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Tulivu: HOLD ON!

Back up your files so that you don't have to re-download, K? In my limited knowledge, zipping is like packing the information for travel. You have to extract it so that it can be read. I also use 7-Zip. You can also use it to open .exe files to make changes. 7-Zip will pop up in the right click menu.

Tulivu
Computers for Dummies, by Dummies.
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ShogunDarius: i'll remember to make a backup on my harddrive then, well the files this guy mentions he says need extracting but 3 of them arent in a extractable form they just work
I first learned about modding (installation) on Minecraft. I have downloaded it 7 times. Last time I used a HD patch and now I have to do it again. :P
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ShogunDarius: i'll remember to make a backup on my harddrive then, well the files this guy mentions he says need extracting but 3 of them arent in a extractable form they just work
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Tulivu: I first learned about modding (installation) on Minecraft. I have downloaded it 7 times. Last time I used a HD patch and now I have to do it again. :P
so modding is a slow and painful process, have i jumped in at the deep end with oblivion?
Post edited July 11, 2011 by ShogunDarius
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Tulivu: I first learned about modding (installation) on Minecraft. I have downloaded it 7 times. Last time I used a HD patch and now I have to do it again. :P
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ShogunDarius: so modding is a slow and painful process
I would recommend FCOM. It is a slow and painful process.
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Tulivu: I first learned about modding (installation) on Minecraft. I have downloaded it 7 times. Last time I used a HD patch and now I have to do it again. :P
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ShogunDarius: so modding is a slow and painful process, have i jumped in at the deep end with oblivion?
Start with easy mods. Big makeovers like FCOM are great, but installing them is definitely slow and painful.

I'd start with OBMM and the Unofficial Patches and get Oblivion stable with those first.
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Tulivu: I first learned about modding (installation) on Minecraft. I have downloaded it 7 times. Last time I used a HD patch and now I have to do it again. :P
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ShogunDarius: so modding is a slow and painful process, have i jumped in at the deep end with oblivion?
ooooh, yes, believe me, at first you'll spend more hours modding Oblivion than actually playing it! ^_^

I'm running Oblivion with 300+ mods at the same time. If you want a reasonably good stability, use OBMM and Wrye Bash. oh, and Better Oblivion Sorting Software, which reorganizes your mods in the load order of the game, in order to minimize possible conflicts and thus crashes. Those three tools are the absolute basics without which I wouldn't even bother to mod Oblivion.
Oblivion is, and has always been, an unstable mess. Anything will make it unstable, and I have a crash at least once every 2 hours, so I quicksave like a maniac. However, it is so enjoyable i don't care having to reload the game once every 2 hours, it takes under 5 minutes anyway.

Just make sure to use OBMM, and be very careful on the load order of stuff, and avoid big collisions between mods at all costs.
is this guide on the first page a good guide to use? http://forums.steampowered.com/forums/showthread.php?t=1306005
I tried that patch guide on page 17 of this thread again http://forums.steampowered.com/forums/showthread.php?t=1306005&page=17

and once again the game doesnt respond when trying to close


those files which i say arent in a extrable form when downloaded still arent, and the official shivering isle patch couldnt even find my steam copy of the game and wouldnt let me find it for it


i have attached a printscreen of the exact issue i get when i try to close the game



i de-activated the omod and no crashing, so the issue is being caused by the omod the guy tells us to create
Attachments:
Post edited July 12, 2011 by ShogunDarius
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ShogunDarius: and once again the game doesnt respond when trying to close
A very nice workaround for this problem is Fast exit http://www.tesnexus.com/downloads/file.php?id=22410 It's not a mod per se, it's a functionality added to Oblivion thanks to OBSE, which will make your Oblivion to exit without crashing.

Read the page and the readme (if there's one) to know where exactly to place it in your Oblivion folder, okay?
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ShogunDarius: and once again the game doesnt respond when trying to close
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xa_chan: A very nice workaround for this problem is Fast exit http://www.tesnexus.com/downloads/file.php?id=22410 It's not a mod per se, it's a functionality added to Oblivion thanks to OBSE, which will make your Oblivion to exit without crashing.

Read the page and the readme (if there's one) to know where exactly to place it in your Oblivion folder, okay?
the issue for crashing is coming from the 'unofficial Patch Supplementals' when i create a omod with it, that guide on page 17 only mentions about overwrite pop ups that need to be told yes but i get 2 extra pop ups about other things, at this rate i might just give up





all i want and i'm sure others would want, is a extremely easy to follow tested step by step guide to modding oblivion to make the game run and look better
Post edited July 12, 2011 by ShogunDarius
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ShogunDarius: but i get 2 extra pop ups about other things, at this rate i might just give up
It would help if you could tell us what those two extra pop-ups are. And I do believe that my Fest Exit add-on would help. You have to keep in mind that installing the lightest mod is already capable to make your Oblivion crash, so...
ok, i'll do that and i'll post a step by step of what i am doing here, so this post will be updated as i go on


first got the game downloaded and installed on steam, version is GOTY deluxe

next i install unofficial_oblivion_patch_v3_2_0 installer
i have all boxs ticked except the disable vampire aging and fix misaligned doors


next i install v1_4_0_Self-installing_exe_version-10739 (this is for shivering isles) using updated archives box

next i install Unofficial Official Mods Patch v15 Installer Version, all boxes ticked


next to be installed is OBMM, with only desktop icon box ticked (the guide mentions nothing about what to do with the 3 other boxes involving associate .omod and .bsa



now i run OBMM, tell it to 'create' then on the pop up that comes up to 'add archive' and select the 'unofficial_patch_supplementals-27710-3-3-6.7z'

this brings up the first of those 2 pop ups (added as attachment


i click yes on that pop up, that brings up attachment pop up 2, i click yes and this is added to the omod creator attachment 3
and i click 'create omod' i get a message saying omod created succesfully, at that point i double click the new omod to turn its icon from green to blue (this in tuen requires me to agree to the overwriting of loads of files) and from that point when i run the game it crashes on exit



all my downloads came from http://www.tesnexus.com/index.php
Attachments:
pop_up_2.png (430 Kb)
part_3.png (415 Kb)
Post edited July 12, 2011 by ShogunDarius
The fact that you're modding the installation (the Unofficial Patches are mods, even though they're called patches) before installing OBMM is a large part of the problem.

Start with an installation of the basic game, as received from Steam, with nothing else.

Verify that the installed version of the game is 1.2.0.416. If it is any other version stop there. Problems with files being overwritten or conflicting are usually a sign that you have the wrong version.

Install OBSE and OBMM, before installing anything else. The order of these does not matter. Installing OBSE on Steam requires special instructions, which I linked to in an earlier post. Install OBMM before installing any "Unofficial Patch" or anything other than OBSE.

Note that when OBSE is installed, Oblivion must no longer be launched from its own loader; you must launch obse_loader.exe to start the game. Make sure the game starts correctly from obse_loader.

After OBMM is installed, use the OMOD versions of the Unofficial Patches. Do not use the executable or zipfile versions. Let OBMM install and activate the OMODs for you.
Post edited July 12, 2011 by cjrgreen
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cjrgreen: The fact that you're modding the installation (the Unofficial Patches are mods, even though they're called patches) before installing OBMM is a large part of the problem.

Start with an installation of the basic game, as received from Steam, with nothing else.

Verify that the installed version of the game is 1.2.0.416. If it is any other version stop there. Problems with files being overwritten or conflicting are usually a sign that you have the wrong version.

Install OBSE and OBMM, before installing anything else. The order of these does not matter. Installing OBSE on Steam requires special instructions, which I linked to in an earlier post. Install OBMM before installing any "Unofficial Patch" or anything other than OBSE.

Note that when OBSE is installed, Oblivion must no longer be launched from its own loader; you must launch obse_loader.exe to start the game. Make sure the game starts correctly from obse_loader.

After OBMM is installed, use the OMOD versions of the Unofficial Patches. Do not use the executable or zipfile versions. Let OBMM install and activate the OMODs for you.
do you have links to omod versions of the patches?
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cjrgreen: Note that when OBSE is installed, Oblivion must no longer be launched from its own loader; you must launch obse_loader.exe to start the game. Make sure the game starts correctly from obse_loader.
Actually, that's not true anymore. You can launch it from Oblivion's own loader. In your case specifically, from the shortcut that Steam creates when it installs Oblivion.

What you do need to make sure of with the Steam version is that Steam Community is enabled (that thing you get by pressing Shift + Tab).

Edit

Also, where exactly is it crashing? Does it crash right when you try to open the game, or are you able to play for a bit?

If you're able to play for a bit, when is it crashing? When you try to quit? When you exit the beginner sewers?
Post edited July 12, 2011 by Aaron86