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deamento: oh god so much confusion!
thanks for the help ^^
You don't really need to understand how all of it works, just keep in mind: In NWN higher AC is better, in most other D&D games lower AC is better. ;)

(But any bonuses on armor and shields, e.g. +2, are always good, and the higher the better, regardless of the math behind it.)
Post edited November 15, 2012 by Leroux
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Qwertyman: Do you already own KoA? It was on sale for something like 15 dollars recently. Good thing is that xmas sales are right around the corner, so I'm sure it'll be on sale again soon enough.
Yeah, I get back December 19th which should be right in the christmas sale period. Hopefully I can get Dishonored, Assassin's Creed 3 and a couple others at discount, since I haven't had a real salary in a year.
GL daemento -- hope you're able to figure it all out! Those games can be a lot of fun!
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Qwertyman: GL daemento -- hope you're able to figure it all out! Those games can be a lot of fun!
thanks! :)




also thanks a lot to the people that helped me with this
i just started playing fallout 1 and i can now enjoy this game MUCH more than before because it doesn't take an hour to kill someone :)
Post edited November 15, 2012 by deamento
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Qwertyman: Do you already own KoA? It was on sale for something like 15 dollars recently. Good thing is that xmas sales are right around the corner, so I'm sure it'll be on sale again soon enough.
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StingingVelvet: Yeah, I get back December 19th which should be right in the christmas sale period. Hopefully I can get Dishonored, Assassin's Creed 3 and a couple others at discount, since I haven't had a real salary in a year.
I'm not going to get my hopes up about those games being discounted much, but I hope they are -- especially Dishonored. 'Little more excited for that one since I still have yet to catch up on the previous AC installments.
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deamento: 1) i am indeed unfamiliar (if we're being generous) with the d&d rules. i am now well aware that i build my characters wrong, the way i build my characters is always focused on dialogue etc. and not combat. to be honest i have no clue why i do that.
This can be an example of when having a role you want to play might be helpful. Try to think, what would a smooth talker do in the current situation? If you're going to use dialogue stats and perks, always try to take the dialogue choices that will avoid combat. Don't worry about trying to collect every little thing. If there's a treasure chest guarded by big burly ogres, leave it be unless an ogre wants to talk to you and barter for it.

What else could a character built for dialogue do? Well, a character could hire a brute to do the dirty work for them and if you're in charge of leveling up that brute, make sure to choose combat stats and perks/feats. If you don't have a brute companion/party member, find one and return later if you really need to know what's in that chest. You could also be stealthy to try to avoid conflicts. Don't be tempted to do a critical hit backstab if you can't finish the fight!




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deamento: i got it wrong, i MIGHT enjoy the combat but i can't because i don't understand the mechanics of DnD
Some of the D&D games allow you to turn on rolls in the scroll thingy (I can't remember the proper name for it right now). It should be located in the Options somewhere to turn on or off. If you really want to learn how stats and rolls work in those games, this can be helpful. Temple of Elemental Evil does a very good job in this regard, as well as the help and descriptions of items when you hover over them with the mouse pointer or when you right-click items and stats and spells.

ToEE is also turn-based so you can take your time trying to figure it out. It's also very heavily focused on stats and combat and implementing the rules properly so if that scares you, this game will scare the shit out of you. Combat can be pretty tough but can be rewarding too. If your main focus is narrative, ToEE might not be the game for you, but if you want to learn how stats work in these kinds of games, it can be a great way to learn. It will either break you or make you as far as figuring out if you truly do like this kind of combat or not. Sink or swim :)
Post edited November 15, 2012 by KyleKatarn
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Qwertyman: I'm not going to get my hopes up about those games being discounted much, but I hope they are -- especially Dishonored. 'Little more excited for that one since I still have yet to catch up on the previous AC installments.
I never finished Brotherhood and never played Reveltations but I am skipping them. I love AC but not enough to play all those annual releases.
also i'd like to thank azilut for gifting me fallout 1
played it for about an hour and i only have 1 minor complaint and one major complaint :)
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deamento: also i'd like to thank azilut for gifting me fallout 1
played it for about an hour and i only have 1 minor complaint and one major complaint :)
You're welcome. :) What are the complaints?
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deamento: also i'd like to thank azilut for gifting me fallout 1
played it for about an hour and i only have 1 minor complaint and one major complaint :)
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Azilut: You're welcome. :) What are the complaints?
the minor one is that it is hard to navigate in towns, i spent 10 minutes in the first town (shady sands) to find the guy who would give me more information for a quest (i did have his name)
the major one also that there is almost no indication if the cave you just wandered in is full of death because you were too low level or if it's going to be a cakewalk
Post edited November 15, 2012 by deamento
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deamento: miss miss miss miss miss hit : 1 miss miss miss
HAHAHAHAHA The Elderscrolls III : Morrowind is exactly the same!
Post edited November 15, 2012 by fr33kSh0w2012
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Azilut: You're welcome. :) What are the complaints?
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deamento: the minor one is that it is hard to navigate in towns, i spent 10 minutes in the first town (shady sands) to find the guy who would give me more information for a quest (i did have his name)
the major one also that there is almost no indication if the cave you just wandered in is full of death because you were too low level or if it's going to be a cakewalk
It is only natural. You get out first time in your life after a nuclear fallout. Like life everything is a surprise :) That part makes the game more intriguing. You have to discover and find.

Think like in real life. You will enter a cave. You don't know anything. You have to expect anything. Feel like you are really in that world, what do you do? Be the main character. Make the role by thinking, acting. Feel like you are really there.
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timppu: Arena and Daggerfall, IIRC
Fr33kSh0w2012 starts up Daggerfall turns around the FIRST corner and gets gnawed/hammered on by a bat tries to kill the bat but the bat kills him in one hit WTF? Fr33kSh0w2012 says "scr#w this" and NEVER plays daggerfall again!
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deamento: the minor one is that it is hard to navigate in towns, i spent 10 minutes in the first town (shady sands) to find the guy who would give me more information for a quest (i did have his name)
the major one also that there is almost no indication if the cave you just wandered in is full of death because you were too low level or if it's going to be a cakewalk
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grinninglich: It is only natural. You get out first time in your life after a nuclear fallout. Like life everything is a surprise :) That part makes the game more intriguing. You have to discover and find.

Think like in real life. You will enter a cave. You don't know anything. You have to expect anything. Feel like you are really in that world, what do you do? Be the main character. Make the role by thinking, acting. Feel like you are really there.
hmm... you raise a valid argument ^^
i'll just tell you what happened because that would make it easier :p

so i got the quest to kill radscorpions for the doctor in shady sands. after a few minutes of searching around the town i found the guy to bring me there (which is also an example of my minor complaint ^^). i found 3 radscorpions and before i could even run away to take on out at a time they reduced me to 5/30 health
did you have this problem as well btw? because i don't think i'll be lucky enough to survive my next encounter :(
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deamento: hmm... you raise a valid argument ^^
i'll just tell you what happened because that would make it easier :p

so i got the quest to kill radscorpions for the doctor in shady sands. after a few minutes of searching around the town i found the guy to bring me there (which is also an example of my minor complaint ^^). i found 3 radscorpions and before i could even run away to take on out at a time they reduced me to 5/30 health
did you have this problem as well btw? because i don't think i'll be lucky enough to survive my next encounter :(
That's part of how Fallout is designed. It's an open world and you're free to go anywhere, in theory... it's just that most places will kick your ass (at first). So generally that whole "I went to location X and wow look at all my limbs go flying off" is a good indicator that you should avoid that location for now and come back when you're levelled up and have better equipment.

Personally, I like that kind of "restriction" a lot better than invisible walls or just not being able to travel to map locations. It also allows you the fun of "pushing your luck" and sneaking into a deadly area that you're not nearly ready for, to try to quickly grab some piece of epic equipment you've heard about and then try to get out alive.

But yeah, it does mean that the game has a little bit more "trial and error" at first. Once you get your first submachine gun that can fire on 'burst' mode, you'll be dropping Radscorpions like they were giant radioactive flies.

EDIT: One thing that I will warn you about in Fallout 1: the companion AI is /terrible/. Do not give them guns, they will just shoot you in the back while trying to target enemies. In my opinion, you're better off going solo (except for the dog, he's awesome). Fallout 2 fixed a lot of that.
Post edited November 15, 2012 by Azilut