It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
To go back to your original question
avatar
JacobNZ: ...do you guys buy every game released just because its gog?

I could not say if there are members of GOG that have bought every game released on GOG, nor what their motivations were for doing so, but there are people, myself included, who buy some of their games on GOG for reasons beyond that of nostalgia. They wish to see GOG, along with thier style of digital distribution, to thrive, and hopefully one day become the norm.
Personally, I did not purchase Postal 2 for a great wave of nostalgia or because I had a large vested interest in it, but because I want GOG to continue succeeding, and, if possible, to continue to release classic titles, but also less mainstream, more challenging titles like the postal series. I do not wish to start a sub-thread discussion about the merits and de-merits of the postal series, personally I do not think that the controversy Postal goads makes up for the laughably bad game design, but I do defend it's right to a public airing, as well as its right to be immortalised as a part of video game history.
That is why I purchased postal 2, to ensure it's and GOG's continued existence, to show GOG that they are doing the right thing in providing a platform for games like postal 2, and to help show an industry that DRM-free is the future.
EDIT: Reworded the last paragraph a little.
Post edited September 03, 2009 by Al1
A question for GOG staff: There was a discussion about additional content in the CD versions of MM4&5, mainly voice acting, in the announcement thread (link see below). Which versions of MM4&5 are included in this collection? I guess it is the floppy versions that came with the limited edition of MM6? Is there a possibility to get the additional voice acting? Perhaps by an additional patch that replaces executable and data files of MM4&5?
"IV and V did have CD versions with more speech clips, but they still weren't very big. In fact, I have World of Xeen installed right now (from the Might & Magic Trilogy CD), and not counting my save files, it adds up to 32 megabytes - only a fraction of the space available on a CD, but more than enough to justify using a CD rather than floppy disks.
That leaves at least 400 megabytes for MM6. My full installation of MM7 takes up about 550"
From: [url=]http://www.gog.com/en/forum/general/New_release_The_Settlers_2_Gold_Edition/perm=69/#p_b_69[/url]
"I still have MM6 Limited Edition on CD although it never seems to work right in XP so I may re-purchase it for the cheap price of 10 bucks. 1-5 work fine in DOSBox. MM4 and MM5 are not the CD talkie versions on the limited edition retail version that came out years ago, although they can be installed to create World of Xeen. I would also like to see the World of Xeen CD talkie version here as well as MM7."
From: http://www.gog.com/en/forum/general/New_release_The_Settlers_2_Gold_Edition/perm=96/#p_b_96
Post edited September 03, 2009 by Lafazar
avatar
JacobNZ: Yes but I was more asking your guys opinion on why you buy some of the older obviously EXTREMELY BADLY dated games if you know what i mean >_>;

One good reason is; I grew up with the game. Nostalgia counts. Examples of this that you would probably find EXTREMELY BADLY DATED are; Rise of the Triad, Blake Stone, Waxworks, Screamer.
Also Bloom v11.3 and 123796-vertex rocks are not necessarily equivalent with good graphics. Hi there, Oblivion!
i redeemed my coupon for one free game and got MM six pack.
i want to play all of them in order :)
I would imagine that a lot of the disc space taken up was by older video and audio formats such as wav and early Mpeg-1 which can now be compressed very easily with no loss of quality into much smaller file sizes.
Haven't finished downloading yet but the manual for 4&5 has credits for the voices so they may be the speech versions.
Post edited September 03, 2009 by thornton_s
This post contains a spoiler!!
We had a box for the Limited Edition back when it really was limited, my dad was tearful when he finally found it.
It was the coolest box ever, I swear. A holographic dragon on the CDs that looked like it wanted to eat you, a shiny silver box.
And then to "clear space" the MM6 box found itself with the Doom, DN3D, Lemmings and Monkey Island Bounty pack box in the recycling.
Oh - and it was the next day when we discovered someone forgot to take the Doom floppies out of the box (so you'll need to release Doom eventually, please). Since then we haven't had a computer compatible with the version of Lemmings we had (I forget if it was Macintosh or Amiga) - the Monkey Island bounty Pack still remains.
Several years later, the CDs went missing. CD1 (required for installation) was found in two pieces and CD2 is still around somewhere.
To date, that copy only got completed once by my dad. And he didn't manage to
(SPOILER ALERTSPOILER ALERTSPOILER ALERTSPOILER ALERTSPOILER ALERTSPOILER ALERTSPOILER ALERTSPOILER ALERT)
prevent the world from exploding.
And so, GOG. You have given us the game that both me and my dad are total fanboys for. And for this, I thank you. I might even get the chance to complete it this time.
Post edited September 03, 2009 by TheJoe
Insta buy, thanks GoG, been waiting so long to replay these games.
avatar
lukaszthegreat: i redeemed my coupon for one free game and got MM six pack.
i want to play all of them in order :)

That may not be necessary, unless you really want to of course. But if you're playing for story then there's quite a few canons in there.
All the Xeen games are connected (of course) but the most expansive, epic and best canon of them all starts in HOMM1, kicks off with HOMM2 and gets going with MM6 before ending in MM8.
Just letting you know. There's nothing wrong with playing them all in order, but if you're going for story alone then it may not be necessary.
But anyway - have fun!
M&M6 is the one game I've been waiting for since GOG's inception. Thanks for bring this!
Insta-buy!
avatar
thornton_s: I would imagine that a lot of the disc space taken up was by older video and audio formats such as wav and early Mpeg-1 which can now be compressed very easily with no loss of quality into much smaller file sizes.

I don't think it works that way. You cannot compress any media file that has to be decoded directly by the game executable, because the executable does not know how to decode mp3 or advanced video codecs.
This only works with ports such as the SCUMMvm games, because they use a rewritten game engine that can be enhanced with these features.
The only possible lossy compression that is applicable to old DOS games (that I know of) is converting Red Book CD audio to mp3 because DOSBox emulates the CD-Rom drive and the game gets wave audio like from a real drive.
Post edited September 03, 2009 by Lafazar
avatar
lukaszthegreat: I want to play all of them in order :)

That was my aim as well :)
Just tried each of them, to check they all run nice (they do) but I think MM1&2 are going to be the hardest to get into (and longest to complete, I need Graph Paper! :D), so I may just start with 3 and run through 1 & 2 during the slow work hours...
avatar
thornton_s: I would imagine that a lot of the disc space taken up was by older video and audio formats such as wav and early Mpeg-1 which can now be compressed very easily with no loss of quality into much smaller file sizes.
avatar
Lafazar: I don't think it works that way. You cannot compress any media file that has to be decoded directly by the game executable, because the executable does not know how to decode mp3 or advanced video codecs.
This only works with ports such as the SCUMMvm games, because they use a rewritten game engine that can be enhanced with these features.
The only possible lossy compression that is applicable to old DOS games (that I know of) is converting redbook CD audio to mp3 because DOSBox emulates the CD-Rom drive and the game gets wave audio like from a real drive.

These guys are pretty good so i think it could be possible to alter the engine to accept them easily enough. Crackers and modders alter game engines all the time.
If you bear with me i will check as it has almost downloaded. Or you email GOG directly for an answer
Do both games contain full speech ?
Post edited September 03, 2009 by thornton_s
Take my money GOG!! Take it!!
avatar
Lafazar: I don't think it works that way. You cannot compress any media file that has to be decoded directly by the game executable, because the executable does not know how to decode mp3 or advanced video codecs.
This only works with ports such as the SCUMMvm games, because they use a rewritten game engine that can be enhanced with these features.
The only possible lossy compression that is applicable to old DOS games (that I know of) is converting redbook CD audio to mp3 because DOSBox emulates the CD-Rom drive and the game gets wave audio like from a real drive.
avatar
thornton_s: These guys are pretty good so i think it could be possible to alter the engine to accept them easily enough. Crackers and modders alter game engines all the time.

Except GOG releases them in the same form they get the game - with the exception of ADDED files (like DOSbox, ScummVM, or the GOG laucher as used on Beyond Good and Evil, among other games), nothing replaced or changed in the game code as far as I know.
avatar
thornton_s: These guys are pretty good so i think it could be possible to alter the engine to accept them easily enough. Crackers and modders alter game engines all the time.
If you bear with me i will check as it has almost downloaded. Or you email GOG directly for an answer
Do both games contain full speech ?

I know the GOG staff are great, but what you are talking about is not easy at all, even for them. It is also not necessary when all they have to do is get the data files and executable from the CD version. From the posts I quoted above it looks like the talkie versions are about 32 MB big and the non-talkie versions are smaller.
I just checked the installation folder and the files (excluding the manual) are 34.2 MB. So it looks like GOG got us the talkie version after all. Thank you very much, GOG, I love you!
I have never played MM4&5 before, but from the other thread it does not seem to be full speech, only selected scenes, even in the talkie version.
Anyway, thanks for you offer, thornton_s.
Post edited September 03, 2009 by Lafazar