough to be willing to wait for a few weeks or months.

Pirates just use all sorts of euphemisms for "I'm greedy and impatient", plus they don't respect the value of leisure time. Leisure time is friggin' important, it's important to be able to do stuff that puts a smile on your face no matter how sick and tired you are of everything. If games do that then they are friggin' important to you and are something worth paying for.
Personally, I find piracy to be a legitimate practice for a multitude of reasons.

Call me a Marxist, or socialist or whatever, but if these publishers and developers are going to be such stingy cunts, that nickle, dime and even penny customers, I won't support them whatsoever. Not even buying their games at 75% to 90% off at a sale.

The thing is with that however, is that there is so many of these awful publishers and developers that I pirate almost every new game that comes out, that's if it doesn't look like an unbelievable shitstain of code that a mentally challenged vegetable would call a "game" (See: Ace Combat: Assault Horizon).

Why is this unparalleled shitfest going on in this industry? Well, while I do put some blame on the developers, it's mostly these giant publisher's fault's.

Activison with their blatant rehashing of the CoD genre, and any other game they get their hands on, EA with their shameless casualization of any franchise they come across, also resurrecting old series (some that can even be found on GoG, like Syndicate for example) and anally fisting them with the Fist of the North Star, upon other things- In short, the entire industry is a train wreck for any person who isn't a casual gamer.

And what's ironic is that casual gamers are the ones who are actually wanting these awful practices, along with DLC and other nuisances. I call that blind consumerism if anything. And because they are now the majority presence in the industry, us people who actually like to play games for more than thirty minutes aday have to put up with their stupidity. What a shame.

Now, we can point fingers all we want, but I still say that piracy is okay if you need to put up with all of the bullshit listed above. Just don't be an apologist about it, "Oh, well I was going to buy it after I tried it!", etc, because that's what sheep do. Don't be a sheep for some welshman to come along and ravage, be a wolf and fuck that welshman up. If someone instigates against your piracy, just say "fuck them" and continue.

Last but not least, I just have to thank GoG, and CD Projekt for being one of the few devs anymore that don't do any of the bullshit above. Free updates, no DRM, truly amazing work, guys.
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RadicalJoe: Personally, I find piracy to be a legitimate practice for a multitude of reasons.

Call me a Marxist, or socialist or whatever, but if these publishers and developers are going to be such stingy cunts, that nickle, dime and even penny customers, I won't support them whatsoever. Not even buying their games at 75% to 90% off at a sale.

The thing is with that however, is that there is so many of these awful publishers and developers that I pirate almost every new game that comes out, that's if it doesn't look like an unbelievable shitstain of code that a mentally challenged vegetable would call a "game" (See: Ace Combat: Assault Horizon).

Why is this unparalleled shitfest going on in this industry? Well, while I do put some blame on the developers, it's mostly these giant publisher's fault's.

Activison with their blatant rehashing of the CoD genre, and any other game they get their hands on, EA with their shameless casualization of any franchise they come across, also resurrecting old series (some that can even be found on GoG, like Syndicate for example) and anally fisting them with the Fist of the North Star, upon other things- In short, the entire industry is a train wreck for any person who isn't a casual gamer.

And what's ironic is that casual gamers are the ones who are actually wanting these awful practices, along with DLC and other nuisances. I call that blind consumerism if anything. And because they are now the majority presence in the industry, us people who actually like to play games for more than thirty minutes aday have to put up with their stupidity. What a shame.

Now, we can point fingers all we want, but I still say that piracy is okay if you need to put up with all of the bullshit listed above. Just don't be an apologist about it, "Oh, well I was going to buy it after I tried it!", etc, because that's what sheep do. Don't be a sheep for some welshman to come along and ravage, be a wolf and fuck that welshman up. If someone instigates against your piracy, just say "fuck them" and continue.

Last but not least, I just have to thank GoG, and CD Projekt for being one of the few devs anymore that don't do any of the bullshit above. Free updates, no DRM, truly amazing work, guys.
RAAAAAAAAAAAAGE! EVERYTHING EVERYONE ELSE LIKES I HATE!!! ARGGGGG!!!!
I do pirate. I might be wrong but it feels like a lot of people here do as well. I think it's the climate of freedom we have that contributes to threads like this one where people are honest about it, unlike other places where a doubt about piracy laws is met with a full page of insults towards the original poster.

But most of all, is that they treat us like adults. Being treated like a kid enrages me so much, but not here, they don't put any restrictions, they just say: "You're a big boy, you know what you think it's right, that's what you gonna do and no one's going to stop you".

And I bet that's not a problem for them, in the end how many people pirate GOG games? I pirated the Witcher 2 last year when I first got my new computer to test the waters of this "PC gaming" I heard so much about, I bought it since then just because it warranted it. I had a pirated Neverwinter Nights on my PC that I hadn't tried yet and then it went on sale here and I bought it, still haven't played it but the purchase was worth it. It's like that for most titles here, the service is so good and for most of them the price is so low (even more at a sale) that there's just no need to pirate anything.

As for DmC that the OP mentioned. Yeah, I pirated that one too. As a fan of the series I just had to play it, but given how much I already hated the game I couldn't bring myself to drop 60 bucks on it. I was preaparing myself to get good and mad over it, I almost expected that to be fun, in a way, but I was wrong about the game. It's decent. Not good, but not the awful game I expected. It was just average and instead of hating or liking it, it left me with this absolutely terrible feeling of emptiness. I'm about three missions in and haven't played it in a week. Don't know if I'll go back to it. But I sure won't buy it