Posted June 19, 2014
I guess most "owners of intellectual property", also known as "copyright holders" who are removing games on GOG simply got a issue regarding the "DRM free" rule. Because the owner is changing and as soon as the owner changed, the new owner may have in mind "oh, GOG, DRM free... i have to remove my game else im busted, i need to excessively control the users of my software, no matter what it takes".
So far GOG is DRM free, although some games may need a key in term its played on multiplayer/online mode, but that cant truly be considered "DRM" because every single online-only game got a key or "bind on account" condition. There is no 100% anonymous condition in term someone is connecting to a server., So i think its fair when
publishers demand a online-key. but with multiple use (a key that isnt limited to just a single computer). A limited key would be some kind of DRM, but a unlimited key (in a practical way for own use) isnt a DRM because there is no limitations able to hinder someones ability to play and no real protection.
Even Steam got some possibility for multiple use of certain games because in term there is several accounts its possible to share a game with computers from other family members without the need for buying a game several times. So even Steam isnt having a "hard coded" DRM but of course its way more restrictive compared to GOG offers. Of course, in term someone got a new computer but the old key is bound to a different computer, it can become a issue too in term there is a "limited use DRM".
However, is DRM free condition putting any disadvantage to GOG when it comes to publisher-support? Well, they are less likely to publish a game, thats a fact. But in real circumstances its foolish to think that way because in most industrial or highly developed countrys such as US, EU Japan, the sharing of copyrighted material is forbidden. The only exception is in term the *owner of the intellectual property" is allowing it (the license is setting the rules), thats very rare and usualy applies to "free to play games" only (games without the need to buy them). It does not matter if there is a DRM attached or not, the rule is same for every single game because every user of a software is using a license and a license got terms of use backed up by law. Every user will have to be strict to the condition of the license attached to a software and there is no need to use a DRM in order to tell a user "hey its forbidden", everyone knows the deal. So, indeed its true that prehaps 1/3 of all games are shared on the net illegally, people just download them and wont pay. But firstly: That issue is mainly happening in underdeveloped countrys without a clear law, and secondly: A DRM wont be able to protect the sharing at all. In just a few days almost every single DRM will be cracked and the only users truly suffering from DRM are the users WHO PAY, not the users that dont pay. ;) So anyway., most publishers still fully trust on the "effective use of DRM" but in reality its very questionable. Ultimately, DRM isnt setting the rule, the license is the rule and everyone will have to follow, because the license (term of use) is protected by law. not the DRM. DRM is just a tool in order to control someone (useless too). Not talking about the bad side effects of DRM, i guess every person with proper intellect may know the risk, for example when a rootkit is applied to a PC and many DRMs got such mechanisms, because it will offer the best protection, nothing is a higher nuisance than a rootkit.
So i very much appreciate the GOG mentality and i hope they will continue to be successful. Its not easy to ride a new wave of mentality and most "old school thinkers" may not understand the new mentality.. Innovations always have to be hard earned but its simply worth it. I hope the new "copyright holder" apparently Bethesda, may read those text and may understand what it is all about.
Anyway, its not about DRM conditions here, but its probably the main reason why some publishers are drawing back theyr GOG offers, so i had to bring it up and doing some explanations regarding my view and why the "fear of DRM free" is just a foolish illusion".
So far GOG is DRM free, although some games may need a key in term its played on multiplayer/online mode, but that cant truly be considered "DRM" because every single online-only game got a key or "bind on account" condition. There is no 100% anonymous condition in term someone is connecting to a server., So i think its fair when
publishers demand a online-key. but with multiple use (a key that isnt limited to just a single computer). A limited key would be some kind of DRM, but a unlimited key (in a practical way for own use) isnt a DRM because there is no limitations able to hinder someones ability to play and no real protection.
Even Steam got some possibility for multiple use of certain games because in term there is several accounts its possible to share a game with computers from other family members without the need for buying a game several times. So even Steam isnt having a "hard coded" DRM but of course its way more restrictive compared to GOG offers. Of course, in term someone got a new computer but the old key is bound to a different computer, it can become a issue too in term there is a "limited use DRM".
However, is DRM free condition putting any disadvantage to GOG when it comes to publisher-support? Well, they are less likely to publish a game, thats a fact. But in real circumstances its foolish to think that way because in most industrial or highly developed countrys such as US, EU Japan, the sharing of copyrighted material is forbidden. The only exception is in term the *owner of the intellectual property" is allowing it (the license is setting the rules), thats very rare and usualy applies to "free to play games" only (games without the need to buy them). It does not matter if there is a DRM attached or not, the rule is same for every single game because every user of a software is using a license and a license got terms of use backed up by law. Every user will have to be strict to the condition of the license attached to a software and there is no need to use a DRM in order to tell a user "hey its forbidden", everyone knows the deal. So, indeed its true that prehaps 1/3 of all games are shared on the net illegally, people just download them and wont pay. But firstly: That issue is mainly happening in underdeveloped countrys without a clear law, and secondly: A DRM wont be able to protect the sharing at all. In just a few days almost every single DRM will be cracked and the only users truly suffering from DRM are the users WHO PAY, not the users that dont pay. ;) So anyway., most publishers still fully trust on the "effective use of DRM" but in reality its very questionable. Ultimately, DRM isnt setting the rule, the license is the rule and everyone will have to follow, because the license (term of use) is protected by law. not the DRM. DRM is just a tool in order to control someone (useless too). Not talking about the bad side effects of DRM, i guess every person with proper intellect may know the risk, for example when a rootkit is applied to a PC and many DRMs got such mechanisms, because it will offer the best protection, nothing is a higher nuisance than a rootkit.
So i very much appreciate the GOG mentality and i hope they will continue to be successful. Its not easy to ride a new wave of mentality and most "old school thinkers" may not understand the new mentality.. Innovations always have to be hard earned but its simply worth it. I hope the new "copyright holder" apparently Bethesda, may read those text and may understand what it is all about.
Anyway, its not about DRM conditions here, but its probably the main reason why some publishers are drawing back theyr GOG offers, so i had to bring it up and doing some explanations regarding my view and why the "fear of DRM free" is just a foolish illusion".