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IAmSinistar: And according to popular swearing, Jesus's middle name begins with H.
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keeveek: oh, by the way, can you ellaborate? I always wondered what that H. was standing for in Jesus H. Christ...
Possibly Haysus, if Jesus is being meta. Personally I like to assume it stands for Hockeystick, since old folks around here didn't like to say "Hell" when swearing, so they changed it to "H-E-Double Hockeysticks". And the religious art (mis)portrayals of Jesus show him with gorgeous flowing blonde hockey hair, so you get that linkage too.
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keeveek: oh, by the way, can you ellaborate? I always wondered what that H. was standing for in Jesus H. Christ...
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IAmSinistar: Possibly Haysus, if Jesus is being meta. Personally I like to assume it stands for Hockeystick, since old folks around here didn't like to say "Hell" when swearing, so they changed it to "H-E-Double Hockeysticks". And the religious art (mis)portrayals of Jesus show him with gorgeous flowing blonde hockey hair, so you get that linkage too.
XD !
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xyem: Now, the people who buy a bundle, use the direct download for themselves and give a Desura key to one person and a Steam key to another.. well, that can be a really low move in my opinion (especially if they trade them away).
But still the question must be asked: Why does HB create that opportunity in the first place?

If I want a Steam key, I don't have a use for a DRM free direct download, so why even offer me one? If I want a DRM free game, I don't have a use for a Steam key, so why even offer me one? The same goes for Desura/Origin/RandomPlatformNo.9.

If it's about customer friendly choice, make us choose before the purchase.
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tokisto: I´m with Amok.

As posted by Lifthrasil at this topic: http://www.gog.com/forum/general/to_giveaway_or_not_to_giveaway/page1
"The whole DRM-free policy ONLY works on a code-of-honour base."
If we can keep breaking this reliable relation, this one could not continue in DRM free. Maybe HB will take procedures to put some DRM. And here is where GOG enters. Again, is a reliable relation. If GOG feels that not worth anymore putting DRM free games on sale, they could change the whole thing. And personally, I suspect that HB is not pleased with what have been happening, because the Steam keys costs a significant amount to them.

EDIT: Ninja´ed by Lifthrasil!
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Randalator: There are many ways for HB to address the issue on their own.

– Don't give out individual keys
That's what they used to do and gave up. They knew very well why people wanted individual keys and yet they obliged. It's a bit two-faced to go "Yeah, we know that you want individual keys so that you can give unneeded ones to others. So here you go but please don't give them to others.". To be able to pass on individual keys is precisely the reason why people wanted them in the first place. If you don't want individual keys passed on, don't provide individual keys. It's that simple.

– Make customers choose between DRM free and a single bundle Steam key
Another big "problem" are customers who are content with the DRM free download and pass on their Steam keys. Again, very easy to solve on the side of HB: Don't give out two for the price of one. DRM free OR Steam bundle key, not both. There, problem solved. No more gifting unused Steam keys. And all without brow-beating or guilt-tripping third parties into enforcing your TOS that you seem unbothered to enforce yourself.

And that's not even touching the logistical nightmare that is checking every single Steam key offered on GOG for a potential HB origin.
So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against?
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thebum06: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against?
Why would anyone need a separate key if not for sharing?
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thebum06: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against?
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keeveek: Why would anyone need a separate key if not for sharing?
I don't know about that particular case, but it's more the principle about it. DRM-Free proponents maintain that customers can be trusted and that companies should stop enforcing their rules. But when companies then stop enforcing their rules, people start to break them. When confronted about it, their response is "Well, they could have just enforced their rules." I find that quite hypocritical, regardless of how insignificant this particular case might be.
Post edited July 18, 2013 by thebum06
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thebum06: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against?
Oh look, a strawman.
No, I'm advocating HB to use their brains.

If I'm selling cars, I'm not throwing in a second, differently colored car with every purchase in case the customer might like that one better, and then hope that they don't give it to someone else. Would you tell a car salesman, who doesn't give you an additional Steam-colored car (or even a third Desura-colored one) with you already purchased car, that he has trust issues? Are you saying that GOG doesn't trust its customers because they don't offer additional Steam keys on the honour system?

Why do you hate on GOG?
low rated
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thebum06: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against?
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keeveek: Why would anyone need a separate key if not for sharing?
I can answer this:

1 - Ease of production - HB needs then to get steam to create a registry for each bundle, and this needs to be edited if they decide to add bonuses. Or you need to have keys for basic bundles, BTA games and Bonus games. With individual keys it is much easier as each developer can just produce the key generation. Compact keys is more work for HB, and requires more coordination between HB and Steam.

2- Choice - you do not get games cluttering your games list which you may not want. Even here in gog there is requests now and then from people wanting to remove their games. With individual keys you just request the key for the games you want as a user. BTW, keys are not generated at point of purchase, but when they get requested by the user.


But you like things bolded, so

You are deflecting the question - which was: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against? DRM free games can be shared. If the sellers of DRM free games do not want this, they would just add DRM to them. Selling DRM free games means that they want people to share them.
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keeveek: I can see no reason whatsoever why GOG should enforce Humble Bundle's TOS. Not a single one.
Because they wouldn't be happy with tons of "Witcher 2 backup key giveaway" threads on Steam's forums? Because they have a business relation with lots of those publishers and developers that are "victims" of those "abused keys"? Because they are a shop that has to trust it's own customers not to give away their DRM-free installers (as much as Humble Bundle has to trust with those keys)? Because every website owner is responsible for his website?

I don't care about those keys. Never posted one, never took one, never thought about them. But amok is right. Espacially since Humble Bundle and GOG are in the same boat. Both do believe in better service and both have to trust their customers due to that. They shouldn't accept that their customers spit on this trust openly on their own websites.

I don't know if this is a legal problem (I would think so), but it definitely is a moral problem. GOG wouldn't want to see their installers given away openly on the Humble Bundle forum (if they had one), so they shouldn't allow bundle keys on their own forums. Treat others the way you want to be treated. That's it.
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amok: You are deflecting the question - which was: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against? DRM free games can be shared. If the sellers of DRM free games do not want this, they would just add DRM to them. Selling DRM free games means that they want people to share them.
You in turn didn't answer the much more interesting question why HB isn't simply offering the choice between DRM free download OR Steam/Desura key. Most people don't even read the ToS and to those it looks like HB is giving out two or even three individual copies with every purchase.

Not even a single copy that they would then have to duplicate (= bad thing) in order to give away, but two or three actually individual copies that for some reason you're not supposed to give away even though you'll ever only need one. That's more than just trusting you customer...
Post edited July 18, 2013 by Randalator
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thebum06: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against?
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Randalator: Oh look, a strawman.
No, I'm advocating HB to use their brains.

If I'm selling cars, I'm not throwing in a second, differently colored car with every purchase in case the customer might like that one better, and then hope that they don't give it to someone else. Would you tell a car salesman, who doesn't give you an additional Steam-colored car (or even a third Desura-colored one) with you already purchased car, that he has trust issues? Are you saying that GOG doesn't trust its customers because they don't offer additional Steam keys on the honour system?

Why do you hate on GOG?
Depends on how far you want to take it. If your analogy is taken one step further, it could easily say that companies who add DRM to their games do not have trust issues.
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amok: You are deflecting the question - which was: So, what you're advocating is that Humble Bundle start treating their customers as people who can't be trusted. But isn't that the kind of behavior DRM-free proponents speak up against? DRM free games can be shared. If the sellers of DRM free games do not want this, they would just add DRM to them. Selling DRM free games means that they want people to share them.
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Randalator: You in turn didn't answer the much more interesting question why HB isn't simply offering the choice between DRM free download OR Steam/Desura key. Most people don't even read the ToS and to those it looks like HB is giving out two or even three individual copies with every purchase.

Not even a single copy that they would than have to duplicate (= bad thing), but two or three actually individual copies that for some reason you're not supposed to give away even though you'll ever only need one. That's more than just trusting you customer...
Thats easy - user choice. HB give the user a choice of how they want the games.This is one of the reasons why I like them. I like to have both options - I use Steam for new games, and DRM free for older games which is no longer being patched. I like to spread my games around for safety reasons. Why should I not have both?

Basically - Steam is for the games I play now, DRM free for archive. You are saying that I should not have this choice because people can not be trusted?
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xyem: Now, the people who buy a bundle, use the direct download for themselves and give a Desura key to one person and a Steam key to another.. well, that can be a really low move in my opinion (especially if they trade them away).
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Randalator: But still the question must be asked: Why does HB create that opportunity in the first place?
I presume for the same reason they have a DRM-free focus: Better customer experience.

It's nice and simple to buy the bundle, it's nice and simple to redeem the games on other services if you want.

Making it so you have to choose what services you want and then change it later if you decide to try Steam/Desura would make it more complicated (not much more, but more).

At this point, I'm guessing the developers are aware this goes on and are okay with it to some degree, otherwise they wouldn't take part.[1]

EDIT: [1] which might explain the slowdown in HIBs being produced.
Post edited July 18, 2013 by xyem
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Randalator: But still the question must be asked: Why does HB create that opportunity in the first place?
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xyem: I presume for the same reason they have a DRM-free focus: Better customer experience.

It's nice and simple to buy the bundle, it's nice and simple to redeem the games on other services if you want.

Making it so you have to choose what services you want and then change it later if you decide to try Steam/Desura would make it more complicated (not much more, but more).

At this point, I'm guessing the developers are aware this goes on and are okay with it to some degree, otherwise they wouldn't take part.[1]

EDIT: [1] which might explain the slowdown in HIBs being produced.
Or that the customers are suffering from bundle fatigue...
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thebum06: Depends on how far you want to take it. If your analogy is taken one step further, it could easily say that companies who add DRM to their games do not have trust issues.
No, really not.

Trust: offering one copy and trusting your customer not to betray your trust by duplicating it for others.
Stupid trust: offering several individual copies and trusting your customer not to betray your trust by giving the unneeded ones to others.
No trust at all: offering a severely crippled product because customers are dirty rotten thieves and how dare they even purchase the game when all they'll probably do is pirate it to hell and back (Buy our airship DLC! Thieves!).