Elmofongo: Orcishgamer I also really don't understand the justification of Day 1 DLC what they say is:
the reason they release dlc now instead of later is because no one will buy it because they moved on but I have never seen anyones counter arguement against it
orcishgamer: This has been covered here ad naseum, but here's the summary:
1) Certification takes time for consoles, they used to put people to work on sequels (which are very risky before sales data is in) and or simply fire people during this time. Now they spend 2 months working on DLC that tends to be available near or at release. This is not a defense of DLC that is entirely on disc (not partially on disc, there can be multiple reasons for that and not all of them are nefarious) which I also generally dislike. But it does cover the vast majority of DLC.
2) We, as gamers, have proven time and again that we will snap up DLC in droves, even if it's mediocre DLC, if it comes out within a few weeks of the game launch. If they wait even 2 months they are financially rewarded much less. It's hard to tell them, "Hey, we'd like you to do X, we know it's the financial equivalent of a kick in the nuts for you, but we'd sure like you better, even if we won't buy your DLC." Yeah, shocker that DLC gets released early in the game lifecycle...
Here's a great Extra Credits on the subject:
http://penny-arcade.com/patv/episode/mass-effect-3-dlc If you can watch that and have a problem with the DLC, I'll be shocked. Now the DLC cross marketed with merch is fucking disgusting, but that's not what we're talking about.
DarrkPhoenix: Well said! Also, given the massive number of quality games available, often at fire-sale prices, companies really should be looking to make their new releases the best value they can, not nickel-and-diming customers through DLC.
orcishgamer: It's funny, you seem absolutely sure that the one is the direct result of the other. I'm not so sure it's not the opposite (or simply a loose correlation is possible as well). Perhaps we, while demanding games at fire sale prices have caused this because it's literally the only way for these companies to pour this much budget into their games and remain profitable when 90% of their playerbase buys at a cut rate price...
yeah I saw the Extra Credits episode it is sad that they are selling DLC in merch its only a matter of time until they sell dlc in kid's meals in fast food resturants
and also.......I'm stupid understood a good number things (mostly the first answer you said) but it still did not answered the question that why not many people buys post DLC