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One of the first games to be released on a CD-ROM drive moves into GOG.com with a shocking 20% release discount. The 7th Guest is only $7.99 for the next 48 hours.

Shaking with trepidation, you step into the old abandoned house. Who are you, where are you, what is your purpose, and who is the mysterious 7th guest? The place you unwillingly inspect was created by an insane toymaker Henry Stauf and it’s the magnum opus of his twisted puzzle-making. Can you survive the twenty-two rooms? The twenty-two challenges? The twenty-two tales of terror?

The 7th Guest, developed almost 20 years ago by the recently-revived [url=http://www.gog.com/en/catalogue#all_genres/search/trilobyte%20games/" target="_blank]Trilobyte Games[/url], is an FMV horror adventure game with bizarre riddles, tense atmosphere, and the omnipresent menace of the evil Henry Stauf--who was definitely nightmare fuel for many young gamers in the 90's. The game hailed by Bill Gates as "the new standard in interactive entertainment" was way ahead of its time with live actors, 3D environment, orchestrated score, and 679 MB of content in an era of 1.44 MB floppies (you’d only need 471!). The 7th Guest sold more than two million copies and is considered by many to be THE game that pushed gamers to make the switch from square disks to round ones. Today, it’s not only a piece of history, but a dark, creepy, smart point-and-click chiller with entertainment value that has not corroded like the old Stauf’s mansion.

The 7th Guest, masterpiece of gothic adventure horror, is available on GOG.com a full price of $9.99, but it’s only $7.99 for the next 48 hours.



[i]Old Man Stauf built a house
And filled it with his toys.
Six guests all came at night
Their screams the only noise.
No one knows what happened next
There’s no one left to say.
But if you should see Old Man Stauf
Get on your knees and pray.
Children’s rhyme
Anonymous[/i]
Post edited February 09, 2012 by TheEnigmaticT
Celebration of 2 dollars cheaper until 2/11.

Wait: 2 dollar? 2/11. Two times 2? And one time 11?

This means that 11th hour (= second title) is going to be released on 11th February, too?

Edit: Actually it is also for 2 days. Makes another time the 2. Don't say that is a coincidence? This is the second week of the second month as well. So much pointing to 11th hour. And probably deliberately planted as red herring again.
Post edited February 09, 2012 by Protoss
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Tsugirai: Has anyone noticed under the 'more from this series' tab the Eleventh Guest? It says: 'coming soon'. Wow. New GOG web feature?!
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siseratv: GOG has had that before, a couple of times maybe; can't remember for which games, though.
Earlier (in fact, way before any one of you two registered), Coming Soon was a standard feature, but bad experiences with games being stuck in the 'Coming soon' queue made GOG cautious about revealing games to be added in the future.
There is a group working on a sequel to the series call the 13th Doll, though it has been in the works for years http://www.t7g3.com/ maybe something to keep an eye on if they ever do finish it.
Full Throttle by Lucas Arts would be badass
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siseratv: GOG has had that before, a couple of times maybe; can't remember for which games, though.
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DrIstvaan: Earlier (in fact, way before any one of you two registered), Coming Soon was a standard feature, but bad experiences with games being stuck in the 'Coming soon' queue made GOG cautious about revealing games to be added in the future.
You make me feel so young when you say things like that.
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zeffyr: I don't know if any re-release is possible, while it's still being sold on producer's site:

http://tinyurl.com/782of5f

Of course, it's not running on Vista/7 - giving floor to GOG ;-)
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tfishell: Actually, I tried Blupi out on Vista, and it ran well. I just thought they might be interested in getting more sales by getting their old stuff "out there". But, maybe selling it for so little will be a turn-off. (I can't imagine someone paying $10 for the original Blupi/Eggbert.) I can't read either language on the site, so I couldn't navigate around. :P Where is Blupi located on there?
All their described games are here:

http://tinyurl.com/6uwq446
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Galimatias: Fixed.
Sign of the times. You forgot all about poor old antiquated XP.


Understandable.
I'm wondering about that Microscope Puzzle. I played this last year and that puzzle was impossible to beat. Looking on the net for help, it was mentioned that performance of the AI was linked to CPU speed.

"What the game did, while considering its next move, was try to plan out N possible future moves, with a "thinking time" of about one or two seconds. It would think as much as possible, until the game itself went "Okay, you've had enough time, it's the player's turn".

Back then, a 386/33 (a common, if somewhat high-end computer at the time) could maybe attempt to predict a few moves in advance, with a generous margin of error.

Today's average PC can predict thousands, if not hundreds of thousands of moves in advance given the same time restriction. It doesn't even /hit/ the time restriction, and just moves instantly after you do - it can calculate its optimal moves that quickly.

The microscope puzzle is, quite literally, unbeatable. The only way to beat it if playing the game on a modern computer is to deliberately (and drastically) slow your clockspeed."



Has this been fixed?
I tried playing the game a few years back, and got completely stumped by the "spell out a sentence with the cans" puzzle.
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thebream: I'm wondering about that Microscope Puzzle. I played this last year and that puzzle was impossible to beat. Looking on the net for help, it was mentioned that performance of the AI was linked to CPU speed.

"What the game did, while considering its next move, was try to plan out N possible future moves, with a "thinking time" of about one or two seconds. It would think as much as possible, until the game itself went "Okay, you've had enough time, it's the player's turn".

Back then, a 386/33 (a common, if somewhat high-end computer at the time) could maybe attempt to predict a few moves in advance, with a generous margin of error.

Today's average PC can predict thousands, if not hundreds of thousands of moves in advance given the same time restriction. It doesn't even /hit/ the time restriction, and just moves instantly after you do - it can calculate its optimal moves that quickly.

The microscope puzzle is, quite literally, unbeatable. The only way to beat it if playing the game on a modern computer is to deliberately (and drastically) slow your clockspeed."

Has this been fixed?
fascinating, makes me want to play it on a new computer to try it out, I believe it was the hardest puzzle in the game for me back in the day (I was like 13 on a 486/66, I wonder if it was so hard because of the processor? I don't know how many hours I spent on it...)

I wonder if my aged brain would handle the puzzles as well, I bet I still remember the solutions to some....I definitely can still play the theme on a real piano thanks to the piano-puzzle, love to just sit down sometimes and belt out the eerie tune...makes me want to do it right now!
I really think GOG might be getting greedy. even $8 is too much for this game, almost all of your games should be $5, some should be $3, some should be $7 and very few should be $10...I would also like the option to just buy the soundtrack, I have the original CDs, and break them out for halloween mood music occasionally, but other than some nostalgia there's no reason to play the game again if I have to pay that much.
I'd be interested in this but as others have said even with the 20% off the price is too high. I have the original disks so the main reason I'd be buying is to take advantage of whatever compatibility fixes and improvements the gog team have made. That might even make it worthwhile, but I can't seem to find any info on changes they may have made.

The truth is every time I play this game on PC I always end up disappointed because it doesn't hold a candle to the CDi version.
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spindown: Nice release. I'm gonna pick this up when it goes on sale.
It *is* on sale. :P
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Omega-Xi: The truth is every time I play this game on PC I always end up disappointed because it doesn't hold a candle to the CDi version.
I played the game on both CDi and PC and didn't see any real difference except that the video quality on the CDi was a tad smoother but the negatives (that darn track ball, having to use it on your TV, it being a lot costlier on CD-i) were just too big a deal for it to be superior. So I'm curious why you'd feel the CDi version was so much better.
Bought it yesterday and played it for about an hour and I have to say I'm very happy with how well this game has held up. I mean the game is almost 20 years old but it doesn't feel archaic and more importantly it plays wonderfully and is just as much fun as I remember. I can't wait to go back and match wits with Henry Stauf again today.
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kalirion: I tried playing the game a few years back, and got completely stumped by the "spell out a sentence with the cans" puzzle.
The cans puzzle stumped me back in the day too, and sure enough it's got me stumped again now. No googling for me though, I WILL figure it out by myself.
Post edited February 10, 2012 by sirdilznik