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So I've been trying to play a few older rpgs (fallout, divine divinity...) that got recommended to me because they have great story, i tried a bunch of them (about 6) and I've only managed to complete one of them.
Every time I try to play one of these rpgs i get VERY bored 1-2 hours in, after that i just quit the game and never go back.
so I have two questions:
1. Is anyone else having this "issue" with the combat.
2. Is there some kind of way to actually enjoy it? I really want to get into these games but as I said the combat is boring me.
This question / problem has been solved by BlueMoonerimage
You know you don't have to stick to old RPGs, right?
Quite often the gameplay of old games is very obtuse and the graphics don't always age well.
So my suggestion would simply be to look elsewhere.
What kind of games do you enjoy already?
Oh yes stupid of me, i WANT to get into those RPGs but the combat is holding me back.
I heard good things about the stories in those games and I really like a good narrative
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Snickersnack: What kind of games do you enjoy already?
in the RPGs I've played already: planescape :torment
and outside of that
dungeon keeper 2
serious sam 1&2
these are the "old" games that i enjoy (planescape: torment had the same issue for me but i just set it on easy and got a lot of party members)
Post edited November 14, 2012 by deamento
For people who don't have the nostalgia and experience playing those games, it can be hard to get into them. I didn't grow up with these games, but I still love them (although Ultima VII was a taste that was damn hard to acquire). You don't have to.

I mean, with a game like Fallout I'd advise giving it a try for a while longer — the combat is beside the point in that game, I think, and it's more about immersing yourself in the environment (particularly given you *want* to play it) — but still, like Narushima said, you don't have to like them, and a lot of them are dated.

It's important not to fall prey to the notion that old games are the best games I think. :P Maybe try a walkthrough for a while until you get the swing of things — I'd definitely advise that with Fallout, character creation there is finicky.
Post edited November 14, 2012 by ellynandroid
If it's available: God Mode. Then the combat doesn't matter.

But what, specifically, is it about the combat in the games you've tried that you don't like?
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Coelocanth: If it's available: God Mode. Then the combat doesn't matter.

But what, specifically, is it about the combat in the games you've tried that you don't like?
miss miss miss miss miss hit : 1 miss miss miss
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Coelocanth: If it's available: God Mode. Then the combat doesn't matter.

But what, specifically, is it about the combat in the games you've tried that you don't like?
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deamento: miss miss miss miss miss hit : 1 miss miss miss
Sounds like it could very well be a problem with character creation. Again, particularly in Fallout.

Seriously, check out recommended character builds. There are a lot of stats that *really* matter in older RPGs that mean zilch to your character today, so it can be a learning curve.
1 more thing i forgot to mention is that all of the games had worlds that i wanted to explore because most of the time the game worlds look like places that I don't want to leave until I've explored more of them. but sadly I don't want to as I mentioned before
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deamento: miss miss miss miss miss hit : 1 miss miss miss
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ellynandroid: Sounds like it could very well be a problem with character creation. Again, particularly in Fallout.

Seriously, check out recommended character builds. There are a lot of stats that *really* matter in older RPGs that mean zilch to your character today, so it can be a learning curve.
but doesn't that destroy the whole point of customizing your character?
also i'd like to mention that in AD&D games i've played as the mage, rogue and warrior archetypes and will the mage almost never misses his spells they are very limited in combat. and the other two, i don't think i need to explain anymore



wow i screwed that up...
i still don't know how the forums work, alright? :<
Post edited November 14, 2012 by deamento
Are you old enough that you were gaming when these games came out? If you're younger, they may simply be too old and clunky for you. I've enjoyed some black and white movies, but it's harder for me to enjoy them than my parents or gp, since they grew up with them.

It could also be that you just don't like CRPGs, although I assume not or you wouldn't have played them in the first place. Answer these please:

*) What is it about the combat you don't like?
*) What do you want to get from the games?

If the combat is ruining the game because it's too hard, or too long, or boring, perhaps using cheat codes to buff you up, give you kill commands, or do something else to make the combats easier/ faster/ more exciting would help. I don't like cheating myself, but if cheating helps you skip the boring parts, then use them.

A problem here is that combat is probably half the game experience. If you eliminate the combat, you'll only be enjoying half the game. People probably recommended these games to you because they enjoyed the story AND the combat. Remove the combat, and the story might not be enough for you. I don't know.

CRPGs are my favorite genre; they're basically all I play. Perhaps if you find yourself bored to tears, reading a walk would give you the story without the combat? Or perhaps watching a Let's Play? With an LP, you could always watch how others handle the combat, or just skip over them to the story parts.

Lastly, if you have friends that live near you or you can set your computer up so that others can watch as you play (or you watch as they play), the companionship of real people might make the experience more fun overall.
I have barely played any of the games on GoG when I was younger and I don't have much problems getting into them. The number one deal breaker for me is the interface, if I have to spend more time fighting the controls than fighting the enemies then it's just not fun. Walking speed is another issue, walking is just plain boring when I'm just staring at the scenery, I want to do stuff.

I don't really have any problems with combat systems as long as the interface doesn't get in my way. With most games it's basically setting up the stats and then rolling the dice, that's just how they were designed. Some are turn-based, others like Divine Divinity are in real time but you are still rolling dice. When you think about it these combat systems are pretty quick compared to having to roll in a pen&paper game and using a calculator to figure out what happens. If it's the combat systems that prevents you from enjoying the games then I'd say those just aren't your type of games. If you just want the story go watch it on YouTube.
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deamento: but doesn't that destroy the whole point of customizing your character?
No, not at all. You can customise your character according to play style (whether you want to be a sneaky thief or a total bruiser, intelligent enough to get all the quests or so dumb you can barely speak), but really you only want to do that when you're *not* a total beginner. Thing with Fallout is, pretty much every stat has a tangible impact on gameplay. It's a learning curve, but it's simple enough, and worth it.

Here's a link to really informative character creation help: [url=http://user.tninet.se/~jyg699a/fallout.html#char]http://user.tninet.se/~jyg699a/fallout.html#char[/url]

Still, I'm only trying to help with this specific problem. :P Fallout combat should not be as bad as you've experienced it, with the right character — but you still don't have to like old RPGs.
Post edited November 14, 2012 by ellynandroid
Hmm, coming from the convenient RTS-like interface of the Infinity Engine games, I had some trouble getting into Fallout's interface, myself. Once I kinda got used to it, it really didn't stand in the way of enjoying the games anymore.

The scenario and the roleplaying opportunities more than make up for the clunky interface, IMO, so don't give up just yet.
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BlueMooner: Are you old enough that you were gaming when these games came out? If you're younger, they may simply be too old and clunky for you. I've enjoyed some black and white movies, but it's harder for me to enjoy them than my parents or gp, since they grew up with them.

It could also be that you just don't like CRPGs, although I assume not or you wouldn't have played them in the first place. Answer these please:

*) What is it about the combat you don't like?
*) What do you want to get from the games?

If the combat is ruining the game because it's too hard, or too long, or boring, perhaps using cheat codes to buff you up, give you kill commands, or do something else to make the combats easier/ faster/ more exciting would help. I don't like cheating myself, but if cheating helps you skip the boring parts, then use them.

A problem here is that combat is probably half the game experience. If you eliminate the combat, you'll only be enjoying half the game. People probably recommended these games to you because they enjoyed the story AND the combat. Remove the combat, and the story might not be enough for you. I don't know.

CRPGs are my favorite genre; they're basically all I play. Perhaps if you find yourself bored to tears, reading a walk would give you the story without the combat? Or perhaps watching a Let's Play? With an LP, you could always watch how others handle the combat, or just skip over them to the story parts.

Lastly, if you have friends that live near you or you can set your computer up so that others can watch as you play (or you watch as they play), the companionship of real people might make the experience more fun overall.
the think i don't like about crpgs (and ad&d games in particular) is that you almost always miss your attacks, the combat is only challenging when they gang up on you and even then you can just keep chugging potions until everyone's dead.

what i want to get from crpgs is a great narrative (something which there is with an abundance) and combat where i can kill an enemy before my combat log has enough missed attacks to fill a book with.

also i don't think i was born when those rpgs came out but i started playing these games because i've completed all rpgs that i wanted to play from this modern age (witcher, dragon age etc.) and i don't like any other genre.
People will be all elitist about it but there's nothing wrong with wanting action combat in your RPGs, especially if you're new to the genre. Try games like Gothic 2, Risen and Skyrim for the best of action RPGs.

As for the older stuff I find the D&D combat really annoying and it makes those games hard to replay. I like Fallout though, turn-based can be tactically interesting. Try Dragon Age Origins for the best of that "old school" combat in a modern game.