It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
PS4 looks more viable to me.
avatar
orcishgamer: I do use XBox 360 for entertainment because it's extremely convenient and flexible for the things I want to do. But there's more to it than that, the video capturing and editing (which is restricted to just games), I'm hopeful the SmartGlass stuff will enable side play, and the increased Kinect functionality will be amazing for workout and dance games (probably some other stuff that isn't quite as obvious just now too).

I don't know what to tell you other than no other consumer device on the market even comes close to supporting what XBox One will as a living room box.
avatar
DaCostaBR: It's this "living room box" part that I don't understand. Playing movies I get, but they showed that you can watch TV but can't you do that already?
Have you ever seen the horrible, POS of boxes Cable and Satellite companies rent? Yeah, you can watch TV already, the experience merely sucks total ass. How much XBox One will improve it remains to be seen, but having a built in PVR isn't a bad start.
avatar
orcishgamer: Since I have multiple XBox 360s in my house that get used simultaneously by different people: they better be explaining this wrongly or I'll have to move to Sony, which is a shame because all in all the XBox One looks like more of what I want.
avatar
Arkose: It depends on the specifics of the implementation. The Windows 8/RT store attaches purchases to the current store account but this can be different from the Windows login account; for instance a parent could have login accounts for each child (on the same or separate PCs, up to a total of five systems), and then set the store app on each to use a singular account used for purchasing apps that they then all share.

If the Xbox One's implementation is like the Windows 8/RT app store that would support your current game-sharing situation very well.
Well, all hope may or may not be lost, I guess I'll stay tuned, this doesn't sound that grand. I regularly swap games with my buddies and I see no need to involve a middle man in that...
avatar
gooberking: ...
avatar
Elenarie: Whatever happens, you are only buying the hardware parts. Everything else included with the console (software / os / whatever), is being licensed to you, as a buyer, for the rest of the lifecycle of the console. Thus, if servers go down tomorrow, you'd get to keep the thing you bought, the actual hardware, but you won't access the software that you licensed to have access to during its lifecycle.

Licensing 101.
Dude, you are splitting metaphorical hairs that don't matter one fucking iota. You realize that every console in history has software running it, right? People have a right to their god damned purchases.
Post edited May 21, 2013 by orcishgamer
avatar
Elenarie: That is also true for every single electronic device containing a piece of programming code in it... have you been living in a cave for the last 50 years?
Except none of them required near constant permission from the manufacturer just to operate. I haven't a fucking clue where you've been living for the past 50 years, some kind of horrific dystopian parallel dimension?
Post edited May 21, 2013 by SirPrimalform
Why Kaz Hari is not tweeting the fact that the PS4 can be played offline right out of the box is beyond me.
That link may not be very accurate. Wired hasn't corrected their article yet, even after the XboxSupport told them to. And also keep in mind, Wired interviewed the VP of Microsoft, which is pretty damn close to getting it straight from the source.
I see the biggest loss for a 'typical' Xbox user being loaning games. People swap/lend games they have finished/are bored with all the time. This is now dead.

Personally I don't get morally outraged by this, but perhaps we need to be more upfront about the fact that you are licensing the game not purchasing it.

Overall I think this will do OK, but both it and the PS4 will be hit hugely by Android devices, Steam devices, PCs and such. Furthermore it will be really struggle to replace the 360 and PS3 which both still work very well and play games however you like. I can't see developers leaving the 360/PS3 any time soon, so until you can't get games, why upgrade?
I can't remember the last time a big hardware/gaming reveal had such a poor reception across the board, based on what I've seen at various websites.
avatar
mondo84: I can't remember the last time a big hardware/gaming reveal had such a poor reception across the board, based on what I've seen at various websites.
The PS3?
http://www.youtube.com/watch?feature=player_embedded&v=KbWgUO-Rqcw

There you go Sony... MicroSoft has just handed you victory in the Next Gen console war
avatar
DaCostaBR: It's this "living room box" part that I don't understand. Playing movies I get, but they showed that you can watch TV but can't you do that already?
avatar
orcishgamer: Have you ever seen the horrible, POS of boxes Cable and Satellite companies rent? Yeah, you can watch TV already, the experience merely sucks total ass. How much XBox One will improve it remains to be seen, but having a built in PVR isn't a bad start.
I have one. It just lets me watch cable. I used to think PVR would be nice to have but it was never that important to me. Whatever the Xbox One does with tv, I guess it must be one of those things you must have experienced to appreciate it. I haven't, so I guess I just won't get it.
Microsoft shareholders are running the show, the new xbawks should of had a giant head-start to the PS4 but Microsoft is obviously running scared from their shareholders who have likely never played a video game in their lives yet have paranoid delusions about piracy. It's the only way to explain how these alienated and out-of-touch decisions got made. It also probably has something to do with the fact that Ballmer runs Microsoft like a tyrant and tries to bully and manhandle the industry and squeeze as much money as possible from the market, no matter how much it alienates customers and generates discontent.

And yet, the new xbawks will probably still be a moderate success because they can always rely on dumb American college frat boys to buy the latest bro shooter game.
avatar
Bigs: http://www.youtube.com/watch?feature=player_embedded&v=KbWgUO-Rqcw

There you go Sony... MicroSoft has just handed you victory in the Next Gen console war
haha this is better than the live reveal i watched
avatar
Bigs: http://www.youtube.com/watch?feature=player_embedded&v=KbWgUO-Rqcw

There you go Sony... MicroSoft has just handed you victory in the Next Gen console war
Loved it shows what the xbox 1 is all about . TV
avatar
Crosmando: Microsoft is obviously running scared from their shareholders who have likely never played a video game in their lives yet have paranoid delusions about piracy.
The activation is to block used games, not piracy. Some publishers are very jealous of imagined losses from used sales and so have previously attempted to harm used access by tying some features to a single-use Online Pass code (so used players have to pay for another pass to access those features). The Xbox One apparently makes that sort of limitation apply to all games.
avatar
_Bruce_: Personally I don't get morally outraged by this, but perhaps we need to be more upfront about the fact that you are licensing the game not purchasing it.
Because marketing it as 'licensing' the game doesn't sell. As soon as buyers get the sense that they don't own their game, they refuse to buy. Hell, Steam, Origin and GOG do it as well.

The law (in the vast majority of countries) tells people they own their ganes. The industry wants people to license games, but they don't want to tell people directly that this all they are doing (although the law in most cases doesn't allow for this).

It's an industry surviving on a lie, and it's one doomed to come crashing down in the near future.
Attachments:
steam.png (143 Kb)