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evilguy12: Yeah I was thinking about getting ME2 since people say it is much better than the first (even people I know who hated the first). I got really bored of the first so I'm wondering if I'll miss out on a lot of story.

That's funny because I thought the first one was much better. I felt it had a much better story anyway.
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evilguy12: Yeah I was thinking about getting ME2 since people say it is much better than the first (even people I know who hated the first). I got really bored of the first so I'm wondering if I'll miss out on a lot of story.
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michaelleung: That's funny because I thought the first one was much better. I felt it had a much better story anyway.

The gameplay isn't really that fun though. It became really tedious.
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michaelleung: That's funny because I thought the first one was much better. I felt it had a much better story anyway.
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evilguy12: The gameplay isn't really that fun though. It became really tedious.

Then there's not much difference in ME2. It's still a third-person shooter-ish mechanic.
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Gundato: While I do suggest playing ME first, I have to call that post a load of crap :p
The only thing you will be missing out on is backstory with two of your party members, neither of which had a lot of development in the first game (and said development is explained when you first talk to them).
Nah, the real reason to play ME1 is to further enjoy things, and to make your own Shepard.
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FlintlockJazz: Actually, by not playing ME1 first, he loses out on importing, which is a big deal considering how much it can change your game. The default Shep loses out on many bonus quests and has made many questionable choices. It is possible to get downloads of saves that people have made of certain types of playthroughs, so he can skip it if he's willing to look around and pick them up instead, though he may not know the choices they refer to. Without importing, he will miss out on some aspects of the game.

True, but if you had never played the first ME, you wouldn't necessarily mind.
Wow, this has turned out to be a more complex purchase than anticipated. I think I will wait a little longer and maybe it will come out with 1 & 2 together DRM free.
It will be just as good whenever I can play it, especially if it ends up being DRM free.
Thanks again for all the help in guiding my decision making process; this is a great site. :o)
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Faithful: Wow, this has turned out to be a more complex purchase than anticipated. I think I will wait a little longer and maybe it will come out with 1 & 2 together DRM free.
It will be just as good whenever I can play it, especially if it ends up being DRM free.
Thanks again for all the help in guiding my decision making process; this is a great site. :o)

Unlikely there will be a two pack. Will probably have to wait 3-5 years for the Trilogy pack.
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StingingVelvet: ...
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Fenixp: In final mission, when you have entire crew and you're choosing who should do what, there's the 'disk' icon that shows up for crew members you're yet to obtain. Since it's in base game, he apparently WAS cut out, or it's some kind of weird bug.

I think that is ten times less proof of something than how tacked-on the DLC feels. I wasn't aware the Zaeed disc icon was there... the Kasumi one is not.
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Delixe: All there is is a SecuROM based disc check. Nothing is installed on your PC.

I don't think it has Securom at all on it. I did a protectionid scan and it's just a simple check.
I strongly recommend getting the first one, these games are all about YOUR choices and how they play out for your particualr playthrough. The default "canon" choices made for your character when you create a new one in ME2 are pretty crap for me at least :p
You see you have even minor encounters and side missions count in the sequel (even though many of it only gets you a new message in your mailbox), so if you helped someone out you might like to see the consequences in the second just saying.
If all fails you can also look into this site and download a save with your preferences to import it into ME2. But you should really experience it for yourself.
ME1 and ME2 are two different games alltogether, and ME1 is still my favourite among the two. You have some RPG elements in ME1 (mods you can install in weapons, many many different types of guns that start to look the same after a while...) + character attributes settings you would expect in a role playing game. The combat is run and gun with cover system and a command system (you can tell your squad to move, take cover and attack). Depending on your class and the people you take with you, you have can pick from many different defense/attack abilities that make some battles incredibly fun, but that's just my opinion.
The whole system has been stripped down to its bare bones in ME2, you now have so called "missions" at the end of which you get your stats on how succesful you were (experience points gained, abilities unlocked, credits gained). The combat has gotten a complete revamp, it plays out more like gears of wars or something. Your companions now have like 2 special abilities and can only choose between two weapons, a real 3rd person shooter.
Enough of the small rant, the character interaction is brilliant as is your own character development throughout the game which is the whole point of the game I guess since teh main story arch doesn't move much at all if you think about it.
So, just saying that they are very different in term of atmosphere, gameplay, story development. You might want to find out for yourself how you feel about these changes if you play both. But right now the only place I would recommend getting ME1 is STEAM, it has the Securom removed there (but STEAM api remains).
ME2 has only a disc check as has already been said, for DLCs you have one time activations then you can just go into offline mode again until you get a new DLC or reinstall the game with the DLCs!
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Fenixp: In final mission, when you have entire crew and you're choosing who should do what, there's the 'disk' icon that shows up for crew members you're yet to obtain. Since it's in base game, he apparently WAS cut out, or it's some kind of weird bug.

Zaeed and Kasumi files were already in the retail version, and you could get them by cheating in the final mission (in the rest of the games if you select them you would only get you other companion in your squad). But that's only a case of facilitating the deployment of the DLCs for later on (so that it would not broke the whole game and actually work) which were onviously not finished at that point. The Zaeed content was most likely not done when the game reached the gold status (and the big game companies prefer to make some bucks as soon as possible!) after that you can't change anything anymore even though it's still two+ weeks until the official release date.
Post edited July 19, 2010 by pops117
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pops117: Zaeed and Kasumi files were already in the retail version, and you could get them by cheating in the final mission (in the rest of the games if you select them you would only get you other companion in your squad). But that's only a case of facilitating the deployment of the DLCs for later on (so that it would not broke the whole game and actually work) which were onviously not finished at that point. The Zaeed content was most likely not done when the game reached the gold status (and the big game companies prefer to make some bucks as soon as possible!) after that you can't change anything anymore even though it's still two+ weeks until the official release date.

Yeah, exactly... just because they knew Zaeed and Kasumi were coming does not mean they had them done and in the game, then pulled them out. Even if they were complete at gold master it doesn't mean they were ever planned to be in the main game, and the way the content feels I would say they obviously were NOT a part of the core game.
Dragon Age you can make that argument... Shale was originally planed for the game, the DLC feels like it was meant to be there. Zaeed and Kasumi not so much.
People need to realize that a game is made by a large team, and while the game is in its final polish stages the level designers and such move on to work on other things. It used to be they jumped right to the next project or expansion, now DLC is a factor there too. While some of the team are doing final QA, testing and polish other parts of the team can work on the DLC. It's not automatically "cut content" because it comes out early, or is talked about early.
And it's not like ME2 isn't long enough or of a high enough quality to be worth $50 anyway.
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StingingVelvet: People need to realize that a game is made by a large team, and while the game is in its final polish stages the level designers and such move on to work on other things. It used to be they jumped right to the next project or expansion, now DLC is a factor there too. While some of the team are doing final QA, testing and polish other parts of the team can work on the DLC. It's not automatically "cut content" because it comes out early, or is talked about early.

Not to mention BioWare have grown substantially in size over the past few years. They have three independent teams and move people between them so no employee gets burned out and that doesn't include the influx of workers from Mythic who are now working on TOR. Working on DLC in no way affects their ability to work on the core games.
Wow. And all along I was under the impression that ME2 had the same crap DRM that came with ME1. Because of this, I may just very well buy ME2 boxed. I like ME1, though I haven't liked it enough to be compelled to finish it (finishing Riddick atm), but anyone who uses just a simple disc check these days gets a tick in my book.
Now if only Bioware would release a DRM-free version of ME1, I'd buy it again (despite having bought it on Steam)