It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
dirtyharry50: Well, I have a personal thing about Claire so I don't care about her myself. Scarlett on the other hand I think is going to be sweet.
Only the nouns have been changed to protect the innocent.

(Hmm with hindsight this worked so much better in my head :/ guess a strike tag would have been useful here)
Post edited June 08, 2013 by Egotomb
avatar
Nirth: Uhm, I remember quite recently I played some newish game that wasn't fully up-to-date and I could play in offline as I had lost my internet. Also, I was playing in online mode a few weeks ago and then I lost internet and I could continue as Steam went into offline mode without any interference. The game in question the second time was Deus Ex Human Revolution, the first I don't remember. About time limits, what exactly do you mean by that?
StringVelver mentioned earlier that offline mode is limited to two weeks. Also all what you mentioned before is correct. Usually Steam works fine in offline mode (especially if you need to use it briefly), but from time to time it doesn't and it asks me to log in anyway. I use it a lot and this from time-to-time is really annoying for me.

avatar
Nirth: As for account sharing, how exactly is that justified? You're paying for one license, you only get one license and yes, the account is one deal. You're not supposed to be able to play more than one game (different or not) at the same time. If you're playing with someone else then that other person should get his or her own account. Frankly, account sharing is slightly worse than piracy as with piracy you've chosen a way to not give away any money so it's only a potential lost sale, account sharing you're basically creating two licenses of one not to mention utilizing bandwidth that you paid to use for one person.
Every property (including non-material ones) acquired during the marriage owned jointly by both spouses. I don't know how marriages work in other countries, but I live in my country and we both have rights to games that we bought. Microsoft seems to agree with their policy of account sharing between family members.

If any publisher/developer believes that I shouldn't allow my wife games that I bought, then he is free to come here and sue me.

Also it's unbelievable how companies mess with people's head. I can't believe that I see posts like "you shouldn't let your wife play your games - it's worse than piracy!" especially on GOG's forum. What next? "Your wife should close her eyes and covers her ears when you watch VOD movies"? Sorry, I can't understand this love for corporate fascism.

avatar
Nirth: not to mention utilizing bandwidth that you paid to use for one person.
I never buy games directly from Steam (with 4 exceptions). So I never pay for bandwidth, even indirectly, because Steam doesn't charge developers/publishers for Steamworks.
Post edited June 08, 2013 by Aver
avatar
Aver: Steam also has restrictions about offline mode. Games you want to play in offline mode have to be up to date. You have to turn it on before you go offline etc. It also has time limit as pointed out before. I use offline mode a lot (to be able to play games at the same time as my wife) and I know that Steam's offline mode has a lot of flaws. Both offline modes (Steam's and Xbox One's) aren't hassle-free, but Xbox-One definitely wins with option to play on one account at once and it will be ok even if you won't be able to play the same game at once - on Steam you can't play any game when someone is using your account and it's real pain in ass.
Having to be online to go to offline mode was a FUD long time ago. I used offline mode for a looong time and never had to be online first. Never even had to "install" the game before going to offline mode, only to download it (if it was already registered on my account of course).

And if I remember correctly, the bug with being unable to go to offline mode when steam has an update scheduled was fixed some time ago.

And there are no time limits. I remember being offline for few months when I moved and didn't have net connection yet in my new flat.

By the way, I fully support you on your view on marriage and games. Sharing your games and accounts with your closest family is only natural.

Sadly, no word about Bruce Willis sueing Apple for this. (He wants to pass his iTunes collection on his children after he dies, which he is forbidden by ToS)
Post edited June 08, 2013 by keeveek
avatar
keeveek: Having to be online to go to offline mode was a FUD long time ago. I used offline mode for a looong time and never had to be online first. Never even had to "install" the game before going to offline mode, only to download it (if it was already registered on my account of course).

And if I remember correctly, the bug with being unable to go to offline mode when steam has an update scheduled was fixed some time ago.
As I admitted later - for most of time Steam's offline mode works fine and it only has some problems from time to time, that may be hassle only if you use it a lot. I admit that Steam offline mode is better than Xbox One 24h limit, but on other hand having option to sell your used games, give away your used games and the fact that two family members can use one account at the same time, makes whole online account system better on Xbox One than on Steam - at least for me. If someone often doesn't have access to the Internet for more than 24h then Steam is probably better for him.

avatar
keeveek: And there are no time limits. I remember being offline for few months when I moved and didn't have net connection yet in my new flat.
Well, I quoted StringVelvet on this one. I never was offline for two weeks at once. I'm usually online at least once a day. He mentioned that it's new feature, so maybe your Steam version was old enough to not have it implemented, but as I said - I didn't see this limitation either, so it's possible that it's not true.
avatar
Aver: Yes, I'm forced to use Steam. It's called Steamworks. Next time read posts before you answer them. I said that I wouldn't mind Steam if I wouldn't have to use it, but I have to if I want to play majority of the games.
No, you're NOT. You have the option of buying a Steamworks game or not, but the platform itself doesn't force you to buy on Steam. If you decided to purchase a non-Steamworks game you will NOT be forced to use Steam. Xbox One, in the other hand, forces me to use THEIR store and play by THEIR rules. The platform itself is limiting my purchases options, NOT the games. Every game has to use Xbox One's always-online DRM. Every single one of them, not just a bunch of "Xboxworks" titles. Can you see the difference now?

avatar
Aver: Yeah and my Square Enix, Capcom, Bethesda, Take Two and other games discs are so useful after activating those games on disc. Steam even force me to use some stupid, cryptic methods if I want to install my game from disc.
Have you read what i posted? Apparently you haven't. It's stupid to compare Steam to a console. Steam was born as a DIGITAL platform in the first place. It's not a fucking surprise Steamworks games are indeed tied to an account. The Xbox was supposed to be a console, and no other console has the same BS restrictions as the Xbox One. Microsoft is basically taking away the only benefits from console gaming, such as the ability to sell/trade your games and a hassle-free DRM-free experience.

Just look at how stupid your comparison is. I'm talking about a platform limiting ALL my games. Every game disc on the Xbox One is useless. On the PC, only the Steamworks and Origin discs are useless after they have been activated. And Valve doesn't force anyone to use Steamworks. If there is someone to blame for Steamworks it's the publishers, NOT Valve. On the Xbox One, however, Microsoft is forcing every single fucking publisher into the same crappy limitations. Can you see the difference now?

avatar
Aver: And what if game won't be hacked? Huh, what then? Wait! I know your answer. "There was no game that wasn't hacked." So, how many consoles weren't hacked? Yeah, exactly. It will be hacked as every other console before.
The PC is an open platform, the Xbox One isn't. These are completely different things. The Xbox 360 itself hasn't actually been hacked, except for the first models which could be exploited through JTAG. Yes, it has been "unlocked" to run pirated copies, but it doesn't run any unauthorized code. If it weren't for Microsoft's dumb decision of using a standard PC DVD drive in the Xbox 360, maybe the console would still be invulnerable to piracy. Who knows.

Next-gen consoles might be hacked in the future, but the odds are much lower than making a simple crack to remove Steam's DRM. Can you understand the difference?

avatar
Aver: You trust company that threatened you that they will block your games and account, if you won't accept new terms of use and accept that from now on you don't have any rights to your games and games that you already own, are just subscriptions.
This "threat" never happened, actually. And i don't care about TOS, they usually don't mean shit thanks to our consumer laws.

avatar
Aver: Again. Does Steam allow you to sell your games? No.
Neither does the Xbox One, unless you do it at selected retailers. Let's be honest, this feature will never be available outside the US and some countries in Europe. Neither me nor you will be able to sell used games.

Microsoft has stated that loaning and renting features will NOT be available at launch, but they are "looking into expading the possibilities in the future". LOL, what a bunch of PR crap.

avatar
Aver: Does Steam allow other users to use your account and play your games? No.
Technically it does. I can just send my login information to a friend and let him play my games (and give him the code Steam Guard will send me). It's against the TOS, though, both for Steam and Xbox One.
Post edited June 08, 2013 by Neobr10
avatar
Aver: StringVelver mentioned earlier that offline mode is limited to two weeks. Also all what you mentioned before is correct. Usually Steam works fine in offline mode (especially if you need to use it briefly), but from time to time it doesn't and it asks me to log in anyway. I use it a lot and this from time-to-time is really annoying for me.
You can make a steam.cfg file to force Steam to start in offline mode without checking for a connection first. With this file you can lock Steam in a known working state; any games that are working when you set the offline state will stay working (at least until you go back to online mode).
Post edited June 08, 2013 by Arkose
avatar
Neobr10: The Xbox One will not allow it either for now. Microsoft has stated that loaning and renting features will NOT be available at launch, but they are "looking into expading the possibilities in the future". LOL, what a bunch of PR crap.
Yeah, I think all of this "you will be able to loan the game to your friend for 24 hours" is damage control. They never planned it before the internet shitstorm hit, and now they are trying to back off just as little as they can.
avatar
keeveek: Yeah, I think all of this "you will be able to loan the game to your friend for 24 hours" is damage control. They never planned it before the internet shitstorm hit, and now they are trying to back off just as little as they can.
There isn't a loan option. When you give your copy to someone, you can't get it back. It's a one-way "feature".

But yeah, they're in damage control mode now. In fact Microsoft has cancelled the "round table" after the E3 conference because they're affraid to face the questions of the press. They don't want to talk about it.
Post edited June 08, 2013 by Neobr10
avatar
Neobr10: But there isn't a loan option. When you give your copy to someone, you can't get it back. It's a one-way "feature".
Hmm... I misread something. I think I read somewhere that you will be able to play the game on different xbox live account for 24 hours without payment. But I might be wrong, I don't follow Xbone news that much.

edit, oh, no :D it's different. You should be able to lend the game to your friend who you have on friends list for at least a month.

BUT

if you lend one game to one friend, the same game will not be able to be lent to any other friend.

In short - one game can be lent only to one person ever.

source (Polish):
http://gamezilla.komputerswiat.pl/newsy/2013/23/na-xbox-one-bedziesz-mogl-grac-offline-i-bez-dodatkowych-oplat-bawic-sie-pozyczonymi-grami-ale
Post edited June 08, 2013 by keeveek
avatar
keeveek: Hmm... I misread something. I think I read somewhere that you will be able to play the game on different xbox live account for 24 hours without payment. But I might be wrong, I don't follow Xbone news that much.
You can log into your account from a different Xbox, but you can't play your game on a different account (unless it's a family account). It's still kind of confusing, actually, and we probably won't know for sure how it works until the console is released. Microsoft doesn't want to talk about it and i doubt they'll mention the subject at E3.

The only thing that is very clear is that it will be always-online as the rumours suggested.
Post edited June 08, 2013 by Neobr10
avatar
keeveek: Hmm... I misread something. I think I read somewhere that you will be able to play the game on different xbox live account for 24 hours without payment. But I might be wrong, I don't follow Xbone news that much.
Temporarily loaning the disc is not a supported function. Microsoft has a post about the details: How Games Licensing Works on Xbox One.
avatar
Arkose: Temporarily loaning the disc is not a supported function. Microsoft has a post about the details: How Games Licensing Works on Xbox One.
So it was just a rumour. Thanks.

"Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once."

This basically means if you give a game to your friend, it's gone for you and forever, right?
Post edited June 08, 2013 by keeveek
avatar
keeveek: This basically means if you give a game to your friend, it's gone for you and forever, right?
Yep. That's exactly what it means.
The 30-day friend requirement also makes it far too inconvenient to sell your game on an auction site or whatever, effectively limiting your permanent trades/sales to friends, family and GameStop.
Post edited June 08, 2013 by Arkose
avatar
Aver: Yes, I'm forced to use Steam. It's called Steamworks. Next time read posts before you answer them. I said that I wouldn't mind Steam if I wouldn't have to use it, but I have to if I want to play majority of the games.
avatar
Neobr10: No, you're NOT. You have the option of buying a Steamworks game or not, but the platform itself doesn't force you to buy on Steam. If you decided to purchase a non-Steamworks game you will NOT be forced to use Steam. Xbox One, in the other hand, forces me to use THEIR store and play by THEIR rules. The platform itself is limiting my purchases options, NOT the games. Every game has to use Xbox One's always-online DRM. Every single one of them, not just a bunch of "Xboxworks" titles. Can you see the difference now?
As I said before. I don't compare platforms. I stated that if you compare those two platforms then PC is better. I compare two DRMs. The most popular one on PC - Steam and Xbox One. I do this comparison because let's be honest, nowadays it's almost impossible to be core PC player and not be using Steam (unless you are a pirate). Most of AAA games are Steamworks games. I wouldn't compare those two features, if I wouldn't be forced to use Steam to play games that I want. PC platform is becoming more and more Steam platform for honest users that buy their games instead of pirating them. I can't imagine myself not playing games from major publishers. Nowadays even some indie devs like Bohemia makes their games Steam-only.

avatar
Neobr10: This "threat" never happened, actually.
Yeah, sure:

http://www.neogaf.com/forum/showthread.php?t=485408

avatar
Neobr10: Neither does the Xbox One, unless you do it at selected retailers. Let's be honest, this feature will never be available outside the US and some countries in Europe. Neither me nor you will be able to sell used games.
I'm pretty sure that big store chains that sells used games in countries where Xbox Live is available officially will continue to sell them. Like Empik in Poland, which is like Gamestop in US. They are already official distributor of Xbox Live subscriptions, so I'm pretty sure that they will also sign deal for selling used Xbox One games.

avatar
Aver: Does Steam allow you to give away your used games? No.
avatar
Neobr10: The Xbox One will not allow it either for now. Microsoft has stated that loaning and renting features will NOT be available at launch, but they are "looking into expading the possibilities in the future". LOL, what a bunch of PR crap.
Read their official site. You will find out that option to gift permanently your used games to the friend that was on your friend list for at least 30 days will be available since day one.

avatar
Neobr10: Technically it does. I can just send my login information to a friend and let him play my games (and give him the code Steam Guard will send me). It's against the TOS, though, both for Steam and Xbox One.
No, it's not against Xbox One ToS. Your account can be freely used by your family members (with maximum of two persons online at once). Again, read the Xbox One site before stating anything. And you don't have to worry that they will steal your account - because you don't have to give them your password or login. You just have to give their accounts access to your account. They don't have to log in on your account, they will be still using their account (that will have access to games on your account).

avatar
Arkose: You can make a steam.cfg file to force Steam to start in offline mode without checking for a connection first. With this file you can lock Steam in a known working state; any games that are working when you set the offline state will stay working (at least until you go back to online mode).
Thanks for a tip. If it works then it will be really useful.
Post edited June 08, 2013 by Aver