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System Shock 1 difficulties. http://www.g4tv.com/thefeed/blog/post/713030/the-lost-history-of-system-shock/

I imagine a few other games have the "gravy train" syndrome with the rights "sure we'll sell the rights, for a percentage of each game sold!".
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Wishbone: That game was fucking impossible. Great fun with trainers, mind you, but I don't think I ever successfully landed a plane on that goddamned carrier :-/
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tinyE: It was easy! Just line up your crosshairs correctly with the carrier and you are home free; she almost lands herself.
If you line up the crosshairs with the carrier, I think you'll crash into the side of it. And the plane descends incredibly slowly while the bit of runway with the elastic cables is very short, so you have very little margin for error when it comes to where and when to start your descent.
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tinyE: It was easy! Just line up your crosshairs correctly with the carrier and you are home free; she almost lands herself.
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Wishbone: If you line up the crosshairs with the carrier, I think you'll crash into the side of it. And the plane descends incredibly slowly while the bit of runway with the elastic cables is very short, so you have very little margin for error when it comes to where and when to start your descent.
We must be talking about a different game. When you get the alignment right (you want the vertical crosshair line on top of the ocean or even with it) you make the plane stop descending (at which point it won't go up or down until you move the controller or run out of gas). You will come in gliding right over the deck and only thing you need to do then is jam the stick strait up causing the plane to go strait down and hook the catch.
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tinyE: We must be talking about a different game. When you get the alignment right (you want the vertical crosshair line on top of the ocean or even with it) you make the plane stop descending (at which point it won't go up or down until you move the controller or run out of gas). You will come in gliding right over the deck and only thing you need to do then is jam the stick strait up causing the plane to go strait down and hook the catch.
It's also entirely possible that I just suck at Wings of Fury, or did back then at any rate ;-)

And maybe the different versions are not exactly alike. I played the game on the Amiga.
I agree with OP, for no other reason than simple and honest rabble rousing.
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tinyE:
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Wishbone: And maybe the different versions are not exactly alike. I played the game on the Amiga.
My money is on this. I've noticed that different systems gave the game different crosshairs, HUDs, and god knows what else. I played a made for PC clone a few years ago and it didn't even show the ground on the radar; now THAT made landing difficult!
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cmdr_flashheart: I agree with OP, for no other reason than simple and honest rabble rousing.
Rabble! Rabble! Rabble! Rabble Rabble! Rabble! Rabble!
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tinyE: That reminds me, why don't we have Lucas Arts here?
And will we ever get Diablo?
And why are there so many indy games being released?
And what is with the derepping?
And why don't we have forum signatures?
And why *BANG!!!*...............................
why hasn't there been any new stickies on the forum for a very longtime?
what is that avatar of yours from?
Sorry, i am all for whatever gog.com does m, - i am not new to the site, though i havent really ever used the forums very much so i just put this post here to just i give more mention to the old games - which are unfortunately low on the wishlist and probably always will be. However it doesnt seem to be the case that the games high on the wishlist are necessarily those that get released.

I wish it could be easier to get the rights to release some old games - i would hope that developers or whoever has the rights on games like Civil War Generals 1 and 2, Age of Rifles, Seal Team or Fields of Glory (would be a good release for next year is 200th anniversary since Waterloo) etccan see the value in gog letting their otherwise forgotten creations not disappear into obscurity altogether
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untermenschen: I wish it could be easier to get the rights to release some old games - i would hope that developers or whoever has the rights on games like Civil War Generals 1 and 2, Age of Rifles, Seal Team or Fields of Glory (would be a good release for next year is 200th anniversary since Waterloo) etccan see the value in gog letting their otherwise forgotten creations not disappear into obscurity altogether
I think I still have some of those games laying around on CD...Definitely Age of Rifles. I wouldn't mind a three pack: AOR, CWG1&2 for $5 or so. Just probably not worth it for the 50 people that would purchase them. I doubt they would still be playable in today's Operating Systems as they were DOS games were they not? I remember having trouble getting the sound on either CWG or AoR to work with whatever OS I was running at the time, 98SE I think.

Edit: Have the original AoR, and my backup copies of CWG1, The Civil War, and Hasbro's Axis and Allies. Perhaps I'll have to give them a spin tomorrow and try them on DOSbox. I have no experience with DOSbox, so I doubt it will work.
Post edited March 16, 2014 by jjsimp
i have AoR cd and installed through dosbox - it works perfectly fine i can say - CWG 1 i have too and i can run it through an emulation of win95 - i guess getting one like that to run might be harder but i am impressed with what gog can achieve and their dosbox setups seem alot more complex

Centurion Defender of Rome i think would do well - everyone seems to sau it was a pretty good game for what it covered -i dont have it but it sounds great
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untermenschen: Thank you for recently releasing the old Microprose Sword of the Samurai - greatly appreciated. Microprose had an amaing slew of games that far exceed the quality of many games today.

more old games please! there are literally hundreds, if not thousands of old games from the 1980's up to tthe late 2000's that you can release, and i for one would buy them all!

civil war generals, ssi games, great naval battles series, star wars rebellion, star wars xwing alliance, centurion defender of rome, m1 tank platoon 1 and 2, gunship 2000, first samurai, task force 1942, lords of the rising sun, north vs south, battles of napoleon from ssi . 1944 Across the Rhine, War of the Lance, etc etc etc

less of the whimsical forgettable indy hipster slap-dash games made for a quick buck - you dont need to rely on these just yet, there are still thousands of old games - just look through old issues of CGW if you need a reference

regards

dont let the old games be forgotten or let people think that they were bad as many fo them still outdo even the biggest releases nowadays in terms of ai and game design
I'm just saying, if you're dismissing games like Spelunky and La Mulana as "slap-dash games made for a quick buck," but upholding Sword of the Samurai or Gunship 2000 as bastions of game design... well, that's quite frankly one of the most asinine statements I've read on a gaming forum.
heya, no i wasnt thinking of those games or even ones like Papers please which really impress me - i am not famliar with those but they sound like they are good judging on reviews - i cant deny games being made and being made well - i apologise as in my late night tired moment of lapsed thought i may have gotten off track - i think just looking over old mags of CGW recently seeing how many games were made and seem now lost. -