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Beckett: I just tried the demo and it seemed like I could do everything in first person mode (running, strafing, shooting, swimming, etc.) The only time it forced me into 3rd person perspective was during conversations. The first person movement felt pretty solid too, not the 'tacked-on' feeling you sometimes get in games that allow both perspectives. There are a few control idiosyncrasies compared to a typical FPS (you need to hold down a key to aim and you can't jump and shoot at the same time) but the combat was a lot better than I expected.
I'm now really looking forward to buying this next week! (along with everyone else, it sounds like...)
(FYI: I was only able to get the demo running on an old Win98 machine.)

Thanks, exactly what I wanted to know. I find games much more imersive in first person so knowing its an option is great. If you have to hold a button down all the time to aim I'm sure with the help of a 3rd party program or something that it could be made to toggle rather then keep it pressed so that won't be an issue.
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cogadh: Not sure if it will really work, but you should check out the demo:
http://www.fileplanet.com/47175/40000/fileinfo/Outcast-Demo

Hey, thanks, that will come in handy!
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CrashToOverride: I have to be honest..It just looks like a generic shooter with some town segments thrown in. Just being honest.

From one Full Throttle fan to another, I can tell you that this game is an incredibly immersive adventure. Unlike many adventure/action hybrids before, this game uses the action elements to pull you into the world even more. You get this cool feeling of visiting a foreign place.
This game had SO many technical issues on modern systems, i can't even remember. It has to do with its unique engine, voxel based (pixels emulating 3D in software...or something like that). Very, very few games used this type of engine, because it was very CPU intensive. I'm very curious if GoG can make it to run bug-free in Vista/Win7, on modern pcs.
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CrashToOverride: I have to be honest..It just looks like a generic shooter with some town segments thrown in. Just being honest.
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BrainCandy: From one Full Throttle fan to another, I can tell you that this game is an incredibly immersive adventure. Unlike many adventure/action hybrids before, this game uses the action elements to pull you into the world even more. You get this cool feeling of visiting a foreign place.

Hmmm sounds interesting. I can see it has a sort of Sci Fi feel to it and that is always nice. How is the story?
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CrashToOverride: Hmmm sounds interesting. I can see it has a sort of Sci Fi feel to it and that is always nice. How is the story?

Ah yes...you are truly a man after my own heart. This is the most important question for me in any game. In this case, all I can say is that it starts out great. The game was in a box that was stolen off my rented truck during a move three years ago. I would guess that I was about a quareter of the way through the game at the time. So, I do not know the rest of the story, but it started off strong. I must admit that a great deal of the my enthusiasm for the game has to do with the fact that I am eager to complete it.
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Ralackk: A couple of those youtube videos showed a first person perspective can you move about and play in that mode or is it just a static aiming thing?
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Beckett: I just tried the demo and it seemed like I could do everything in first person mode (running, strafing, shooting, swimming, etc.) The only time it forced me into 3rd person perspective was during conversations. The first person movement felt pretty solid too, not the 'tacked-on' feeling you sometimes get in games that allow both perspectives. There are a few control idiosyncrasies compared to a typical FPS (you need to hold down a key to aim and you can't jump and shoot at the same time) but the combat was a lot better than I expected.
I'm now really looking forward to buying this next week! (along with everyone else, it sounds like...)
(FYI: I was only able to get the demo running on an old Win98 machine.)

After a bit of messing around, I was able to get the demo installed and running on Win XP SP3 perfectly. For some reason, I had to disable my anti-virus, then install and run the game using Win 95 compatibility. It took at least three attempts before the install would actually complete, but once installed, I had no real problems, other than the really small screen size, but that's just how the game is.
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CrashToOverride: Hmmm sounds interesting. I can see it has a sort of Sci Fi feel to it and that is always nice. How is the story?
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BrainCandy: Ah yes...you are truly a man after my own heart. This is the most important question for me in any game. In this case, all I can say is that it starts out great. The game was in a box that was stolen off my rented truck during a move three years ago. I would guess that I was about a quareter of the way through the game at the time. So, I do not know the rest of the story, but it started off strong. I must admit that a great deal of the my enthusiasm for the game has to do with the fact that I am eager to complete it.

That sucks about the stolen box but awesome about the game, if the price is right I'll pick it up. Have a secret hope someday GoG will rub LucasArts the right way and we will see Full Throttle and Indiana Jones.
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CrashToOverride: Have a secret hope someday GoG will rub LucasArts

This makes me wonder if Lucasarts is going to rub GoG to sell their oldies...
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CrashToOverride: Hmmm sounds interesting. I can see it has a sort of Sci Fi feel to it and that is always nice. How is the story?

I hope you don't mind me answering your question about the story...
It is awesome. I remember playing this when I was younger, barely understanding all the English in the game. I think this might have been the game which really got me into learning English, as I vaguely remember sitting with a dictionary while playing. But my memory sucks, so I don't know.
Anyway!
The thing about this game is that it more or less got it all. Do you want a shooter? You got it! Do you want to explore, sandbox style? You got it! Do you want to level up? You got it! Sorta.
Let me elaborate on a few things ('cause I don't have anything better to do...)
FPS - There is a fair amount of shooting in the game, which your can either do in third- or first person mode. What is awesome about the shooting is that enemies normally don't respawn. There are patrols and caravans of supplies that respawn now and then I think, but for the most part the enemy has a finite supply of troops in any given region. But they are though, and you have a limited supply of ammo. So don't think you can go around and just kill everyone right away. You can try though, if you want.
Sandbox - You are mostly free to explore any way you want. There are of course barriers, but they rarely feel like artificial barriers designed to just keep you away from an area until you reach the point in the story when you have to go there. Everything seems fluid and natural.
Level up! - You cannot level up, but you can level up your weapons. You can also have someone craft ammo for you. The weapons are interesting as well, and some of them have really cool functions when leveled up, which means you can switch between levels on them for different results. Like the LN-Duo 500, which shoots grenades in a high arch. It can either bounce a bit, act as a mine or explode on impact.
Freedom! - You can go headfirst into battle, or you can sneak around taking out enemies one by one. You can shoot them, you can go toe to toe and kill them close-combat style. You can easily spend a whole game session just talking with the natives, learning their culture, helping them with their problems, without fighting once. You can explore on your own, finding hidden treasures or maybe monsters. And all this happens in a really beautiful world.
In short, this is a game everyone should play once. I will buy it, if it comes without major problems, even though I have the original CD right here on my desk. It has a fair share of problems on newer computers, so I hope that is fixed in the GoG version. I really want to beat it a second time, since I never got to do that when I was younger.
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CrashToOverride: Have a secret hope someday GoG will rub LucasArts
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Cambrey: This makes me wonder if Lucasarts is going to rub GoG to sell their oldies...

It would be awesome, and I think Cambrey's scenario is more likely. Another reason to support GOG. I just hope that if LucasArts does this they will realize that part of GOG's success if the DRM free bit--but I'm skeptical.
I still have the original disc of this game and manual, but sadly it doesnt work anymore. I remember the time i first started the game I was amazed by the graphics and the music.
I was very immersed into the game and played it multiple times, the story didnt get boring even after replays.
For years I have been waiting to be able to play the game again. And knowing it will be on GoG tomorrow is a blessing, these last 24 hours plust the fact i have to work lateshift tomorrow will be tormenting but worth it.
I want to be an Outcast again.
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DG: This game had SO many technical issues on modern systems, i can't even remember. It has to do with its unique engine, voxel based (pixels emulating 3D in software...or something like that). Very, very few games used this type of engine, because it was very CPU intensive. I'm very curious if GoG can make it to run bug-free in Vista/Win7, on modern pcs.

First of all, voxels aren't pixels emulated in software, but it's a hole different programming technique and view. The whole screen is built in 3D, and voxel is the term for a 3 dimenisonal pixel, a cube. Plus Outcast had antialiasing, bloom and all the glory that are standard nowadays, and they had it without 3D accelerators and in 1999. This was one of the reasons why the resolution was kept low. As for the technical problems, I just tried the normal CD version, installed fine on a Core2Duo with a crappy Intel GMA card on XP, and after being patched to 2.0, it ran without any problems, even on a 16:9 laptop monitor.
Plus if GoG gets it, they could turn to the remastered DVD release, with 5.1 sound and all patches incorporated, which runs on modern systems. At least I hope they do.
Sadly I have found no way to increase resolution, I've fiddled around with the .ini files, but it doesn't let you do squat. Anyway, the games sounds and looks pretty awesome to this day. Best example of a voxel engine, beats Novalogics Voxel Space into the ground easily :)
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hunvagy: Best example of a voxel engine, beats Novalogics Voxel Space into the ground easily :)

Actually according to [url=http://en.wikipedia.org/wiki/Outcast_(video_game)]Wikipedia[/url], the game does not use voxel engine, just looks similar.
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hunvagy: Best example of a voxel engine, beats Novalogics Voxel Space into the ground easily :)
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gyokzoli: Actually according to [url=http://en.wikipedia.org/wiki/Outcast_(video_game)]Wikipedia[/url], the game does not use voxel engine, just looks similar.

Oops my bad. But same page states that the VoxelSpace engine is the same, and I still think this one's prettier :D