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StingingVelvet: I have never played Minecraft, so enlighten me... you can't just click to play offline and have it work normally in singleplayer?

A lot of games want you to play online with an account but operate fine without it, like most EA games or even an indie such as Crayon Physics.
Yes you can play offline single players perfectly fine. It does need for you to attempt to login to the server first but if it fails the offline option button appears. There might even be a way to mod the client so the offline button is there from the start, I'd have to look that one up though.
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StingingVelvet: I have never played Minecraft, so enlighten me... you can't just click to play offline and have it work normally in singleplayer?

A lot of games want you to play online with an account but operate fine without it, like most EA games or even an indie such as Crayon Physics.
You have to login once to verify your account, after that you can play offline.
And if you backup the directory you've got your offline version.
Thanks for this discussion, because I was supposed to buy Minecraft as a gift to someone, but first I wanted to know what kind of DRM, if any, it has.

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Smannesman: You have to login once to verify your account, after that you can play offline.
And if you backup the directory you've got your offline version.
So if you re-install the game years from now to another PC (using the backup directory if needed), it will not require another authentication?
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timppu: So if you re-install the game years from now to another PC (using the backup directory if needed), it will not require another authentication?
To be honest, I haven't actually tried it.
I know you can remove the directory and put your backup back and play offline.
And I know that if you remove the 'lastlogin' file you can't start it up anymore since your credentials are gone.
And I didn't see any registry entries when I did a (very) quick check, so I assume it should work.
Unfortunately I don't have two working computers right now so I can't try it out.
MC is a game with always online DRM and a restricted offline demo mode.
You know what really gets me though because it's MC and "indie" people don't care when Ubi or EA do it well thats just wrong!!!!!111one. I won't add blizz or Valve there as people are apparently ok with them doing it -.-
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ne_zavarj: - i hate Notch
http://i.cubeupload.com/KMYQZW.png

Notch donated after #2
Java is DRM in itself (yea, I know I would get bashed for saying that). :)
Well... I do genuinly think that in case of Minecraft it's not as much of DRM as honest inadequacy on the side of devs, Notch namely since he's the one who made base code. The very decision to use Java for something like Minecraft would prove that.
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wodmarach: MC is a game with always online DRM and a restricted offline demo mode.
You know what really gets me though because it's MC and "indie" people don't care when Ubi or EA do it well thats just wrong!!!!!111one. I won't add blizz or Valve there as people are apparently ok with them doing it -.-
Wait what, how is the offline mode a demo mode? Also, the 'online mode' only requires login at start up, so that's hardly always online.
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wodmarach: MC is a game with always online DRM and a restricted offline demo mode.
I played MC in offline more for more than 100 hours, only going online to update it, and I copied it without issue to another computer without having to reactivate it or be online.

So unless they changed something very recently I would hardly call that "always online DRM", it's not as good as having a full "DRM-free" installer but, for me at least, it's good enough.
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wodmarach: MC is a game with always online DRM and a restricted offline demo mode.
You know what really gets me though because it's MC and "indie" people don't care when Ubi or EA do it well thats just wrong!!!!!111one. I won't add blizz or Valve there as people are apparently ok with them doing it -.-
How is the offline version a restricted demo mode ?

You need a one time connection to the server using your account credentials, after that you can play Minecraft forever on a machine without internet. How is that always online DRM ?
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Namur: You need a one time connection to the server using your account credentials, after that you can play Minecraft forever on a machine without internet. How is that always online DRM ?
The game doesn't even actually require activation as such. That first log in is the downloading/installation of the game. Once it's downloaded, you can freely back up and move those files to any computer without having to log in again. If the game really required activation it wouldn't work when you copied it to another computer.
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wodmarach: MC is a game with always online DRM and a restricted offline demo mode.
You know what really gets me though because it's MC and "indie" people don't care when Ubi or EA do it well thats just wrong!!!!!111one. I won't add blizz or Valve there as people are apparently ok with them doing it -.-
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Namur: How is the offline version a restricted demo mode ?

You need a one time connection to the server using your account credentials, after that you can play Minecraft forever on a machine without internet. How is that always online DRM ?
I think part of the problem is that Minecraft is at its core a multiplayer game. One the JAR is downloaded you can actually archive that file and copy it and play it to your heart's content in single-player game. So in the most literal sense, Minecraft is DRM free.

However: unmodified Minecraft servers require clients to have authenticated via minecraft.net beforehand. I fell foul of this as we had a LAN party without an internet connection some time ago. We wanted to get a local Minecraft server up and running, and the server itself did work, the local Minecraft clients could not connect because they needed to authenticate with minecraft.net first. Obviously - no internet, no authentication.

So Minecraft is not DRM-free for multiplayer purposes. There are cracks in circulation ("private servers" I believe they're called) that circumvent this, but vanilla Minecraft does have DRM, something which is greatly at odds with Notch's statements and PR activities.
I'll be damned. Later today I actually got a SMS about buying Minecraft (as a gift). It would come to two kids (in the same household), so now it is a bit unclear at least to them whether buying one copy is enough, or if both have to have a copy of their own? If we are speaking about single-player only.

If I understood the discussion above, one copy is fine for single-player game, but if they want to play multiplayer (e.g. together), then both need a copy of their own. Piracy is not the correct answer to this, either.

Maybe I'll buy one copy first and see it they are happy with it.
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jamyskis: So Minecraft is not DRM-free for multiplayer purposes. There are cracks in circulation ("private servers" I believe they're called) that circumvent this, but vanilla Minecraft does have DRM, something which is greatly at odds with Notch's statements and PR activities.
It's not DRM free for singleplayer purposes either, not really, since even if you plan to play strictly singleplayer from the start you can't get around the one time connection requirement, not to mention that updates (real version updates, not weekly snap .jar's) are not provided standalone so each one of them forces you into another one time connection. Also, the offline button should really be there from the start and not just after the first botched attempt to connect, the current login setup reeks with foolery.

So i agree, Minecraft is not, and it never was, DRM free beyond the scope of PR and Marketing, but unless you mean multiplayer the game doesn't come with a 'always online DRM' scheme.

For a strictly SP gamer as myself the problem with Minecraft is not so much DRM but a problem more and more common these days, the premiscuity between SP and MP and the inability or unwillingness of devs to keep the waters properly separated.