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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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Neon_Jackal: So many damned ungrateful children.
If this is what we need to make DRM-free the standard, then fine, do it, it's only affecting these 3 games at the moment. When GOG come out and say "oh by the way, X game is going to have some form of copy protection/DRM" THEN we can complain and bitch like you currently are.
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RawSteelUT: Indeed. Glad to find someone reasonable here.

By the way, the people who keep saying GOG doesn't care about classics anymore make me laugh so damned uproariously, seeing as I just bought Summoner, to say nothing of the massive recent sale on D&D games. They've released, RECENTLY, STALKER, Red Faction, Zombie Shooter 1/2, The Chaos Engine, the Shadowgrounds games, fucking Daikatana and SiN (I don't even want to think of the gymnastics involved in that last one). Oh, and System Shock 2, which reappeared here first. There's been plenty of classics out since the "rebrand," there'll likely be many more in the coming years, and claiming they don't care about the classics is just asinine.

People want to cry because they couldn't get publishers to give them a price advantage over Steam and physical, be my guest. If it means that much, leave and don't come back. But don't sit here and talk nonsense about how they don't care. They're the only ones who offer a guarantee on their games, they're the only ones who consistently put thought into their bonuses for purchase, they're the only ones who'll give half the indies on this site the time of day (Steam Greenlight is so bullshit it's not even funny). They've done more than enough to make up for this misstep, at least to anyone reasonable. Hell, as others have posted, at current exchange rates, the classics will have BETTER prices for many of you.

But hey, if you wanna insult me because I'm American and clearly have no soul or ability to sympathize with anyone, go right ahead. I'm sure IndieGameStand would LOVE your business.
Hmmm....while it seems that you actually have some feeling towards this subject, you are American and therefore must be lying, regardless of anything you say! ;)
(Yeah, have seen that type of statement as well repeatedly. If I gave more of a shit, I might get offended. Instead, it's just funny.)
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paulrainer:
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ShadowWulfe: I think one of the big beefs that people have is the lack of results. This policy has just started, so whatever fruits that we could possibly see from GOG selling out one of their core values... is not in the immediate time frame. If Lucasarts somehow miraculously comes here as a result, perhaps people would be a little more open to the idea.

As it is now, GOG will be doing the gifts to make up for the price.
Then there's that. They don't have to give anything to the people being affected. They're doing so because they want to make this right as much as they're able.
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Neon_Jackal: So many damned ungrateful children.
If this is what we need to make DRM-free the standard, then fine, do it, it's only affecting these 3 games at the moment. When GOG come out and say "oh by the way, X game is going to have some form of copy protection/DRM" THEN we can complain and bitch like you currently are.
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RawSteelUT: Indeed. Glad to find someone reasonable here.

By the way, the people who keep saying GOG doesn't care about classics anymore make me laugh so damned uproariously, seeing as I just bought Summoner, to say nothing of the massive recent sale on D&D games. They've released, RECENTLY, STALKER, Red Faction, Zombie Shooter 1/2, The Chaos Engine, the Shadowgrounds games, fucking Daikatana and SiN (I don't even want to think of the gymnastics involved in that last one). Oh, and System Shock 2, which reappeared here first. There's been plenty of classics out since the "rebrand," there'll likely be many more in the coming years, and claiming they don't care about the classics is just asinine.

People want to cry because they couldn't get publishers to give them a price advantage over Steam and physical, be my guest. If it means that much, leave and don't come back. But don't sit here and talk nonsense about how they don't care. They're the only ones who offer a guarantee on their games, they're the only ones who consistently put thought into their bonuses for purchase, they're the only ones who'll give half the indies on this site the time of day (Steam Greenlight is so bullshit it's not even funny). They've done more than enough to make up for this misstep, at least to anyone reasonable. Hell, as others have posted, at current exchange rates, the classics will have BETTER prices for many of you.

But hey, if you wanna insult me because I'm American and clearly have no soul or ability to sympathize with anyone, go right ahead. I'm sure IndieGameStand would LOVE your business.
I don't care about the price as much as about the trust. When I got to gog.com, I could buy any game without remorse or any worry about getting cheated. I used to think the games here are without a net and double-bottom. That trust is GONE. When I clicked the "Pre-order now" button, the price from the button (39.99$) immediately shifted in my checkout to 53.99$. This is trying to pull a fast one on me, and I won't tolerate this kind of marketing.
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Rusty_Gunn: my Steam stain is "Front Mission Evolved" & at the time I bought the game Steam wasn't listed at all on the Amazon store page for what turned out to be a fully-Steamworked title

Yeah, it does seem to be that the days of coming here & going "OOh that looks good - Bought!" are over even here.

sad really.
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RaikonLance: By the time I bought my game, I didn't even know what Steam was. I just heard about it when someone talked about it because of Counter-Strike once or twice.

Any you're right. This was something I used to love on gog.com fair prices and no intrusive software. I just had to look if the game looked good, I didn't even look much at the reviews and I didn't have to look out for extra stuff, I just got the game because I knew I could trust the page.

What's even worse, I just wanted to buy AoW3 and the sale button showed to me "39.99$". When I looked at the checkout, it suddenly said "53.99$". It felt like a terrible scam. If I would have been as fast as gleeful as before about it, I might have accidentally got it. It quite frankly terrified me a bit how I was played.
You're in Germany, at least according to your forum tag, so it's likely the sale price actually said €39.99. I have a screenshot of that page that you can check for comparison.

Not saying it's "fair" and "fine and dandy", just trying to clarify this for people as much as possible.
Attachments:
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Sanjuro: It is, however, a rather obvious way of circumventing the regional price policy so this might be a major concern for pubs, How (or if at all) this issue will be addressed remains to be seen.
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JamesBond007: Tell me exactly how to do that, assumming that buying the games with the credit card will be still SAFE.
That's not for me to decide (lucky me, I guess) and I really don't want to give anyone any ideas (some of which might or might not be later implemented). A (not so perfect) possible solution has already been mentioned, however: regional locks for gift codes.
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liquidsnakehpks: Does anyone else think Gog should divide its site into two parts ? classic Good Old Games showcasing the old games with no modern bs and maintaining the gog core values and current gog which is meant to be a steam alternative carbon copying all the games released on or to be released on steam with drm free. Separate forums would be a blessing.
They should call it Modern Alternative GOG.
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Prydeless: I'm not affected by this monetarily, but wow. Witcher 3? You guys talk about leading by example and you can't even get your own parent company to drop region pricing for their OWN game for their OWN store? I could understand if you were selling PS4 and XBone copies, but this is just PC. I mean CDP even teams up with Namco Bandai again... Are they like they only viable publisher in that region?!
You do realize that the Witcher 2 was region priced as well, but only after fighting really hard to prevent it after getting sued for trying to sell it at a flat rate? What precisely do you expect them to do in a situation where it's not only illegal, but they have already been legally chastised once over it?
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Prydeless: I'm not affected by this monetarily, but wow. Witcher 3? You guys talk about leading by example and you can't even get your own parent company to drop region pricing for their OWN game for their OWN store? I could understand if you were selling PS4 and XBone copies, but this is just PC. I mean CDP even teams up with Namco Bandai again... Are they like they only viable publisher in that region?!
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gooberking: You do realize that the Witcher 2 was region priced as well, but only after fighting really hard to prevent it after getting sued for trying to sell it at a flat rate? What precisely do you expect them to do in a situation where it's not only illegal, but they have already been legally chastised once over it?
people are not angry about the regional price for the upcoming 3 games ,but the retro effect and future effect its going to have on any gog game release.
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RaikonLance: By the time I bought my game, I didn't even know what Steam was. I just heard about it when someone talked about it because of Counter-Strike once or twice.

Any you're right. This was something I used to love on gog.com fair prices and no intrusive software. I just had to look if the game looked good, I didn't even look much at the reviews and I didn't have to look out for extra stuff, I just got the game because I knew I could trust the page.

What's even worse, I just wanted to buy AoW3 and the sale button showed to me "39.99$". When I looked at the checkout, it suddenly said "53.99$". It felt like a terrible scam. If I would have been as fast as gleeful as before about it, I might have accidentally got it. It quite frankly terrified me a bit how I was played.
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groze: You're in Germany, at least according to your forum tag, so it's likely the sale price actually said €39.99. I have a screenshot of that page that you can check for comparison.

Not saying it's "fair" and "fine and dandy", just trying to clarify this for people as much as possible.
It shows the Euro now. I don't know if it was an error earlier or if I made a mistake. I will refrain from blaming gog.com about this now, but still, I still clicked fast without thinking because of my trust in this page. What I never thought was possible happened to me, it is nonetheless quite shocking.
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Prydeless: I'm not affected by this monetarily, but wow. Witcher 3? You guys talk about leading by example and you can't even get your own parent company to drop region pricing for their OWN game for their OWN store? I could understand if you were selling PS4 and XBone copies, but this is just PC. I mean CDP even teams up with Namco Bandai again... Are they like they only viable publisher in that region?!
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gooberking: You do realize that the Witcher 2 was region priced as well, but only after fighting really hard to prevent it after getting sued for trying to sell it at a flat rate? What precisely do you expect them to do in a situation where it's not only illegal, but they have already been legally chastised once over it?
CDPR could have chosen somebody other than Namco Bandai to handle it. And Gog could have refused to stock it if Namco was going to insist upon such asinine pricing policy.

Considering that the games are hardly must haves, I think they should have stood by their principles. I know I'm not likely to be buying anything here anytime soon.
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groze: You're in Germany, at least according to your forum tag, so it's likely the sale price actually said €39.99. I have a screenshot of that page that you can check for comparison.

Not saying it's "fair" and "fine and dandy", just trying to clarify this for people as much as possible.
Thank you. I've seen no attempt to hide anything here. If anything, Mr. Rambourg has been so much more honest than we'd ever seen before. There's that, there's the announcement page for the game, there's so many things that make it clear what's going on.

And this is what enrages me. People act like something's being hidden, when in reality, GOG's being more up-front than any other store would be.
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ShadowWulfe: As it is now, GOG will be doing the gifts to make up for the price.
Don't make it sound too generous. Even at the lowest cost version of Age of Wonders 3 the regional profit alone GOG makes off the game already covers the free gift they're adding to the game, and it in no way makes up for the price difference.
Post edited February 25, 2014 by Pheace
Thanks a lot for your straight words on the letter. And even more for letting us know, in advance, what those 3 AAA games are planned next. These kind of announcements do help me to organize myself, as money is scarce for +$30 titles

I'm not interested on Age of Wonders, but Divine Divinity: Original Sins and Witcher 3? Let's do it.


And since we are here, could GOG layout plans for Kickstarter's support? I'm quite interested in some titles, like Pillars of Eternity, Kingdom Come: Deliverance, Zaharia, and would love to handle it through here. Thanks.
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Prydeless: I'm not affected by this monetarily, but wow. Witcher 3? You guys talk about leading by example and you can't even get your own parent company to drop region pricing for their OWN game for their OWN store? I could understand if you were selling PS4 and XBone copies, but this is just PC. I mean CDP even teams up with Namco Bandai again... Are they like they only viable publisher in that region?!
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gooberking: You do realize that the Witcher 2 was region priced as well, but only after fighting really hard to prevent it after getting sued for trying to sell it at a flat rate? What precisely do you expect them to do in a situation where it's not only illegal, but they have already been legally chastised once over it?
They could have not-included the games. They probably couldn't have weaseled around Witcher 3, but it's a difference between getting forced to do something and willfully doing something.
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Prydeless: I'm not affected by this monetarily, but wow. Witcher 3? You guys talk about leading by example and you can't even get your own parent company to drop region pricing for their OWN game for their OWN store? I could understand if you were selling PS4 and XBone copies, but this is just PC. I mean CDP even teams up with Namco Bandai again... Are they like they only viable publisher in that region?!
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gooberking: You do realize that the Witcher 2 was region priced as well, but only after fighting really hard to prevent it after getting sued for trying to sell it at a flat rate? What precisely do you expect them to do in a situation where it's not only illegal, but they have already been legally chastised once over it?
You realise their fight is exactly why I purchased Witcher 2 from GOG, even thought I haven't played it? It's not all about the numbers.