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honorbuddy: I don't know how it's in Norway, but here in the US when DS games come out they are usually half the price of console or PC games, ie $30 or $35.

Well, there is a greater price spread across new releases on the DS, where some may come down to the $35-$40 equivalent, but for "AAA" releases like New Super Mario Bros, the Zelda games, etc., the price is usually around $50.
The DSi itself costs about $199, although the lite is almost half as cheap at around $115. The DSi XL though, is $225. That's more expensive than a X360 Elite with two games included.
Something's just not ... right there.
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honorbuddy: I don't know how it's in Norway, but here in the US when DS games come out they are usually half the price of console or PC games, ie $30 or $35.
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stonebro: Well, there is a greater price spread across new releases on the DS, where some may come down to the $35-$40 equivalent, but for "AAA" releases like New Super Mario Bros, the Zelda games, etc., the price is usually around $50.
The DSi itself costs about $199, although the lite is almost half as cheap at around $115. The DSi XL though, is $225. That's more expensive than a X360 Elite with two games included.
Something's just not ... right there.

What should be wrong?
One Laptop is as expensive as two comparable desktop pcs. Yet peopke buy those and occasionally use them for gaming too.
Just because it isnt catered to the hardcore gamer crowd it doesnt mean that its sucks.
I don't plan to purchase it unless they make Golden Sun look epic on the 3DS. I <3 Golden Sun.
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Wishbone: You don't say! A Japanese product made by a Japanese company, and the first place it'll be sold is Japan? Well I never! ;-p

If you read below me, you see that the DS was in America first. DURP. =P
Post edited March 24, 2010 by Rohan15
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honorbuddy: What?! It's a DS that is 3D without glasses? How is that possible?

Well, obviously the screen *IS* the 3D glasses.
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anjohl: Well, obviously the screen *IS* the 3D glasses.

Why hello there anjohl. :)
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anjohl: Well, obviously the screen *IS* the 3D glasses.
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Catshade: Why hello there anjohl. :)

Miss me?
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anjohl: Miss me?

I sure did!
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tor: (...)

What I was trying to explain in my previous post is apparently called "parallax barrier". What I didn't know until I read this is that there's a refined version of that technology; the dynamic parallax barrier. This system uses head-tracking cameras to adjust the screen to compensate for head movement, which sounds like a great improvement. It will still only work for one person at a time, but at least you don't have to keep your head perfectly motionless at all times. The DSi already has built-in cameras, so it is conceivable that dynamic parallax barrier is the technology they'll use for the 3DS.
Post edited March 25, 2010 by tor