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Yeah, I heard Vista sucks and that's what my system uses. Plus, I've read negative reviews about Vista and had no idea what was being talked about. What is the difference between Vista and XP???
This question / problem has been solved by Romulusimage
Vista is flashy and more secure than XP.
Read: More secure. It's up-to-date. XP is 8 years old. 8 years old.
I don't get where the negative reviews about Vista come from. I see nothing wrong with it.
Vista is more flashy and an immense resource hog.
If you have a powerful system by all means go with Vista. If not, stick to XP.
Saying that XP is not up to date is just bullcrap. XP has been constantly kept up to date through service packs and patches in the 8 years since it's original release.
Post edited June 27, 2009 by stonebro
I think the main difference is in ease of use, I find vista a lot more intuitive with regards to its interface. I mean, all the things you learnt about how to use and maintain your XP operating system are pretty much applicable. Also, however much some people say its pointless, I do like the transparencies, its a little easier on the eyes.
Speed wise, I would say its not slower than XP at all, even with all the graphical stuff. The again having a decent machine to run it on helps. With something built in the mid-naughties then its going to chug whatever you do. Security wise, I know its less exploitable, so your safe there.
The main reason why you want to use Vista is for DX10, which does show with modern games. Its the main reason why I switched, I wanted to run games at their full potential, and enjoy everything the developer had put in.
I also like the whole Windows Live thing (Like Xbox Live but for PC) I don't think you get that on XP. Its cool to bee able to pump my Gamerscore with PC titles.
The differences are really too numerous to list, Vista is a completely different operating system from XP. Microsoft released a white paper comparison of the two systems that you can download here, if you want a really boring read.
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Romulus: I also like the whole Windows Live thing (Like Xbox Live but for PC) I don't think you get that on XP. Its cool to bee able to pump my Gamerscore with PC titles.

It is available on Windows XP (The Games for Windows Live)
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Romulus: I also like the whole Windows Live thing (Like Xbox Live but for PC) I don't think you get that on XP. Its cool to bee able to pump my Gamerscore with PC titles.
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Ermac: It is available on Windows XP (The Games for Windows Live)

Ah right I had no idea. I guess its just for any game which has achievement points.
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Ermac: It is available on Windows XP (The Games for Windows Live)
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Romulus: Ah right I had no idea. I guess its just for any game which has achievement points.

AFAIK, GFWLive is exactly the same on XP and Vista. The only real difference is in the games themselves, as the DX10 games have to revert to DX9 on XP.
Are you forced to use Games for Windows Live at all?
I'd hate it to be something extra to clog up my system. I try and run quite a tight ship!
I have this fear that when I upgrade, I'll be forced to have GfWL on, which would annoy me as much as Steam used to before I exorcised it from my system.
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Andy_Panthro: Are you forced to use Games for Windows Live at all?
I'd hate it to be something extra to clog up my system. I try and run quite a tight ship!
I have this fear that when I upgrade, I'll be forced to have GfWL on, which would annoy me as much as Steam used to before I exorcised it from my system.

Well, if you buy a Steam game, you're forced to use Steam. I don't have any GfWL games, so I'm not 100% positive, but I think that if you buy a GfWL game, you're forced to use WL. And anything else the game requires. I've heard horror stories about GTA IV, which supposedly requires all sorts of other crap as well.
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Andy_Panthro: Are you forced to use Games for Windows Live at all?
I'd hate it to be something extra to clog up my system. I try and run quite a tight ship!
I have this fear that when I upgrade, I'll be forced to have GfWL on, which would annoy me as much as Steam used to before I exorcised it from my system.

GFWL seems to have a very small footprint, seems to make no difference to my laptop and its a slow old beast. Then again I think the same about steam...
GTA4 apparently needed the rockstar social gaming thing along with GFWL which did seem excessive
Post edited June 27, 2009 by Aliasalpha
I use XP and Vista extensively, and I can say that Vista is a resource hog. It's gotten better from each service pack, but I still prefer XP when speed matters.
That and the list of Direct X 10 games is still pretty small.
I just installed Windows 7 RC on a spare partition and am going to go back and play some games that support DX10, but I'm not expecting big leaps in graphical quality.
What I found interesting a year or so ago was the whole Crysis DX9/DX10 comparisons. Tech savy gamers were able to create a custom config that (IMHO) surpassed the quality of a DX10 base config. Their goal was to mimic the DX10 quality, and I personally didn't notice any substantial difference. I had to get crazy nitpicky over the comparisons pics to see any difference at all.
In my opinion, if a person has XP, just skip Vista altogether.
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Andy_Panthro: Are you forced to use Games for Windows Live at all?
I'd hate it to be something extra to clog up my system. I try and run quite a tight ship!
I have this fear that when I upgrade, I'll be forced to have GfWL on, which would annoy me as much as Steam used to before I exorcised it from my system.

It depends on the game. Some it's optional for certain features (online play, gamersscore, etc), for some it is required for online activation, install limits, etc.
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Andy_Panthro: Are you forced to use Games for Windows Live at all? ... I have this fear that when I upgrade, I'll be forced to have GfWL on

Single-player-only games (such as Fallout 3) only use Live for downloadable content and achievements; if you don't care about either of those you can play without it and ignore it completely. Unfortunately this does not seem to apply to games that use it for multiplayer (such as Grand Theft Auto IV) even if you only care about the single-player component, although of course you could use a crack or whatever to get around that. Games for Windows Live is not bundled with Windows (not even Windows 7), so if you never buy a Live game you will never have to deal with it.
Any and all Games for Windows titles that do not bear the Live logo have no Live functionality whatsoever; for these titles, all the branding does is guarantee they follow the design guidelines (optional single-click installation, controller support, Games Explorer integration, widescreen resolutions, 64-bit support, etc.), although these are things that many non-branded games do anyway.
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deoren: I just installed Windows 7 RC on a spare partition and am going to go back and play some games that support DX10, but I'm not expecting big leaps in graphical quality.

DirectX 10 was a relatively minor release to expand DirectX with new features originally introduced with the Xbox 360's DirectX-derived API. Additionally, since all games continue to support DX9 as well (with very few exceptions, like Stormrise and the upcoming Alan Wake) developers' efforts are divided between the two, meaning DX10 didn't get all the attention it could have.
DirectX 11, on the other hand, is a fairly major update, adding next-generation features such as tessellation (which allows the detail level of each model to be scaled mathematically rather than having to swap between multiple pre-designed versions of the each model) and compute shaders (which allows non-graphics tasks--such as physics--to be handled on the GPU using manufacturer-independent code).
Tesselation means the developers only need to have one version of each model (with the engine and GPU scaling the detail in real time during play) while also theoretically allowing games to scale to a wider range of hardware than ever before. DX11 also incorporates feature set scaling for DX10 and 9 cards, which means developers can shift to working entirely in DX11 without dropping support for older cards in the process. Because of this it is very likely that many developers will skip DX10 altogether, especially since the next Xbox is very likely to run on a modified version of DX11.
Post edited June 28, 2009 by Arkose
Thanks folks,
I do have Fallout 3, and it makes very little mention of the Live component, and I haven't had to use it at all (I won't be buying any of the DLC).
I was avoiding GTA4 anyway so thats not a big deal. I'm a single-player gamer, so all this sort of guff gets in my way. Hopefully I won't run into any games that will require it, the only new games I'm likely to get this year are Diablo 3 and Dragon Age, and I would be very suprised if either of them required it.