Posted February 24, 2011
http://www.eurogamer.net/articles/2011-02-24-why-activision-closed-bizarre
Notice how long these people were on the company dime while looking for a buyer. They were all able to seek new employment during this time.
You know, there was one unique thing about Blur of which I can think, Penny Arcade recommended it and later withdrew its recommendation, based on bugginess and performance issues. Tycho actually said "I'm ashamed to have recommended it." Bugginess doesn't kill games by itself, clearly, even RDR had some seriously lockups and crashes. I wonder if more brutal honesty from people who bridge the gap from industry to player would see us get more polished games.
Blur may actually have been killed by bugs and a serious player in the gaming media taking issue with them. From what I hear the gameplay was solid. It's a thought.
I'll have a tear in my eye for that pumpkin logo whenever I fire up Geometry Wars 2.
Notice how long these people were on the company dime while looking for a buyer. They were all able to seek new employment during this time.
You know, there was one unique thing about Blur of which I can think, Penny Arcade recommended it and later withdrew its recommendation, based on bugginess and performance issues. Tycho actually said "I'm ashamed to have recommended it." Bugginess doesn't kill games by itself, clearly, even RDR had some seriously lockups and crashes. I wonder if more brutal honesty from people who bridge the gap from industry to player would see us get more polished games.
Blur may actually have been killed by bugs and a serious player in the gaming media taking issue with them. From what I hear the gameplay was solid. It's a thought.
I'll have a tear in my eye for that pumpkin logo whenever I fire up Geometry Wars 2.