I actually do agree with you, I was throwing those out for some food for thought.
Thunderstone: But lets just pretend a pirate is caught with proof beyond all reasonable doubt, what is a fair punishment? Should the pirate be simply let go?
orcishgamer: How about a speeding ticket level fine with an option to skip the fine by attending a "don't pirate" class every couple of years?
Or alternately, it's a moot point so long as copyright is so lopsided.
I agree with this especially on the classes.
I actually think pirates should also take courses to see how much work goes into making the products they consume. Like a programming course for software piracy. I don't think enough people actually understand just how much work goes into making the products. I know that this part isn't feasible but I think this could help
Now for repeat offenders I can see making the consequences more hefty (not thousands of dollars) or jail time.
keeveek: This. We should focus on companies to treat customers better, not to treat pirates bad/worse.
StonerMk2: Funny part is they really dont treat pirates bad/worse, they treat customers bad/worse and the pirates get the best form of the game, completely DRM free and without service problems that comes from whatever bullshit DRM they throw in their game. IE Ubisoft and Uplay.
Not giving their customers the finger would be a good thing, but lets focus on discussing this from a legal perspective.