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A long time ago in the final frontier

[url=http://www.gog.com/en/gamecard/nexus_the_jupiter_incident]Nexus: The Jupiter Incident might easily be one of the most captivating and feature-rich space combat tactical games. With its beautiful graphics, unrivaled mechanics, and classic space-opera narrative it's simply a must-play for all strategy-loving sci-fi fans. The lengthy main campaign is very diverse and satisfying, but once it ends there still are two ways to get tons of fun out of the game. One is multiplayer. The other one is, of course, modding. The game has an extensive support for modifications, that allowed for creation of some very interesting mods. Here's some of our favorites.

Star Wars: Eternal Conflicts transforms the Nexus universe into a galaxy far, far away. The mod introduces some of the iconic crafts used by various factions over the many eras of the Star Wars time-line. Some of the scenarios that this mod offers aim to recreate "historic" battles while others present conflicts brought into existence solely for the purpose of this mod. With detailed, fan-created models and a variety of standalone missions, the force is strong in Eternal Conficts.

Freespace: Evolution is a mod combining the action-packed universe of the and [url=http://www.gog.com/en/gamecard/freespace_2]FreeSpace 2 games with the real-time tactical mechanics of Nexus: The Jupiter Incident. FreeSpace fans can now experience the conflict between the Galactic Terran Alliance and the ruthless alien race, the Shivans, from a wholly different perspective. Switch your pilot's cockpit for the comfortable armchair of a fleet commander and see just how well a action space-sim masterpiece translates into a RTS. The mod features not only spacecrafts, but also some of the original FreeSpace music, sounds, and visual effects. If Freespace: Evolution has one flaw, it must be its shortage of missions. But there's a simple enough way to fix that, as the mod is fully compatible with the...

NEXUS Skirmischer--not really a mod but a stand-alone application that lets you create custom quick-battle scenarios for Nexus: The Jupiter Incident. It will allow you to boost the game's replayability value infinitely with endless supply of DIY missions. If you find the game too easy, now there's nothing to hold you back from making it even more challenging!

TAKE NOTE: In most cases installing the mods should be as easy as copying the files into the "mods" subfolder of your Nexus installation folder. If you run into any problems consult the documentation provided by the mod's creators.

Have you got a favorite Nexus mod you'd like to share with other GOG.com users? Oh, by the way: Nexus: The Jupiter Incident, is discounted by 60% on GOG.com for the next 24 hours! Aim for the stars, GOG.com modders, aim for the stars.
And I've told myself that I wouldn't buy more games for some time. ;> Damn, wrong topic. ;p
Post edited September 26, 2012 by InkPanther
Wow, I did not know that there where so many mods for this game...
An epic title! Really, this game is awesome. If you want to feel like a real space ship admiral then this is the way to go :)
Great! I'll for sure try them out.
But, as a side note, the link to the freespace mod is wrong: pointing to the star wars one ;-)
The link of "Freespace: Evolution" leads to "Star Wars: Eternal Conflicts".
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Erior: But, as a side note, the link to the freespace mod is wrong: pointing to the star wars one ;-)
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bogdanj: The link of "Freespace: Evolution" leads to "Star Wars: Eternal Conflicts".
Good catch. I've corrected the link. Thank you.
What about Stargate mod? No love for it? I heard very good thing about it.

@Erior: Nooooooooooooooooooooooooooo!
just got the game, is there a Babylon 5 mod? :)

Okay, found one that looks quite active and promising (still in Beta)
Post edited September 26, 2012 by Ubivis
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Vitek: What about Stargate mod? No love for it? I heard very good thing about it.
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Ubivis: just got the game, is there a Babylon 5 mod? :)
Both Stargate and Babylon 5 mods are currently early in development. There are some public alpha/beta versions for them http://www.moddb.com/games/nexus-the-jupiter-incident/downloads

Personally, I can't wait for the Stargate mod. It's so hard to get my SG fix since SyFy canceled SG Universe. I know the show had it's flaws but I really loved it. And Robert Carlyle was owning the screen... And msgt. Greer? I was genuinely invested in that character.
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G-Doc: Both Stargate and Babylon 5 mods are currently early in development. There are some public alpha/beta versions for them http://www.moddb.com/games/nexus-the-jupiter-incident/downloads

Personally, I can't wait for the Stargate mod. It's so hard to get my SG fix since SyFy canceled SG Universe. I know the show had it's flaws but I really loved it. And Robert Carlyle was owning the screen... And msgt. Greer? I was genuinely invested in that character.
Damn it! I thought it's already out and now, looking at the link you provided, I see that they are not even developing it anymore. *cry*
Now I ahve to consider more carefully whether to buy this or not. ;-)

Meh, I don't like SGU so I don't care too much for it. And I am big fan of SG-1 and SGA. It's too different and it lacks O'Neill or McKay. :-)
Ticked "This is my favourite topic".
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Vitek: Meh, I don't like SGU so I don't care too much for it. And I am big fan of SG-1 and SGA. It's too different and it lacks O'Neill or McKay. :-)
What you meant to say was obviously: it lacks Teal'c :-)

I used to be a great SG-1 fan, but personally I thought the 10th season murdered the show. It had--I think--like one good episode (the one with the time bubble). I just couldn't get excited about it, even though I absolutely adore Claudia Black and Ben Bowder (Farscape fanatic, here). And as for mr. Anderson (no, not that one; this one), I thought he's one final cameo as O'Neil in the first episode of Universe put that character to a well deserved retirement.
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G-Doc: What you meant to say was obviously: it lacks Teal'c :-)

I used to be a great SG-1 fan, but personally I thought the 10th season murdered the show. It had--I think--like one good episode (the one with the time bubble). I just couldn't get excited about it, even though I absolutely adore Claudia Black and Ben Bowder (Farscape fanatic, here). And as for mr. Anderson (no, not that one; this one), I thought he's one final cameo as O'Neil in the first episode of Universe put that character to a well deserved retirement.
Indeed. :-)

I agree, I don't even count last seasons when talking about my affinity towards SG-1. And even more because I strongly dislike Cameron "Wannabe O'Neill" Mitchell, who can even fence perfectly and although Claudia Black is good almost only reason to have Vala there was to include "comical" character. And all those strange story-arcs, Arthurian mythology, death of Asgards, bigger and bigger focus on SG-1 (this happened throughout whole series, not only last one. In first ones another SG teams were mentioned and even perhaps helped SG-1 on missions or something, the later ones made the impression that SG-1 are only competent persons in a whole universe) and the fact that SG-1 even driven out Goauld's form Egypt... meh, I don't even want to think about it.
I liked SGU for one it was the only series where the Ancient/Alterans didn't seem like complete idiots. Granted it had its problems but if you go back to the first season of any show you'll see how bad they could be, also I really liked Robert Carlyle/Nicholas Rush. It was different than SG1 and SGA which I suspect a lot of people didn't like but sometimes you have to do something different.

One of my favourite mods for Nexus: The Jupiter Incident is the New Conflicts mods (http://www.darkspace.de/nexus/faq.html), it's a campaign mod which adds what I feel is a more realistic story.