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16 campaigns, 17 nations, 76 missions, 150 units, and 321 years of American History.

American Conquest + Fight Back, one of the best attempts to recreate early American history in a strategy game, is now available at GOG.com for only $5.99.

Between 1492, when Columbus discovered America, and 1813, when the war of 1812 had ended, seventeen nations, from England to France--from Spain to the Sioux Nation--battled for domination over the American continent (or just some of its parts). Sure, you may be familiar with Pizarro's Expedition or the American War of Independence, but Alaskan campaign of the Russians or finding El Dorado by Ambrosius Ehinger will definitely teach you something about both tactics and history.

American Conquest + Fight Back follows the path of its predecessor Cossacks and mixes war strategy, battle tactics, and a simple economy. During the game you will expand your forts, increase your economic and scientific potential, and finally control larger and larger armies in epic battles. Gameplay mechanics were also improved by adding a diplomacy system and something resembling a morale system as your units may now even flee the battlefield when loosing heavily, while officers and military drummers can keep your battle formations stronger.

Whether you scream "Hoka Hey!", "¡Tierra y Libertad!" or simply "Yee Haw!" when going into battle, American Conquest + Fight Back is one of the finest history-based strategies for PC, especially when the game’s only $5.99 on GOG.com
Incredible how similar American Conquest and Cossacks look like on the screenshots. I guess the gameplay is also very similar. Of course it's expected but still stunning.
@everyone asking for Divided Nation
The Hungarian reviews I've read about that game, as I recall, stated it was an outright horrible game... Wasn't that the case?

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DrIstvaan: (Also, I recall it also has a nice random map generator, so you can just play those if you want /like I did/).
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mistermumbles: Good to know. Such a feature is always much appreciated. So if I were to choose between one of them you think I should go for American Conquest... or should I wait for GOG's eventual Cossacks II release? How much did that one improve on the formula?

I'm not itching to spend money right now, but I am curious to know.
Of the two already released games (or rather packs), yes, I've found American Conquest is more polished. However, that's not to say Cossacks isn't very good... just not even satisfyingly challenging when played against the AI in skirmish matches (the difference between the different difficulties seems only to mean how large homogenous groups of units it sends against you).
I haven't ever played Cossacks 2, so I have no opinion on that.
Post edited February 23, 2012 by DrIstvaan
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DrIstvaan: Of the two already released games (or rather packs), yes, I've found American Conquest is more polished. However, that's not to say Cossacks isn't very good... just not even satisfyingly challenging when played against the AI in skirmish matches (the difference between the different difficulties seems only to mean how large homogenous groups of units it sends against you).
So the actual campaign provides enough challenge then? If so then I may still pick up both down the road.
Never heard about this game before.
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discordiac: Yes, we did try to get Divided Nation but it was almost impossible to get the game because of the legal issues (I can't obviously talk about).
Now that is rather unusual statement. A staff member clarifies why a game was released in the way it was actually released…Unusual I say but from my standpoint - very appropriate – I hope it’s a change in GOG’s information policy. It’s better to inform community “This we will not be able to get” than just say nothing.
You guys are awesome! Nice price + extras. I so long wanted these franchise in my collection.
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jorlin: Sigh, yet another wargame and incomplete to boot.
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tfishell: You read how GOG tried, though, right? :/
Yes, I did, but apart from the DRM free premise another good thing about Gog releases is that they are as complete as can be. Many of the latest additions, from EA in particular, don't live up to that motto. I am not disappointed in Gog, but I'm a bit frustrated about the legal nonesense that tends to pop up frequently when expansions are concerned. My sigh about yet another wargame should be more carefully worded though; I applaud the recent addition of a novelty on Gog, 7thGuest. finally a puzzle game!
Hmm, in the time I haven't played this game, I seem to have forgotten how you can make deposits visible on the map... I've Invited European Geologists, but I can't recall how to reveal resources. Could someone jog my memory?
EDIT: Disregard, I've found I also have to invite the cartographers.
Post edited February 25, 2012 by DrIstvaan
I am having a problem downloading this game with the GOG downloader...it seems to stall out at around 730-40 MB then goes back to around 700 mb and downloads until 730 to 40 then repeats. Anybody else having this problem?
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dudalb: I am having a problem downloading this game with the GOG downloader...it seems to stall out at around 730-40 MB then goes back to around 700 mb and downloads until 730 to 40 then repeats. Anybody else having this problem?
Yes, I've experienced it, too. It seems my downloader wasn't at fault, then.
Minor nitpick, but loosing should losing. Loosing heavily sounds like they have an intestinal disease.