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deamento: but doesn't that destroy the whole point of customizing your character?
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ellynandroid: No, not at all. You can customise your character according to play style (whether you want to be a sneaky thief or a total bruiser, intelligent enough to get all the quests or so dumb you can barely speak), but really you only want to do that when you're *not* a total beginner. Thing with Fallout is, pretty much every stat has a tangible impact on gameplay. It's a learning curve, but it's simple enough, and worth it.

Here's a link to really informative character creation help: [url=http://user.tninet.se/~jyg699a/fallout.html#char]http://user.tninet.se/~jyg699a/fallout.html#char[/url]

Still, I'm only trying to help with this specific problem. :P Fallout combat should not be as bad as you've experienced it, with the right character — but you still don't have to like old RPGs.
thanks for the help but i sadly won't be using that build because i don't own fallout 1, i just asked on reddit if someone would gift me a crpg and someone told me that i could borrow his account to download it... then my PC crashed
on that note, is borrowing an account illigal?
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StingingVelvet: People will be all elitist about it but there's nothing wrong with wanting action combat in your RPGs, especially if you're new to the genre. Try games like Gothic 2, Risen and Skyrim for the best of action RPGs.

As for the older stuff I find the D&D combat really annoying and it makes those games hard to replay. I like Fallout though, turn-based can be tactically interesting. Try Dragon Age Origins for the best of that "old school" combat in a modern game.
i'm not saying i want action combat in those games (it would certainly be a lot better), i just want my characters to hit someone atleast once an hour after i engaged an enemy.
also might i add that skyrim is not a good example because the combat is terrible.
thank you :)
Post edited November 14, 2012 by deamento
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ellynandroid: No, not at all. You can customise your character according to play style (whether you want to be a sneaky thief or a total bruiser, intelligent enough to get all the quests or so dumb you can barely speak), but really you only want to do that when you're *not* a total beginner. Thing with Fallout is, pretty much every stat has a tangible impact on gameplay. It's a learning curve, but it's simple enough, and worth it.

Here's a link to really informative character creation help: [url=http://user.tninet.se/~jyg699a/fallout.html#char]http://user.tninet.se/~jyg699a/fallout.html#char[/url]

Still, I'm only trying to help with this specific problem. :P Fallout combat should not be as bad as you've experienced it, with the right character — but you still don't have to like old RPGs.
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deamento: thanks for the help but i sadly won't be using that build because i don't own fallout 1, i just asked on reddit if someone would gift me a crpg and someone told me that i could borrow his account to download it... then my PC crashed
on that note, is borrowing an account illigal?
Ahh, okay. Well, the same applies to any other CRPGs where character creation is important. Have a look around online.

Re: legalities, I don't know.
Post edited November 14, 2012 by ellynandroid
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deamento: Oh yes stupid of me, i WANT to get into those RPGs but the combat is holding me back.
I heard good things about the stories in those games and I really like a good narrative
Well, just like gameplay, narration has thankfully evolved, so really you'd be just as well, if not better off with more recent games.
What's more, what gamers often praise as good stories is often rather run-of-the-mill "good vs evil" scenarios, often rendered exceptional through the prism of nostalgia.
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deamento: thanks for the help but i sadly won't be using that build because i don't own fallout 1, i just asked on reddit if someone would gift me a crpg and someone told me that i could borrow his account to download it... then my PC crashed
on that note, is borrowing an account illigal?
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ellynandroid: Ahh, okay. Well, the same applies to any other CRPGs where character creation is important. Have a look around online.

Re: legalities, I don't know.
alright thanks :)
The "miss-miss-miss" effect tends to be a low-level problem in older RPGs. It's annoying, but once you've leveled up the character a bit, the problem usually goes away. Other things to pay attention to include 'proficiencies' (if your character is trained in using a sword, don't give them an axe), and the 'dex' stat or equivalent (putting a few extra points into this at character creation often makes a big difference).

In general, a lot of older RPGs are designed for people who don't mind figuring out a fairly complex stat system. Those of us who grew up playing DnD at lunch hour often enjoy that sort of thing, but if you find that it just gets in the way of the fun for you, then you'll probably get more mileage out of action-RPGs.
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deamento: Oh yes stupid of me, i WANT to get into those RPGs but the combat is holding me back.
I heard good things about the stories in those games and I really like a good narrative
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Narushima: Well, just like gameplay, narration has thankfully evolved, so really you'd be just as well, if not better off with more recent games.
What's more, what gamers often praise as good stories is often rather run-of-the-mill "good vs evil" scenarios, often rendered exceptional through the prism of nostalgia.
that's very true, when people recommend old games it's probably because they see it through a nostalgia coloured filter (if you know what i mean ^_^) but the start of the story in each of those games was enough to hook me in... and then combat kicked me out.
also currently i have completed all of the modern rpgs that i wanted to play (which is a small list because most games out there right now are TERRIBLE) so i came here for stories that were on about the same level (no pun intented) as the rpgs i enjoyed (and before you ask the rpgs for the current gen i've completed are the witcher series, the dragon age series and the mass effect series although some of those games were bad)
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deamento: snip
Slightly off-topic : You said in a previous post you like Dungeon Keeper? How about playing Sacrifice? It's just 2.99 right now.
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Azilut: The "miss-miss-miss" effect tends to be a low-level problem in older RPGs. It's annoying, but once you've leveled up the character a bit, the problem usually goes away. Other things to pay attention to include 'proficiencies' (if your character is trained in using a sword, don't give them an axe), and the 'dex' stat or equivalent (putting a few extra points into this at character creation often makes a big difference).

In general, a lot of older RPGs are designed for people who don't mind figuring out a fairly complex stat system. Those of us who grew up playing DnD at lunch hour often enjoy that sort of thing, but if you find that it just gets in the way of the fun for you, then you'll probably get more mileage out of action-RPGs.
but i don't want to sit through endless combat sequences to make them a bit shorter and that is basicly my problem
also i'd like to mention that i was born during the "age" of arpgs
also also i'd love to play dnd but no one does that anymore in my country
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deamento: on that note, is borrowing an account illigal?
I don't know about "borrowing an account", but GOG staff have said elsewhere that they're comfortable with people "lending" GOG games to one another, as long as you treat it as if it were a physical copy of the game - e.g. only loan it to one person at a time, they delete it when they "give it back to you", and you don't play it while they're "borrowing" it.

So basically, honour system.
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deamento: snip
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Licurg: Slightly off-topic : You said in a previous post you like Dungeon Keeper? How about playing Sacrifice? It's just 2.99 right now.
haha i fucking love your persistence, but i can't purchase games because i don't own a credit card
AND YES I WOULD LIKE TO PLAY SACRFICE NOW COULD YOU STOP STALKING ME?
thank you :D
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deamento: on that note, is borrowing an account illigal?
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Azilut: I don't know about "borrowing an account", but GOG staff have said elsewhere that they're comfortable with people "lending" GOG games to one another, as long as you treat it as if it were a physical copy of the game - e.g. only loan it to one person at a time, they delete it when they "give it back to you", and you don't play it while they're "borrowing" it.

So basically, honour system.
hmm well that's kinda of hard without DRM now isn't it? if it's downloaded on my PC i don't know if the other person is playing that game at the same time ^^
Post edited November 14, 2012 by deamento
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deamento: snip
I'm doing a giveaway for 2 copies right now...
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deamento: on that note, is borrowing an account illigal?
Not illegal, but it is copyright infringement and against the GOG terms of use so you shouldn't do it. You might as well just pirate it if you're going to "borrow" an account, it's essentially the same thing.

As for the topic as a whole, create better characters. I don't have an issue with miss miss miss miss miss miss like you seem to do (I certainly hit the enemy more than once an hour). Learn how the system works, then create a well designed character that plays to the strengths of the engine and your own personal preference. Look up builds if you must. If your character keeps missing, you've done something wrong. It would be lovely if you could customize your character however you want, but in reality, particularly in D&D RPGs, you can make some pretty crippling errors if you're not informed.

But keep in mind, a lot of these RPGs are much slower paced anyway, so maybe it's just not for you.
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deamento: but i don't want to sit through endless combat sequences to make them a bit shorter and that is basicly my problem
Well, yup, that sounds like you're going to have a problem with most older CRPGs, then. If I think of any that don't have that issue, I'll mention them.

also also i'd love to play dnd but no one does that anymore in my country
There are a lot of places where people run tabletop RPGs online; have you considered joining one of those? Yeah, it's not the same as sitting around the table with a bunch of friends and a bowl of potato chips, but it can still be fun. I recently moved to a small town for work, but I've been skyping into my friends' bi-monthly DnD game, and it's been working out fairly well so far.
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deamento: but i don't want to sit through endless combat sequences to make them a bit shorter and that is basicly my problem
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Azilut: Well, yup, that sounds like you're going to have a problem with most older CRPGs, then. If I think of any that don't have that issue, I'll mention them.

also also i'd love to play dnd but no one does that anymore in my country
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Azilut: There are a lot of places where people run tabletop RPGs online; have you considered joining one of those? Yeah, it's not the same as sitting around the table with a bunch of friends and a bowl of potato chips, but it can still be fun. I recently moved to a small town for work, but I've been skyping into my friends' bi-monthly DnD game, and it's been working out fairly well so far.
i thought that dnd games were played by a group of people that are atleast familiar with each other, so i don't think a stranger with 0 understanding of dnd is going to play a lot of games.
if i'm completly wrong, sign me up! ^^
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deamento: hmm well that's kinda of hard without DRM now isn't it? if it's downloaded on my PC i don't know if the other person is playing that game at the same time ^^
Well I think the idea is that you "lend" them the game and then don't touch it until they say they are done with it and are "giving it back". Just like if you lent them a physical CD. (And just like with a physical CD, I wouldn't "lend" a GOG game to anyone I didn't know/trust.)