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StingingVelvet: I plan to upgrade this Fall anyway, of course, as will most hardcore PC gamers.
I'm not a hardcore PC gamer then, i do not plan to upgrade anything until i need to. I built my current PC in 2009 and i can still run every game out there with everything maxed out in 1080p. The only thing i upgraded since then was my video card.
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RayRay13000: The 8GB of RAM will certainly help, but I'm not interested in the next Xbox until there's confirmed information about this and not just leaks (and what games are planned for it).

So how long until Sony's thing is "leaked"?
It was "leaked" in a similar report by eurogamer. According to the leaked information the PS4 (called Orbis for now) will have a similar CPU also made by AMD, with 8 cores and the same clock speed as the one in Durango, 4GB DDR4 RAM (with 512mb dedicated to the OS) instead of the 8GB DDR3 in Durango (with 2GB dedicated to the OS), and a GPU based on the HD7970M with slightly reduced processing units and clock speeds. If all the information turns out to be true, then the GPU on the PS4 will be faster than the next-Xbox. The next-Xbox will have more memory, but it will be much slower than the one on the PS3 (DDR4 against DD3). The CPU will be pretty much the same thing.

These specs are not bad at all, and the production costs should not be that high according to eurogamer.
Post edited January 21, 2013 by Neobr10
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sloganvirst: And Halo, you forgot Halo. :P
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StingingVelvet: Watchdogs and Star Wars 1313 are pretty much confirmed as next gen.
Ubi last year claimed watchdogs was coming to this gen btw
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Red_Avatar: RAM being so cheap, they should have gone for 16GB. For consoles, memory limitations have always been what stops them from making properly big maps on too many games. 8GB is already average for PC's these days - my laptop has 16GB for crying out load - and my own PC has had 8GB for 3 years now.
It isn't that easy, they have to fit too many things into one board, this is not a PC. Also, PCs and consoles work in a very different way, consoles don't need as much memory as a PC. Consoles have a few design advantages over PCs, they're dedicated gaming machines, they can produce better-looking games with lower specs than a PC. Consoles don't have Windows as a overhead.

The PS2 had 32MB RAM for fuck's sake, and look at how many gorgeous games it could run. There is no way a PC with 32MB RAM can achieve the same quality of the games on the PS2.
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Red_Avatar: The motion controllers of both the PS3 and Xbox were pretty much a fail as well which isn't any surprise.
Wait, WHAT? The Kinect sold millions, it's basically printing money for Microsoft, which is why it will certainly be featured on the next-Xbox. The PS Move might have been a bit of a failure, but the Kinect wasn't, at least sales wise.

http://en.wikipedia.org/wiki/Kinect

"After selling a total of 8 million units in its first 60 days, the Kinect holds the Guinness World Record of being the "fastest selling consumer electronics device".[18][19][20] 18 million units of the Kinect sensor had been shipped as of January 2012.[1]"

The Kinect is certainly the most successful console add-on ever released.
Post edited January 21, 2013 by Neobr10
While I do remember seeing somewhere that the "XBox 720" and the "PS4" were going x86, it still is interesting that they've switched away from PPC. I wonder if it's because AMD gave them a better deal, or perhaps IBM didn't have anything compelling to show them (since AFAIK, they've focused their PPC development on Big Iron CPUs like the Power 5).

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wodmarach: PS4 is unlikely to be BC due to the move from CELL though there are rumours that sony is considering using a streaming service for this. The xbox is possible since PPC to X86 have existed for awhile though it's likely they'll do the same as the 360 did and part emulate or in some cases recompile.
With current system architecture and CPU design being what it is now, I'd imagine that the processing overhead from translating PPC to x86 code would be trivial. After all, it's what Rosetta on OS X has been doing for years. Then again, with business practices being what they are now, I'd fully expect Sony and MS to "solve" the backwards compatibility issue with a streaming service. For a fee of course. :)
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buktu: It's interesting if they will be able to emulate previous generation on that hardware. It's rather unlikely, of course.
I doubt it. Both the Durango and the Orbis have a completely different architecture than their predecessors. Not to mention that the Cell CPU is complex as hell. It won't happen.
What's interesting to me is that both the PS4 and XBox 720 will use AMD chips. I don't know how much AMD can 'profit' from that, but it's certainly a good thing for them.
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Neobr10: I'm not a hardcore PC gamer then, i do not plan to upgrade anything until i need to. I built my current PC in 2009 and i can still run every game out there with everything maxed out in 1080p. The only thing i upgraded since then was my video card.
Hence why I said this Fall since the new consoles and their multiplatform launch window titles will surely require a more powerful PC.

Stop nitpicking.
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StingingVelvet: Watchdogs
Awe-SOME!!!
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doady: I think Wii U Gamepad with its touchscreen is a more suitable general purpose input/output device for the living room than either gamepad, mouse or keyboard. Next Xbox won't be able to compete in this aspect.
A touchscreen seems like such an obvious idea... now that someone's thought of it. It can be a keyboard and mouse in one. Amongst other things. But Nintendo's implementation doesn't seem that impressive and neither is the third party support. I could be more optimistic, but in the console market if you don't start strong you don't finish at all.

But yes, massive potential for touchsceens as I/O devices.
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Neobr10: I'm not a hardcore PC gamer then, i do not plan to upgrade anything until i need to. I built my current PC in 2009 and i can still run every game out there with everything maxed out in 1080p. The only thing i upgraded since then was my video card.
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StingingVelvet: Hence why I said this Fall since the new consoles and their multiplatform launch window titles will surely require a more powerful PC.

Stop nitpicking.
Do you seriously believe there will be a huge increase in system specs all of a sudden? These things take time. Even PC hardware hasn't changed that much from 2009 until now. Recent CPUs and GPUs are not that much faster than those back there.
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Navagon: But Nintendo's implementation doesn't seem that impressive and neither is the third party support.
Play a few games first before judging it. The Gamepad offers plenty of new gameplay options never seen before, especially in local multiplayer games. Nintendo Land clearly shows that. It has a lot of potential, much more than the Wiimote, in my opinion. The Wiimote was a good idea, but it has always been extremely imprecise without a Motion+ attached.
Post edited January 21, 2013 by Neobr10
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Navagon: That to me would suggest that this is something more of an all rounder with the non-gaming-related aspects being of equal if not greater importance.
Non-gaming related aspects? On a console? What madness is this?
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mondo84: What's interesting to me is that both the PS4 and XBox 720 will use AMD chips. I don't know how much AMD can 'profit' from that, but it's certainly a good thing for them.
You would also think in theory (at least) it would mean the consoles would be cheaper than if it use the more expensive Intel cpu chips right?.
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Red_Avatar: RAM being so cheap, they should have gone for 16GB. For consoles, memory limitations have always been what stops them from making properly big maps on too many games. 8GB is already average for PC's these days - my laptop has 16GB for crying out load - and my own PC has had 8GB for 3 years now.
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Neobr10: It isn't that easy, they have to fit too many things into one board, this is not a PC. Also, PCs and consoles work in a very different way, consoles don't need as much memory as a PC. Consoles have a few design advantages over PCs, they're dedicated gaming machines, they can produce better-looking games with lower specs than a PC. Consoles don't have Windows as a overhead.

The PS2 had 32MB RAM for fuck's sake, and look at how many gorgeous games it could run. There is no way a PC with 32MB RAM can achieve the same quality of the games on the PS2.
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Red_Avatar: The motion controllers of both the PS3 and Xbox were pretty much a fail as well which isn't any surprise.
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Neobr10: Wait, WHAT? The Kinect sold millions, it's basically printing money for Microsoft, which is why it will certainly be featured on the next-Xbox. The PS Move might have been a bit of a failure, but the Kinect wasn't, at least sales wise.

http://en.wikipedia.org/wiki/Kinect
"After selling a total of 8 million units in its first 60 days, the Kinect holds the Guinness World Record of being the "fastest selling consumer electronics device".[18][19][20] 18 million units of the Kinect sensor had been shipped as of January 2012.[1]"

The Kinect is certainly the most successful console add-on ever released.
Not that there's been many anyway and since xbox had a fairly large userbase to start off with, as long as the addon was half decent (and gimmicky sells) then it meant guaranteed good sales..
Post edited January 21, 2013 by nijuu
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Neobr10: Do you seriously believe there will be a huge increase in system specs all of a sudden? These things take time. Even PC hardware hasn't changed that much from 2009 until now. Recent CPUs and GPUs are not that much faster than those back there.
Probably depends on the game. I certainly needed an upgrade to run Oblivion back in the day.
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nijuu: Not that there's been many anyway and since xbox had a fairly large userbase to start off with, as long as the addon was half decent (and gimmicky sells) then it meant guaranteed good sales..
Consoles have had tons of peripherals, the NES alone probably had 20.
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nijuu: Not that there's been many anyway and since xbox had a fairly large userbase to start off with, as long as the addon was half decent (and gimmicky sells) then it meant guaranteed good sales..
Yeah it's not like they've had modem's, memory expansions, card readers, disc drives, guitars, drums, keyboards, bongo drums... console addons are common, well selling ones not so.