DodoGeo: Didn't Minecraft start like this? People were all over it like flies on...
Yes it did. But with a significantly lower price tag to reflect the lack of content available at the time. I expect that had they charged $20 right from the start and had not provided the very sandbox that comprises the actual game, they would not have had the success that they did.
As I say, the Folk Tale devs claim to be doing this because they need the feedback. Surely then, they should be attracting as much feedback as possible with a price to reflect that. Not ask a small percentage of users on the Steam forum what price they would consider appropriate for the FINAL game and then use that as the price for the TUTORIAL. I really get the impression that they don't understand the Steam audience at all.
Well as I say, I won't be buying it now if they stick with the non-discounted $20 initial price tag. And it seems I'm not entirely alone in not really liking who devs are using alphas/betas now.
And yes, that Godus thing is a joke. That's another game I won't be buying.
muttly13: Even my beloved Wasteland project is a farce. All those involved have plenty of money to fund this on their own, they simply dont want to have any skin in the game.
That sounds to me like they don't have any confidence in their own product. Not reassuring at all.