jmanpc: Well hello everyone, my name's Jake and I have a quick question for the classy community of GOG. I've been a hardcore PC gamer for some time now, though I've ignored an important factor in PC gaming itself: RTS games. I've played games throughout the years, RPGs and Turn-Based Strategies to name a few. Browsing through my collection of games, I realized that I'd never actually played a RTS game before, and need advice.
I'm a quick learner (I taught myself Visual Basic) and am looking for a good RTS to start out with. Is Starcraft good to start with, or something newer?
Thanks,
Jake
Starcraft is an old example of a game that has over a decade been perfectly balanced. It can run on old systems, modern ones, and even Linux. It's so popular if you want to play online you can with tons of people, and AI bots are fun singleplayer too. You could even do an online bot-bash, 2 people vs 4 AI bots for example.
Another good game would be Total Annihilation. That is another classic with same benefits as above, though adds in physics like bullet arc and delay and units can miss. Walkers are better for rough terrain where tanks have more HP and damage for the same cost, though tanks can't go up steep hills. It's an awesomely balanced game and in it's own right a good start, it's where I started before C&C even ;)
C&C is a simple RTS series, rush best unit you can afford. Not great if you're after strategy exactly. A free alternative is Spring engine, it's free and "mods" are also free. Most mods are RTS's based off Total Annihilation, but it's a true 3d engine and has so much more to offer, and can look eerily realistic. It can run on my old single core PC with medium-low settings very fast with 1000 units and comes with bots. For a spacial RTS with 3d movement look at Homeworld and O-R-B. Both are also old and cheap and give you a unique opportunity to control ships in space with 3d formations.
For a good squad-RTS look at MechCommander 2. It was released free and I beat it 10 times over past few years. It focuses on you building mechs with your own configuration and using pilots you hired to pilot them, pilots get better as they fight more but if a pilot dies he's gone. It's an awesome game and also runs well on older systems.
Finally, if you got a good dual-core or better, Supreme Commander. That is also an advanced RTS with more micromanagement needed than Total Annihilation and most Spring mods. It's made by same people who made TA and is the unofficial sequel that has matured so much many find it unpleasant to enjoy. You have to be a veteran of RTS's to get the most out of SupCom, but it's great when you can dig it.