Ois: This Joins Necrovision (altered and allowed for sale)
Weclock: whoa, what was wrong with necrovision and what did they changE?
I don't have the official PDF/media-release for Necrovision, as it was not public and I'm not going to pay the fee to do so (nor am I a relevant party
to do so).
Anyway, this is what I gathered from second hand reports: Due to in-game depictions of violence that exceed a strong playing impact.
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When the player shoots an enemy combatant, a large volume of blood spray results and the enemy may be dismembered or decapitated. Injury detail is high with pieces of flesh seen flying from bodies when shot or a high level of wound detail visible on bodies. Post mortem damage occurs when bodies are shot resulting in blood spray, dismemberment and decapitation.
This level of blood and injury detail occurs frequently and throughout the game and in the Board’s view, exceeds a strong playing impact and therefore cannot be accommodated within the MA 15+ classification and so must be banned in the absence of an R18+ certificate.
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Quite a descriptive language there...
For the modified version we have:
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The Board notes that blood detail appears throughout the game as a grey “dust” effect when enemies are hit. Zombies fly into the air or their bodies jerk when bullets impact. However no further injury or wound detail is visible.
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This gets it past RC and even past the MA15+ into the softer M15.