Neobr10: I'm not judging you in any way, even though i do find that attitude morally wrong. What i'm trying to say is simple: making multiple copies to be used by different people at the same time is piracy. Is it really that hard to understand?
Let me try to be as clear as possible. When you're playing local multiplayer in game that supports it, you're using one copy of the game. ONE. What you're proposing here is using TWO copies of the game on TWO computers at the same time: one that you paid for and another which is a copy of a game that you only purchased once for ONE user at a time. It's piracy, plain and simple.
So server virtualization is fine? After all, a virtualized server can run as many instances of any program from a single installation. What about hotseat in games that don't normally support it? Left 4 Dead requires modification to enable two-player hotseat... does this count as piracy?
The reason I say your line is arbitrary is because you seem hung up on the idea of running two copies of software at a time. But a single person can do that just as well (as I mentioned before, I do that all the time with Terraria), and you don't seem to consider that piracy. What magic element about another person touching my keyboard instantly turns it into a crime? And if that is what turns it into a crime, then why is that not a problem with a single computer? What is so different about multiple copies running that makes it illegal where the exact same thing with a single computer is not?
I'm not arguing against the traditional arguments regarding piracy. I acknowledge that giving out copies of my software to install on other people's computers
should be a crime. But part of owning a copy of software is that I should be able to use it in any manner I wish to the full constraint of the law, on devices I own. Shouldn't I?
And this opens a whole new bag of problems. If my license is only for me, then that means I can never allow
anyone else at all to play a videogame.
Neobr10: Allow me to make an analogy here (another car analogy). If you have one car and you need to go to work, and at the sime time, a friend calls you and says that he needs a ride to work too, but he works at a different place than you. You have two options: you can either take him to his work place and then go to yours or not help him at all, because only one person can use the car at a given time. You purchased one car, not two. You can lend him your car, but then you won't be able to use it yourself.
There's no arbitray line. It's a simple matter of basic logic.
Actually, it's more like I own a car and need to get to work, and at the same time a friend calls me and needs a ride to work. But according to my car contract, only one person is allowed to be in my car at the same time regardless of how many seats there are.
Or if we want to take the analogy to its logical conclusion, it's like owning a car which I can magically duplicate within any garage I own, but not being able to allow someone else to use a duplicate of my car so long as I don't give them permanent ownership of said awesome magical car. Also, I only allow them to use said magical car when they are street racing against me. But apparently that's illegal.
Neobr10: As far as i'm aware, Steam doesn't allow more than one connection to an account at a single time. And even if you managed to do it, it's against the ToS and Valve could ban your account at any time.
Like i said, in hotseat mode you're using ONE copy of the game at a single time, not TWO copies.
Actually, I do it just fine with Terraria, and have yet to get in any trouble for doing so. Not in hotseat, but in full multiplayer on multiple computers. The only restriction is that all but one of the installations must be running in offline mode for Steam, disabling your ability to earn Achievements or utilize the Steam service on any but the one logged in copy.
Neobr10: And what do you mean by virtual servers? You mean playing online? When playing online you're using ONE copy of the game. Each person connected to the server has his/her own copy. That corroborates to my arguments.
A virtualization server is one that runs virtualized instances of computers. Programs like VMware let a single computer act as many, and allow any computer running a client program to log in and use it as if their own computer.
With a virtualized system, I can run multiple copies of a single game with a single hard drive installation, off of multiple computers all accessing that virtualized server at the same time. Not multiple installations, just one. I had an Unreal Tournament 3 LAN party a year ago using this very technology, allowing our group to play on old computers rather than new ones.
Neobr10: And let's make a distinction here that you are ignoring: being illegal doesn't always mean it's a crime. An illegal conduct just means it's against the laws, principles or a contract. In order for a conduct to be a crime there are other elements that must be taken into consideration. First, it has to be a conduct against the penal code specifically.
A legal crime is any crime which is not a necessary consequence of the conduct of the agent but determined by others. An example of this is murder in self defense. An illegal crime is any act punishable under criminal laws.
So you have it backwards. Not every crime is illegal, but everything that is illegal is a crime.
Neobr10: I think you're the one that should take a closer look at your insanity. Look at what i said: i stated that both your conduct and seeding a game on a torrent are piracy,
just at a different scale. And that's completely true.
Seeding a torrent has
absolutely nothing to do with, or even any similarity to, what I have been talking about. Again, as I have stated over and over, but you apparently willfully ignore, I am talking about legitimate installation of software on multiple computers I own.
But let's check this concept for a second. Let's say I was seeding a torrent, and hosting it only to other computers I own so that I can have a copy of it on every computer I have. Do you think that's piracy? Yes or no?
Neobr10: You proposed using one copy for yourself and one for your friend at the same time while you only purchased ONE copy. It doesn't matter if it's your PC or not, what matters is that there are two people using a single copy of the game at the same time. That's piracy.
1 copy=1 copy
1 copy=/=2 copies
You get it? Again, my point is not to judge you in any way. I don't care about what you do with your games, it's not my problem. What i'm saying is that, by definition, what you're doing is piracy. Whether you have morally issues with it or not is a different thing which is not the point of the discussion. And sorry if i was too harsh on some posts, i'm too agressive when voicing my opinions sometimes.
Digital piracy is, according to the legal definition, the "unauthorized copying, distribution and selling of works in copyright". So let's go through those.
Is this an unauthorized copy? No. We are talking about fair use copies stored on the actual license owners devices.
Is this an unauthorized distribution? No. No distribution occurs, and the files remain on the computers they are installed on, without any intent to distribute to other systems.
Is this an unauthorized sale? No. The license owner has no intent of selling his copy, and no monetary transaction ever occurs.
So again I ask: where's the piracy?
FraggingBard: You're both arguing the same side, it's just in your case you think it's a question of degrees. Software piracy is when you have one license and you share that license with other people. Even if it's on your computers, whether you share it with one person or with a million people, it's piracy. You purchased a single user license, so even if you can install it on multiple computers because you own them doesn't mean other people can use those computers. Assume I'm a principle at a school and I own the facilities. If I buy a single use version of MS Office and install it on every computer and then all the school kids use it, that's piracy just as much as the guy who puts it in a torrent or you who shares it with your friends.
Single user license means just that, single user. Whether you can get around that, or if the game has no check, doesn't matter. If a murder happens in the woods, it still happened even if they don't get caught. Most GOG'ers tend to have a pitchfork handy for DRM so I doubt you'll get too much flak over it, but don't rationalise it. If you're pirating, accept what you're doing and pirate willfully. My personal opinion is that you should purchase the products because people worked hard to let you blow up planets. I will pirate music occasionally mind, my country doesn't get a whole lot that isn't in the top 40 pop charts but I don't pretend it's okay because of that. I do buy the products later on and generally splash on their limited edition vinyls, but no pretending otherwise. Just do it.
So a game that has hotseat multiplayer can only be played by a single person, unless everyone owns a copy?
The problem with your example is that even if the principal bought a legitimate personal copy of MS Office for every single computer there, he would still be breaking the law. Microsoft explicitly requires business licenses to be purchased for software to be used as part of a business. And one business license functions for every computer in that school.