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Sogi-Ya: either way, the PS3 was SUPPOSED to support backwards compatibility. something that Sony dropped because it was just too hard to get working with physical medium, despite them making a killing off of the digital versions sold through PSN that work just fine.
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Kabuto: Don't tell me you think that emulation of all games is somehow the same as being able to port games to a platform?

The PS3 originally shipped with perfect PS2 backwards compatibility because the PS2's emotion engine (PS2 cpu) was in the actual machine. That's a lot easier than software emulation too. Unfortunately it drove up the cost of the machine.
Another thing to note is when they removed the emotion engine they promised to add software emulation... they never did.

MS suprisingly did it right they said they would add back compatability but that it wouldn't work for all games due to non use of the API's etc most games now work except some outliers...
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Kabuto: Don't tell me you think that emulation of all games is somehow the same as being able to port games to a platform?

The PS3 originally shipped with perfect PS2 backwards compatibility because the PS2's emotion engine (PS2 cpu) was in the actual machine. That's a lot easier than software emulation too. Unfortunately it drove up the cost of the machine.
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wodmarach: Another thing to note is when they removed the emotion engine they promised to add software emulation... they never did.

MS suprisingly did it right they said they would add back compatability but that it wouldn't work for all games due to non use of the API's etc most games now work except some outliers...
Yes they did. The 80GB PS3 had tempermental software emulation. So did the later PAL 60GB model.
Post edited January 26, 2012 by Kabuto
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Sogi-Ya: either way, the PS3 was SUPPOSED to support backwards compatibility. something that Sony dropped because it was just too hard to get working with physical medium, despite them making a killing off of the digital versions sold through PSN that work just fine.
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Kabuto: Don't tell me you think that emulation of all games is somehow the same as being able to port games to a platform?

The PS3 originally shipped with perfect PS2 backwards compatibility because the PS2's emotion engine (PS2 cpu) was in the actual machine. That's a lot easier than software emulation too. Unfortunately it drove up the cost of the machine.
They only had half the physical chipset and it wasn't perfect. Still it was far better than the full software emulation they tried to pull off.
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wodmarach: Another thing to note is when they removed the emotion engine they promised to add software emulation... they never did.
Yep, they did, i have an 80GB PS3 model myself, and it has PS2 software emulation. So far it worked perfectly fine with all PS2 titles i played on it.
I wont' be buying an xbox 720 if this happens. Besides buying and renting used games, the only other advantage consoles have is that they were easier get the games working.

If all the consoles end up doing this eventually to stop used game sales then I think it would really open up the market for stuff like onlive I think. I mean, what advantages would an xbox whatever have over online without used games or rented games or trading them? (made this edit after reading the post after this one.)
Post edited January 27, 2012 by marcusmaximus
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marcusmaximus: I wont' be buying an xbox 720 if this happens. Besides buying and renting used games, the only other advantage consoles have is that they were easier get the games working.
Swapping games with friends, this was a big one for me. Not everyone has an up to date gaming rig but most folks and afford a 360. Gaming casually with workmates and buddies is super easy on consoles (if only PC was so easy).
What's happening is that our culture is becoming completely based around personal consumption, with the sinister twist being that it's isolationist consumption. At one time, you got laid listening to the new Sabbath record with your girl, or you passed a book around a friend sharing circle. This generation is about individuals, with individual apple/kindle/Xbox accounts consuming in private. The consumer culture is about headphones, expensive digital delivery devices, and NO RESELLING.

To make matters worse, these ersatz consumer goods, which have virtually no overhead (A kindle book, a Steam downloaded game, an itune, etc) compared to their physical counterpart are both priced to maintain parity with the brick and mortar markets, and do not allow resale.

So what we are all party to is creating a consumer society where media consumption is expensive, permanent, and exclusive. I wonder if participation in this insanity is partly responsible for all the corporate cheerleading you hear this days, whether for video game publishers, sports corporations, or media empires.

Part of the implicit consumer agreement is that a purchased good can be consumed, and if desired, resold, or given away. This both allows an individual to subsidize the cost of the purchase with the knowledge that resale is possible, and to allow a user to not become so attached to their goods. When I look through my Steam account, and see the games I bought 4 years ago which I have never played, and have no interest in, I long for the ability to liquidate, or at least to give away unwanted items to friends that can enjoy them.

This new media culture reeks of corporatism, corporate welfare, over-consumption, and a loss of community.

You are not your iTunes library.
considering most publishers these days seem to think that the used games market is worse than piracy, i'd figure there's a fair chance of such a mechanism being used on the next generation of consoles.

also, get ready for DRM.
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spindown: Rumor has it that the next Xbox will contain a mechanism to lock out used games, with the goal of eliminating the used game market entirely or possibly forcing buyers of used games to purchase something like an "online pass" to allow publishers to profit from used game sales.

http://www.wired.com/gamelife/2012/01/xbox-720-used-games/

Do you think this will actually happen? What do you think the consequences will be for the games industry?
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Denezan: Part of the life of the console market is the ability to trade in games you have enjoyed, for newer games or other used games. The day they try to pull this stunt, all games sales will cease because who wants to buy a console game and not even have the ability to trade it in for something better. You will have to buy the game and be stuck with it forever. I know this happens with PC games especially those with DRM, but with PC games it does not matter as much, as 9 times out of 10, the games you buy ARE worth it. When you buy a console game, it is ok for a while, till your bored and want something better.

Many a time I used to buy games, and trade them in for something better a week or so later, less if the game was too easy to complete. But back then it was snes games, and playstation games.

This is my personal opinion anyway. I honestly think that the console market will crash for the specific company that try's to implement this and the company will go under quickly.
I think I'd take a bit more than their latest console completely tanking to completely take down MS or Sony, the things would have to physically kill a bunch of people, somehow and they be ordered to pay a bunch of compensation to the families!
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Denezan: Part of the life of the console market is the ability to trade in games you have enjoyed, for newer games or other used games. The day they try to pull this stunt, all games sales will cease because who wants to buy a console game and not even have the ability to trade it in for something better. You will have to buy the game and be stuck with it forever. I know this happens with PC games especially those with DRM, but with PC games it does not matter as much, as 9 times out of 10, the games you buy ARE worth it. When you buy a console game, it is ok for a while, till your bored and want something better.

Many a time I used to buy games, and trade them in for something better a week or so later, less if the game was too easy to complete. But back then it was snes games, and playstation games.

This is my personal opinion anyway. I honestly think that the console market will crash for the specific company that try's to implement this and the company will go under quickly.
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Fever_Discordia: I think I'd take a bit more than their latest console completely tanking to completely take down MS or Sony, the things would have to physically kill a bunch of people, somehow and they be ordered to pay a bunch of compensation to the families!
Ok so I did exaggerate slightly, but this would be the kind of thing that would put people off buying these games. Imagine buying a game that could be completed in less than a few hours and being unable to get rid of it. It would sit on your shelf gathering dust or would be snapped in half or used as a coaster because it would be unlikely you would play it again. If you have the ability to trade in games, then they are no longer useless and you can see about getting better games. I mean trading in itself is very costly as you lose about 70% of the price you paid for the game, But I dont see that as an issue for the people selling games because they got the initial profit from the game being sold in the first place.
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anjohl: What's happening is that our culture is becoming completely based around personal consumption, with the sinister twist being that it's isolationist consumption. At one time, you got laid listening to the new Sabbath record with your girl, or you passed a book around a friend sharing circle. This generation is about individuals, with individual apple/kindle/Xbox accounts consuming in private. The consumer culture is about headphones, expensive digital delivery devices, and NO RESELLING.
The problem isn't with the culture, it's with the message that you're hurting creators by sharing culture. Culture is meant to be shared with others, that's why we called it "culture" in the first place.
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orcishgamer: Culture is meant to be shared with others, that's why we called it "culture" in the first place.
Indeed, culture is sharing and remixing.
It would die off and be forgotten, just like so many other consoles subject to crappy ideas before it.

Just another example of how greedy corporations' attempts to bleed people for every penny can leave them with nothing.
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Denezan: Ok so I did exaggerate slightly,
Actually no I don't think you did at least in the case of Sony... I honestly don't think they could handle another 3rd running console :S
The culture used to value sharing, but we gave that away in the digital era. We are actively stripping our rights, and our very identities away.