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deamento: what would you do then? i am unable to buy games and i really want to play games
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Azilut: Check your PMs. Everyone should have a chance to try Fallout 1, even if they don't end up liking it.
Yeah, this too! I've done this before. +1

But, if the friend already owns Fallout and and the OP is using that account to post as welll, he/she won't be able to claim the code and we're still in the same predicament :(

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KyleKatarn: Pirate them. Have your friend make copies on a usb stick and send it to you and then offer to give him a six-pack of beer. Either one of those cases does not make GOG use its resources to get the game to you. If your friend doesn't want to take the time or spend the money to burn a CD, why should he think GOG should use its servers and bandwidth? Even if it only costs them pennies, it still costs. You're not their customer.

edit: Then, when you find games you really enjoy, you might feel like buying boxed versions of the game to feel like you have something to hold and show off. Or better yet, fund future games that want to see make it on Kickstarter :)
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deamento: but i don't want to pirate games!
Haha!

I'm not laughing at you, this is just kind of funny to me. I would ask you why you don't want to pirate and try to explain why I said what I did, but that could take awhile. I'll just say that I think that what you're doing now is worse for GOG financially.
Post edited November 14, 2012 by KyleKatarn
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BlueMooner: Hmm, it sounds like your problem might not just be the older system, but character build as others have suggested. As Azilut said, basic knowledge of D&D rules is kinda required for these games. Have you read walks for the various games in order to get help with character building? Poor builds can really make your game drag out, and if you're not familiar with D&D concepts, this might be the cause of your difficulties.

Read the edit of my last post.

In playing Deus Ex, what did you think of the FPP? DId you enjoy that? Did that make the game more enjoyable, even if you didn't like it overall?

I'll tell you that I only play games with stories (with rare exception). That's essential to me. I grew up with D&D RPG and I've always loved the interactive story aspect of it. I initially only played fantasy CRPGs, as I didn't imagine I'd like anything else. However, I heard so much praise about the others I mentioned, that even though they weren't fantasy, I played them and loved them. I loved the conspiracy story in DE. I loved the Jedi aspect of KOTOR and the story (2 more than 1). Gothic 1 and 2 have good stories, and they're fantasy. Bloodlines is perhaps my favorite CRPG, as it has an amazing story IMHO, despite being set in modern times. If you love games with stories, I strongly recommend them. Plus, while there is combat, the combat isn't long, drawn out battles, so you should enjoy them more.
i liked the FPP in deus ex, i could look around for stuff in ALL the corners of the room and it also made the game tense from time to time because i was a stealthy character and being stealthy is (in my opinion) only possible in FPP

also i've already played bloodlines, i really like the game and the only real problem i had with it was the sewer section and the HUGE jump in difficulty near the end
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KyleKatarn: But, if the friend already owns Fallout and and the OP is using that account to post as welll, he/she won't be able to claim the code and we're still in the same predicament :(
It wasn't my understanding that deamento was posting with the friend's account, but if so... well, he or she can make a new account and redeem the code there. Either way, GOG has been paid for another copy of Fallout, so from that perspective there's no problem.
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Sargon: These games were not designed for to be played with a FAQ, but for many of them a manual is handy or even required.
That's all well and good, but if you really can't get into a game that you really want to enjoy, a guide or FAQ can be really handy. I would never have touched an Ultima because it was way to archaic for me to puzzle out, but having a rough guideline to help explain the most important systems helped me through most of the series, which I really enjoyed.

So yes, I generally agree that playing on your own is best, but if you're physically incapable of enjoying Baldur's Gate on its own then a guide can help. In my opinion, it's better to get online help with character creation and enjoy the story than to just give up and complain on a message board.
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Azilut: Check your PMs. Everyone should have a chance to try Fallout 1, even if they don't end up liking it.
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KyleKatarn: Yeah, this too! I've done this before. +1

But, if the friend already owns Fallout and and the OP is using that account to post as welll, he/she won't be able to claim the code and we're still in the same predicament :(

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deamento: but i don't want to pirate games!
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KyleKatarn: Haha!

I'm not laughing at you, this is just kind of funny to me. I would ask you why you don't want to pirate and try to explain why I said what I did, but that could take awhile. I'll just say that I think that what you're doing now is worse for GOG financially.
this is my account, i don't touch the other account anymore BECAUSE IT'S NOT MINE!
edit: i'm not pirating games because developers still need to eat!
also it's not really worse for GoG since i can't pay for the game (not that i need to anymore since Azilut is amazing and should be given a cookie!)
but here's the thing
I am unable to pay for games ergo GoG is not missing out on money when i borrow a friends account
Post edited November 14, 2012 by deamento
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Sargon: For me the Fallout interface made perfect sense and couldn't really be better while I found Baldur's Gate to be very clunky and annoying. The interface got a little better in the later games though.
Different experiences, then.

The IE interface seemed perfectly straightforward to me, and I always knew what to do without consulting the manual. On the other hand, I really had to LEARN to play the Fallout games.
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deamento: edit: i'm not pirating games because developers still need to eat!
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deamento: I am unable to pay for games ergo GoG is not missing out on money when i borrow a friends account
And we're done here.
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deamento: but here's the thing
I am unable to pay for games ergo GoG is not missing out on money when i borrow a friends account
I think that what he was trying to say was that if you're not paying for the game either way, then pirating it would be "better" for GOG than downloading it from a friend's account, because that way, you're using up the pirate's bandwidth and infrastructure rather than GOG's.

I'm not saying that's my position (I'm staying out of this one), just trying to clarify.
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Sargon: These games were not designed for to be played with a FAQ, but for many of them a manual is handy or even required.
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PenutBrittle: That's all well and good, but if you really can't get into a game that you really want to enjoy, a guide or FAQ can be really handy. I would never have touched an Ultima because it was way to archaic for me to puzzle out, but having a rough guideline to help explain the most important systems helped me through most of the series, which I really enjoyed.

So yes, I generally agree that playing on your own is best, but if you're physically incapable of enjoying Baldur's Gate on its own then a guide can help. In my opinion, it's better to get online help with character creation and enjoy the story than to just give up and complain on a message board.
If the alternative is to give up then I would agree but i think that too many gamers just go a look up how to play these games on the internet without knowing how much more fun it is to discover the game world by yourself.
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Nergal01: Different experiences, then.
Indeed :)
Post edited November 14, 2012 by Sargon
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StingingVelvet: People will be all elitist about it but there's nothing wrong with wanting action combat in your RPGs, especially if you're new to the genre. Try games like Gothic 2, Risen and Skyrim for the best of action RPGs.

As for the older stuff I find the D&D combat really annoying and it makes those games hard to replay. I like Fallout though, turn-based can be tactically interesting. Try Dragon Age Origins for the best of that "old school" combat in a modern game.
SV, have you played Kingdoms of Amalur? I'm playing it now and I have to say I'm liking it as much as, possibly more than, Skyrim. I'd put that one in the list as well.
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ellynandroid: For people who don't have the nostalgia and experience playing those games, it can be hard to get into them. I didn't grow up with these games, but I still love them (although Ultima VII was a taste that was damn hard to acquire). You don't have to.
I gotta say, I haven't been able to swallow that pill, yet. I've been able to play and love almost every old RPG I've tried, most of which I never played when they released (I didn't really come to like Western RPG's until the early 2000's - was too into FPS's and RTS's in the 90's) so there's no nostalgia associated with them for me. However, in the case of Ultima 7, I've ended up skipping it everytime it has gone on sale. I try, oh do I try. I watch tons of videos and read stories about the game to attempt to give it a shot, because it's supposedly a great experience. I just can't pull the trigger. It's actually almost exclusively because I don't like the different take on the isometric view that the Ultima series has. I think that's probably the only reason I end up skipping it everytime.
One thing I like to do is watch a let's play of someone just to get me started with the game, to see what I am supposed to do. If your character keeps missing all the time you are doing something wront. For exampe in a D&D RPG you need to be proficient with a weapen or else you chance to hit suffers greatly. Giving two battleaxes to a mage who is proficient with staffs and daggers will give you huge penalties for hitting anything. Most games have such sorts of rules which are easy to miss because you are not forbidden from doing silly stuff.
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deamento: edit: i'm not pirating games because developers still need to eat!
Here is an idea: since your friend is able to pay for games just have him guft you the games and then give him the money. He pays GoG and you pay him and everyone is happy.
Post edited November 15, 2012 by HiPhish
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Azilut: I don't know about "borrowing an account", but GOG staff have said elsewhere that they're comfortable with people "lending" GOG games to one another, as long as you treat it as if it were a physical copy of the game - e.g. only loan it to one person at a time, they delete it when they "give it back to you", and you don't play it while they're "borrowing" it.

So basically, honour system.
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deamento: hmm well that's kinda of hard without DRM now isn't it? if it's downloaded on my PC i don't know if the other person is playing that game at the same time ^^
That's why if I'd ever "lend" a GOG game to someone else, I feel it should still be a PC that I oversee somehow, even if it was someone else who is using it most of the time. And it would be me who is doing the installation on that PC, ie. I wouldn't spread around the GOG installer files to these other people, even if they were my friends. (I know that probably wouldn't really stop from them sharing the installed GOG games to their friends, especially the DOS games, but at least it would make sharing them a bit more inconvenient, I think).

Anyway, I haven't really had to think about this, because I don't really know other persons who'd be that interested in (mostly) old PC games. Adult friends I have are not gamers at all (that I know of), and those gamers I know, mostly some teenager relatives, are more into new (console) games, PS3 or XBox360. And the kind of games I mostly don't care for that much, like sports and arcade racing (from EA of course).

I've installed Humble Bundle Android games to my girlfriend's phone, though. But again, I feel it is me who is actually doing all the maintenance for that device, including installing those games on it.
Well Dragon's Dogma is an action RPG where the combat is actually good. You're climbing up the back of huge ogres to stab them in the eye, or clinging onto a griffin's back for dear life as it flies around trying to shake you off, all because you tried to set fire to its wings but it was one step ahead and took to the skies. It's pretty open, like a WRPG more than a JRPG, and has a great character customisation and countless types of armour and weapons that heavily alter your character's appearance and capabilities - and a really good class system too. Xbox and PS3 only, though. It's not an action RPG in the "dumb" sense, it's a genuinely good, old school difficulty, exploration-based game, it's just that the combat is actually really good, unlike most other real time RPGs in this mould.

I know what you mean about Fallout. Whatever you do, there's always a 1/20 chance you'll miss, and that 1/20 seems to come up about 1/4 of the time. A lot of Fallout is about being in a position so if you miss, you've minimised the prospects of taking damage. I always prefer the really long range weapons for that. Alternatively you can pump up stats and perks that give you crits, and punch a Deathclaw's head off in one hit. Skyrim does have terrible combat, though it's the best it's ever been in an Elder Scrolls game (that's really not saying much) but you can use mods from the Skyrim Nexus to make it better.
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Coelocanth: SV, have you played Kingdoms of Amalur? I'm playing it now and I have to say I'm liking it as much as, possibly more than, Skyrim. I'd put that one in the list as well.
No, this year it's been hard to get around to new stuff because of my volunteering. I plan to get to Amalur and Risen 2 when I get home. It's kind of MMO-like though isn't it?