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Aliasalpha: Hmm, a long as its a REAL mechwarrior game and not some shitty arcade 3rd person shooter with robots instead of men
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kScope: I can just quote. MW4 was already a dumbed down MW3 but it was still a good MW game, I hope they will keep at least the MW4 standards

Let's hope that sooner or later a proper MW Mercenaries campaign comes along.... I always loved the Mercenary campaigns of the MechWarrior series..
Form Mektek.net:
"More information is coming to us regarding the amazing trailers we have seen in the last 24 hours. I am being told by an undisclosed source that these videos are real in-game footage of the next big thing in the Mechwarrior series. We have also been told that this game is powered by a heavily modified SOURCED Unreal Tournament 3 engine and is not the buried version of Mechwarrior5 which was canceled after MW4:Mercs was released. To put that to rest, the technology didn't exist back then to create this type of engine! If this is UT3 based then we certainly hope we will see a PC version as well as mod friendly version for MekTek to create and add content for
We await tomorrow and especially Thursday to learn more about what beholds for the Mechwarrior community."
Crossing fingers...
This is great news.
Now I'm wondering where my copy of MW3 is ? The attic ???
Perhaps as part of their marketing campaign we might get the Mechwarrior back catalogue on GOG...
Wishful thinking I know...
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Krankor: This is great news.
Now I'm wondering where my copy of MW3 is ? The attic ???

Bet you're wishing it was on GOG.com now aren't you?
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Andy_Panthro: Perhaps as part of their marketing campaign we might get the Mechwarrior back catalogue on GOG...
Wishful thinking I know...

Wishful thinking indeed; every MechWarrior game has had a different developer, and overall control of the license is still retained by Microsoft; when and if GOG gets the MechWarrior games they would probably have to arrive one at a time.
Great news. Can't wait to play this.
Great news Mechwarriors!
IGN confirmed the new Mechwarrior title and released a new trailer showing three minutes of action!
This is the announcement:
"US, July 8, 2009 - It's one of the worst kept gaming secrets of the week, but IGN can confirm that Piranha Games and Smith and Tinker are indeed working on a brand new Mechwarrior game. While the game was supposed to be revealed midnight tonight, Pacific time, Piranha's PR agency Union Entertainment got ahead of the news by sending out an email congratulating the two companies on MechWarrior and, ironically, telling recipients to visit IGN at 12:01 AM PDT on Thursday to get the details and see the full trailer.
So make sure to check back later tonight for the very first details about the game, as well as an in-depth discussion with the key developers, and the trailer."
And this is the trailer :)
http://pc.ign.com/dor/objects/18954/mech-warrior-project/videos/mechwarrior_trl_phoenix_70709.html
Trailer looks very promising. Let the waiting game begin!
That looks slow, ponderous and possibly very complicated
my anticipation is rising! Especially if it really IS ingame footage as the small print claims
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Aliasalpha: That looks slow, ponderous and possibly very complicated

yep, and this is all I want!
Some more news from IGN:
"July 8, 2009 - MechWarrior fans have been hoping, praying and anticipating a new game in the famed franchise ever since the last expansion pack for MechWarrior 4 was released in 2002. Now, seven years later, their prayers have been answered. IGN has the very first details about MechWarrior reboot that is currently in production at Smith and Tinker and Piranha games. Yes, that's right, reboot. Instead of this game becoming MechWarrior 5, the developers have decided to completely re-launch the entire franchise, calling this new title MechWarrior.
We spoke to the two main players involved with MechWarrior. First there's Jordan Weisman, co-founder of Smith and Tinker and co-founder of FASA, the company that created the BattleTech universe that MechWarrior is based upon. Second is Russ Bullock, president of Piranha Games. (For an in-depth discussion of the reboot and how it fits in the franchise, check out our exclusive interview.)
You may remember the MechWarrior games published by Activision, MicroProse, and Microsoft. The latter actually acquired FASA Interactive in the 1990s only to shutter the studio in 2007. However, the software giant retained the rights to the MechWarrior franchise. After leaving Microsoft, Weisman engaged in various pursuits before founding Smith and Tinker in 2007. That same year, Smith and Tinker acquired the rights to many FASA properties from Microsoft, including MechWarrior.
This new MechWarrior is set on the planet Deshler in the year 3015, and places players in the role of Adrian Khol, a wayward nobleman who prefers partying and shirking responsibility over his training and studies. However, when House Kurita launches a massive invasion to conquer Deshler, resulting in the death of his entire family, Khol discovers a purpose to fight for.
There are ambitious plans for this new MechWarrior. The original MechWarrior games were limited by technology; now with modern computing power, the developers are hoping to really capture the sense that you're piloting a giant, walking war machine in the middle of an incredibly dynamic battlefield. While the two companies are still talking to potential publishers that could determine the final production budget, Weisman and Bullock explained that they plan to have a full single-player campaign, as well as support for a four-player co-op campaign, and a full multiplayer suite.
One of the key features is a sense of information warfare, using everything from unmanned drones surveying the battlefield from above to light scout mechs relaying information to teammates. Weisman and Bullock both explained how they want every class of mech to really matter in this game; it's not just a race to the heaviest, most powerful mechs. The designers want to reward you for picking a mech and sticking with it -- you will gain experience and become better at piloting your chosen mech, and that will translate into better accuracy and damage with weapon systems. This way, a player could specialize in a light mech throughout the entire game if they choose. It also means there are multiple playthroughs with different mechs. The developers also said the game will change based on your chosen mech class.
While the developers didn't go into how many mechs will make the game, based on the video trailer and the discussions, we know of at least four. There's the Jenner (light class), both the Warhammer and the Rifleman(heavy class), and an Atlas Prime, a feared assault-class mech.
The game is being developed for the PC and the Xbox 360, though there isn't any idea of a release date yet, since the game is still in the middle of development and the companies are still talking to publishers. For more information, read the interview with Weisman and Bullock. We also dissect the trailer in a Rewind Theater. Check out the gallery for the very first screens of the game anywhere. Finally, keep checking back with us as we keep a very close eye on this exciting new project."
Post edited July 09, 2009 by kScope
F... fff.... fffff... four player coop? I think my brain just came.
So who's up for joining the GOG Squad?
The prospect of the unmanned drones is an interesting one, hopefully it'll be similar to the recon UAV in GRAW2
Post edited July 09, 2009 by Aliasalpha
Apparently it will be set in 3015, so they better put some Marauders in! Also prolly means no omnis.
If this truly becomes a PC sim, I'm going to cum even more than I did in last hour when I saw the trailer.
Having the FASA co-founder at the helm increases my hopes.
Yeah him being on board makes me hope that it won't be like... bah what the hell was that shitty mech brainless deathmatch shooter that came out for the 360 arcade a few months ago? Anyway it was shit with a 90 second demo and I hope this will not go down that path.
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Throdax: Apparently it will be set in 3015, so they better put some Marauders in! Also prolly means no omnis.

I think the Marauder got some licensing issue with the Macross franchise so it will be difficult to see the old MAD as we know it
Of course 3015 means no clans but we still have plenty of mechs to choose :D
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Aliasalpha: So who's up for joining the GOG Squad?

I'm in! People will learn to fear the GOG Death Legion
Post edited July 09, 2009 by kScope