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EA considering lowering game prices but . . .
Post edited January 04, 2010 by Stuff
Right. So it still costs the same or even more than it does today.
Who says EA's business model sucks?
Sure, lower the initial cost, release an incomplete game, then get us later for DLC that completes the game... does anyone else feel like they are just screwing us in a different position now?
Gamers may finally unite in protest . . . . . . . .naaaaah. . .=)
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Stuff: Gamers may finally unite in protest . . . . . . . .naaaaah. . .=)

Gamers are lazy bastards.
Personally I'd like it. I always liked the episodic gaming idea.
Problem is that it doesn't seem to work very well... because you have huge upfront costs in developing the first part... but then you get less income due to the lower price point. So the later parts never get developed.
Developing a smaller initial game costs almost as much as developing a full initial game, but the income tends to be less.
If they can get it to work (fairly) then i'd like it though...
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Stuff: Gamers may finally unite in protest . . . . . . . .naaaaah. . .=)
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michaelleung: Gamers are lazy bastards.

I guess it for the best . . . less content will mean less work . . . =) . . . I will miss the days when you got what you paid for . . . oh, what . . . you still do . . . just have to do it more often.
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cogadh: Sure, lower the initial cost, release an incomplete game, then get us later for DLC that completes the game... does anyone else feel like they are just screwing us in a different position now?

I feel the same. They just try to make us feel that they aren't the greedy bastards anymore (and fail at it).
I worry most about such things that future episodes are almost always based on previous sales, which means a series may get cancelled half-way through. We see this with TV series from time to time, Firefly being a notable example.
It also causes pacing issues. I might take a month to finish an episode, whilst someone else finishes it in a day. When should the next episode be released? What happens with delays or bugs?
The only episodic game I've bought was the first series of sam and max. I bought these as the whole lot, because I don't like having to wait. I do think that if I had bought only the first episode, I doubt I would have bought any others. I've not bought any other telltale games since then either.
So... this is bad how?
Expansion packs tend to sell for $30. Sometimes that is high, sometimes that is low (same with the $50 for a new game). You pay less because you have less content.
So why not the same for the core game?
Yes, it has room for "abuse" and the like (but so did expansion packs), but that is assuming you actually WANT everything.
Let's use Dawn of War 2 for example. The core game's SP is just Space Marines. The expansion is going to add Chaos.
But let's say they had even more planned. Pay a little more and you can play an Eldar or Orkz campaign. I would not really see a reason to play as space-elves, so I would never bother to pay for the Eldar. Orkz, I would probably grab immediately. Either way though, Relic would still have focused on SM during most of development, and then stated on Eldar and Orkz after the beta testing process really began (ie. game is pretty much done, just internal patching and tweaking).
Its bad because now instead of simply screwing us out of $60 up front for a poorly conceived and incomplete game, they are going to try to screw us over time with several poorly conceived and incomplete games that together are supposed to equal one complete game (though it will still very likely be poorly conceived). They haven't actually corrected any of their price gouging habits, they will just spread it out over time now.
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cogadh: Its bad because now instead of simply screwing us out of $60 up front for a poorly conceived and incomplete game, they are going to try to screw us over time with several poorly conceived and incomplete games that together are supposed to equal one complete game (though it will still very likely be poorly conceived). They haven't actually corrected any of their price gouging habits, they will just spread it out over time now.

Well said. I believe it will introduce more bugs into a game as well. Devs coming and going . . . always affects the solidity of a game.
For Dragon Age I don't mind the DLC, I just wish they took longer than 30 minutes to complete.
If you look at it like $5 will buy you a meal at a fast food joint, the DLC doesn't seem so bad. It'd just be really nice it lasted a bit longer.
I also don't like how the DLC goes right into the main campaign. They should go back to the premium modules for Neverwinter Nights where they were basically mini-expansions with an entirely new story.
GTA 4's DLC was also pretty good like that, too bad I don't have an Xbox to play it on though.
Post edited January 04, 2010 by Kingoftherings
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cogadh: Sure, lower the initial cost, release an incomplete game, then get us later for DLC that completes the game... does anyone else feel like they are just screwing us in a different position now?

*cough* Half Life 2 Episode 1 and Half Life 2 Episode 2 *cough*
To be honest, I preffered it when there were expansion packs. A lot more content and were usually cheaper than the initial game itself. And you could get them with lovely DVDs! Wish DLC were sold on disks more often.