Posted September 04, 2009
bansama: The problem with that analogy is that the car is a physical item, while the games are not. And while the car is actually sold as a tangible product, only a license, or "the right to play" the game is sold.
The actual game has never changed hands, it's still held by the original owner (it's publisher/developer). A better point of discussion would be to look at how games are treated differently to that of music CDs or movie DVDs.
Why is it acceptable to sell second hand music CDs/movie DVDs, but not games?
The actual game has never changed hands, it's still held by the original owner (it's publisher/developer). A better point of discussion would be to look at how games are treated differently to that of music CDs or movie DVDs.
Why is it acceptable to sell second hand music CDs/movie DVDs, but not games?
It is acceptable and legal to resell software (at least in Canada.) The Copyright Act of Canada states that a person can have up to four copies of any given software title (for personal use) which he or she owns a license. That is; the original, a backup, a "format shifted" copy (to stay compatible with changing systems, for example) and a backup of the "format shifted" copy. It then says that you must delete or destroy all copies if you sell or gift the software.
My point is that copyright is very tangible and no EULA/contract is valid if the terms are illegal. A developer can tell you not to make copies or resell their product but you have every right (at least in Canada) to disregard their ignorant demands.