Posted September 17, 2009
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And that was brilliant. You know why ? Because it made the game unpredictable and a lot more like real life - you don't always get what you want or what's logical from your point of view. Also - as much as the protagonists are an important part of the world, NOT everything revolves around them.
Say what you will but I enjoyed Dreamfall a LOT. And as much as hardcore adventure fans aren't suppose to admit - the game's outlook also had a huge impact on that - incredible amount of graphical detail, beautiful music, believable sound effects, wonderful voice acting... All of this made the game really immersive.
Sure - the puzzles were mostly easy and there were some unavoidable sneak-or-fight situations... but in the end - it didn't feel wrong. This only added some tension, forcing the player to focus and giving a friend of mine (albeit - a feint of heart one) nightmares ;).