Trilarion: Wrong analogy. The games on GOG are about long finished games (mostly). So there simply aren't any updates anymore. And for a game which gets updates, Witcher 2, for example, it has the updates also downloadable elsewhere.
It might be the wrong analogy, but not for the reason you say, given that GOG have started releasing new games which may be updated (that and the fact that they
have updated games in the past, I distinctly remember re-downloading Arcanum and Myst: ME).
Namur: Having to allow game files on my machine to go online and phone home someplace in order to get my game(s) downloaded and up to date instead of me going online to get an up to date build or a standalone patch for my isntall through a regular http download is kinda of where some of the strings are at. There is absolutely no reason why the installer couldn't be provided as standalone with the login available on the client for those who wish to play multiplayer but redundant for those who don't.
There is no good reason for me to have to allow game files on my machine to talk with other files on a server somewhere in order to download a couple of files and dump them on a folder on my HD, i'm perfectly capable of handling that myself, and more than anything i welcome the transparency of that way of handling things, you know, gog's way of handling things, the HIB way of handling things (for most if not all titles on their bundles), the drm free way of doing things as far as i'm concerned, where you control how things are done instead of game files here and some other files over there talking it over and keeping you out of the loop in terms of what's really going on under the hood.
A slightly annoying flavour of DRM free then ? That's basicaly what DRM light means, almost, sorta, kinda DRM free but not quite.
I agree, there is absolutely no reason to not provide a standalone download and I wish they would. I find the lack of standalone version undesirable, but I just don't think that constitutes DRM when the files that are downloaded will then run on any computer, regardless of whether it has ever connected to the game servers.
I guess we just have different definitions of DRM and we're going to have to agree to disagree. I'm finding myself making the same points in different ways, so I feel now is probably the time for me to withdraw from the debate. ;)