Posted December 26, 2008
I think there were a lot of factors to the demise of UT3.
(in no particular order)
* The success of UT
* The success of UT2004
* The fact that UT3 was a hybrid of sorts of the two above mentioned successful games.
* UT3 was expensive, and demanded expensive hardware, and in a genre where framerate is so critical, UT2004 performs extremely fast and looks very good on new budget CPU/GPU. Paying more and getting less framerate performance is hard to swallow when considering the game is so similar to it's predecessors. (Game Innovation/Gameplay is better for sales than graphics)
* Many like to wait for the price to drop before buying. By the time the price had dropped, very few were playing, making would-be late adopters less likely to adopt the game.
* The crash of Nali City (THE online place to browse for information/reviews on maps and DL them)
* The recent popularity of modern warfare FPS games.
* The masses thinking games like Halo 1/2/3 and other over-hyped games are better than UT1/2/3 (or, 99/04/07)
* Console systems like the Xbox 360 and PS3 finally running at resolutions above SDTV. (Even though Halo 3 itself couldn't even muster the HD spec of 720p, and renders the game at 1152x640 and then upsamples)
* Console Systems getting online multiplayer down well to the point where people actually get internet without having a PC/Mac.
* The negative rep Vista is getting (and PC gaming along with it)
* The economy
(in no particular order)
* The success of UT
* The success of UT2004
* The fact that UT3 was a hybrid of sorts of the two above mentioned successful games.
* UT3 was expensive, and demanded expensive hardware, and in a genre where framerate is so critical, UT2004 performs extremely fast and looks very good on new budget CPU/GPU. Paying more and getting less framerate performance is hard to swallow when considering the game is so similar to it's predecessors. (Game Innovation/Gameplay is better for sales than graphics)
* Many like to wait for the price to drop before buying. By the time the price had dropped, very few were playing, making would-be late adopters less likely to adopt the game.
* The crash of Nali City (THE online place to browse for information/reviews on maps and DL them)
* The recent popularity of modern warfare FPS games.
* The masses thinking games like Halo 1/2/3 and other over-hyped games are better than UT1/2/3 (or, 99/04/07)
* Console systems like the Xbox 360 and PS3 finally running at resolutions above SDTV. (Even though Halo 3 itself couldn't even muster the HD spec of 720p, and renders the game at 1152x640 and then upsamples)
* Console Systems getting online multiplayer down well to the point where people actually get internet without having a PC/Mac.
* The negative rep Vista is getting (and PC gaming along with it)
* The economy
Post edited December 26, 2008 by Penfold