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hedwards: The only cases that I'm aware of involved bots that could be used for cheating. I think Blizzard won a suit against that autopilot program a while back.

But in general nobody has taken it to court so, of course nobody really knows the legality of it at present.
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SimonG: A case like this can be solved with boring "old law" (and it probably was). Something like TuTu would be a really nice case. But right holders, in the end, have to much to lose.
IIRC they solved the case by deliberately misinterpreting the USC relevant to copies and decided that copying to RAM creates a new copy, despite the appropriate statute specifically stating that any copies necessary to use a legally purchased work are not to be considered infringing on the copyright.

What's scary about that particular ruling is that technically anybody who uses a copy of software they've purchased is infringing on the copyright if they actually use the software unless the license specifically allows them to do it.
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SimonG: Actually, it is not quite that clear, as it can have a rats tail of legal problems for the original rights holder. Or to be more precise: Marketing and Sales wants you to mod the game to make it more attractive to buyers. It's Legal that is screaming :"NOOO!" But nobody hardly ever listens ...
Yep. I can remember only a few incidents where modders were actually facing threats of legal action against them. And most of them were based on modders using assets or IP that they didn't have a license for (like creating a "Lord of the Rings" mod for any game, or taking models and textures from a different game and using them in the mod) - which is a totally different beast. In these cases, the legal threats came of course from the party whose assets and IP was used, while the publishers of the modded game typically remained silent on the whole issue.

As you and others already said - usually, nobody cares. Except when a mod is causing a ruckus, like the Hot Coffee mod, or like the nude mod that contributed to the ESRB changing Oblivion's rating from Teen to Mature. But even in these cases, the modders weren't actually persecuted. Bethesda and Rockstar just used their EULAs to maintain a better public image, by decrying the modders as "hackers" who had done something they weren't allowed to.
Post edited September 27, 2012 by Psyringe
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Psyringe: Bethesda and Rockstar just used their EULAs to maintain a better public image, by decrying the modders as "hackers" who had done something they weren't allowed to.
I think they just got frustrated after a while and said "HACKERS, OKAY! IT WAS HACKERS!" because the people making a ruckus didn't understand complicated words like "modification" and "user made content". Everyone's seen a movie with magic hacking in it, usually done by some sort of evil master minds, so it's easier to grasp.
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Psyringe: Bethesda and Rockstar just used their EULAs to maintain a better public image, by decrying the modders as "hackers" who had done something they weren't allowed to.
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Adzeth: I think they just got frustrated after a while and said "HACKERS, OKAY! IT WAS HACKERS!" because the people making a ruckus didn't understand complicated words like "modification" and "user made content". Everyone's seen a movie with magic hacking in it, usually done by some sort of evil master minds, so it's easier to grasp.
Yeah well, I'm off to totally hack the Gibson :-P