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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
Fair enough, glad to see a less spintastic explanation though y'all really should have anticipated how that would work the first time around. International commerce is a mess, especially now that many countries are looking for ways to milk the Internet, and I'd much rather have DRM-free GOG games with region pricing than DRM protected Steam games with region pricing. And the reality is that GOG is not in a position to make demands here, there are too many players involved.

I don't see how balkanizing the back catalog benefits anyone, though. As you say GOG already has a lot of leverage in this area and the deals are already in place, so what gives? Especially considering the epic lineup we're getting in return for all this currently consists of an indie-ish sequel, a crowdfund, and the home team. Perhaps this will entice some AAAs but it certainly seems like the GOG world is giving up more than it gets.
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jfanno: I might, on a later date, buy the STALKER series if it goes on a big sale again; but besides that exception, in general I'm not very excited about opportunity of spending my money here anymore.
Why? The change won't affect you :P

It effects mainly countries that use currency outside the ones opposed by gog in the future, meaning you use USD and the prices will be the same as now
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implord66: *shrug* While I may be largely unaffected by the loss of fair pricing for these new games, my opinion of GOG has hardly changed.
For the umpteenth time mentioned in this thread, GOG has very little control over the prices of new games, the publisher does. Ultimately, this website is a business and businesses exist to *gasp* make profits and if the only true way to make profits is by expanding, and the only way to expand is to bring new games that are regulated by the real "enemy" ( greedy publishers), at least they have been upfront about these changes instead of implementing them on a Thursday afternoon with little to no notice. Also,the GOG version will still be DRM free.
How could your method of argumentation not be applied to defend the dropping of the DRM policy, saying that the GOG's hands are tied, and it's the publisher's fault? After all *Gasp*, the business is there to make profits.
Post edited February 25, 2014 by jfanno
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Ichwillnichtmehr: They have been growing every year, and I see no reason they wouldn't have continued to grow.
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groze: Please, don't take this as an attack, I'm just putting an opinion out there, not saying you're wrong about anything, but I've talked to a lot of people in forums and on twitch, for instance, who don't know about GOG and their impression is that, as things stand now, it's just a bunch of old European "farts" afraid of change and "the future", crumpled together and mentally masturbating over old games. Now, there's nothing wrong with that, and you can validly argue that if those people think like that, we are better off without them, but some of them would actually be interested in GOG if they had some contemporary AAA games, not just indie titles, and I'm under the impression that GOG would benefit highly from getting some of these customers on board.

I don't want to talk about "revolutions", I've offended many people already, in these threads, and I don't want to do it anymore. I'm really tired of us only working under assumptions, both sides of us. "My" side argues that GOG wouldn't keep growing with just oldies and indies, when the truth of the matter is that we don't know that for sure, it's just a possibility. "The angry" side bases their lack of trust in a valid slippery slope presumption, in which you basically throw away any chance of hope because you feel betrayed and lied to by a company you trusted. Truth is, neither of the sides can say for sure that was/is going to happen, so there's not really much point in arguing with that to back us up.

I'm not trying to sway your opinion in any way, believe me, just letting my opinion out there, for what it's worth. I don't want people outside of GOG to think we're a bunch of backwards old farts because I feel like I'm part of this community and those kinds of thoughts and perceptions offend me, to be honest. I don't want GOG to be "good old games", I want them (us) to grow and flourish, I want us to become a welcoming community, instead of a closed one, a community ready to embrace both the gamers craving for Grim Fandango and Full Throttle, the ones that need to have Fallout 4 and Titanfall and all the players in between.

This is my personal stance, and I won't force anyone to take it as well, but, since values and principles seem to be all that people talk about, my principle is that I believe in a non-DRM future, so I'd rather pay a bit more for a game that is DRM-free, than go with an invasive, obtrusive, consumer unfriendly version, even if it's cheaper. GOG may have lost one of their core values, but I'm not willing to lose one of mine just to "teach them a lesson". From where I stand, that borders being immature and egotistical (please, don't take offense in these last words, I don't mean them as an attack of any sort.)

Happy gaming, and thanks for sharing your thoughts. :)

[EDIT] typos, my mortal enemies! :P Please, let me know if you find any, some may have eluded me, especially since English is not my native language. Thanks in advance!
I actually make no assumptions.

GOG.com said, repeatedly, that they will stick with their core values, and now they went back on their word.

Some people say, that GOG.com "needs" to do this to "grow and flourish", while GOG.com themselves have said, repeatedly, that they have been growing every year.

http://www.youtube.com/watch?v=b6P3yOTR2Vc&t=26m
https://www.cdprojekt.com/Press_Room/Informacje_prasowe,news_id,1993

Up until know, GOG.com offered games "DRM-free" and with "fair price/flat price/one world", and despite all those restrictions that are the industry standard, they got bigger and better every year.

GOG.com lied to us, their customers, and I don't take kindly to being lied to
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RaikonLance: It is a bonus for preordering. The developers appreciate that you trust their project so much that you pay for it before you even have a physical copy.
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mqstout: Nope. It's a developer saying "we want to make absolutely sure that the vast majority of people are never able to experience the entire game we've created". And don't you dare pull out some sort of "it's optional" argument. If it's playable content (ie, not just graphical alterations), it's not "optional". Now, in the (now unlikely) case I'd ever get AOW3, I'd have two fewer scenarios than a few special people.
First off, they might sell that DLC after the release, so you would have to pay simply more to gain the whole thing. Additionally, you still get a full game for a reasonable price. It's not like they say "Here play level 1, now skip the whole thing until the last level because you didn't pre-order". Second, I pre-ordered (well more precisely, I got the pre-order as a gift) South Park: The Stick of Truth, which comes with - you guessed it - pre-order bonuses and those are exclusive to each console version (so the Xbox version and the playstation version are different). So I am in the spot of not getting everything? Yes. Is everything they offered required to make the game fun? No.
I also played Dragon Age 1, and in there you had 6 different Origin stories and various paths to take. I did play only one of these Origins to the end, so I didn't even see everything the game had to offer, so if I would have been able to buy the game for less and the rest of the stuff as day one DLC, I wouldn't have missed anything at all. It's just some completionist urge you got there, let go of it.
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implord66: *shrug* While I may be largely unaffected by the loss of fair pricing for these new games, my opinion of GOG has hardly changed.
For the umpteenth time mentioned in this thread, GOG has very little control over the prices of new games, the publisher does. Ultimately, this website is a business and businesses exist to *gasp* make profits and if the only true way to make profits is by expanding, and the only way to expand is to bring new games that are regulated by the real "enemy" ( greedy publishers), at least they have been upfront about these changes instead of implementing them on a Thursday afternoon with little to no notice. Also,the GOG version will still be DRM free.
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jfanno: How could your method of argumentation not be applied to defend the dropping of the DRM policy, saying that the GOG's hands are tied, and it's the publisher's fault? After all *Gasp*, the business is there to make profits.
Because if GOG drops DRM-free gaming, then what would it have? Some DRM and some DRM-free like the Humble Store? Maybe that might work for GOG, but in a world with Humble Store, GOG's only hope for survival is to hold on to DRM-free gaming, I think.
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Rusty_Gunn: if that was directed at me, me no like Steam but has the infection due to buying a disc off Amazon. Steam IMHO is One of the plagues affecting gaming, the client is firewalled on my puter
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RaikonLance: I never bought a game of Steam because I don't want to be part of it and I don't want them to even have a miserable dollar of mine. Right now, I'm thinking about gog.com the same way. And I was even in the same condition as you, I got Modern Warfare 2 before I knew how Steam worked.
my Steam stain is "Front Mission Evolved" & at the time I bought the game Steam wasn't listed at all on the Amazon store page for what turned out to be a fully-Steamworked title

Yeah, it does seem to be that the days of coming here & going "OOh that looks good - Bought!" are over even here.

sad really.
high rated
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jfanno: I might, on a later date, buy the STALKER series if it goes on a big sale again; but besides that exception, in general I'm not very excited about opportunity of spending my money here anymore.
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nadenitza: Why? The change won't affect you :P

It effects mainly countries that use currency outside the ones opposed by gog in the future, meaning you use USD and the prices will be the same as now
I'm rethinking my position, too. I was tolerant of the first message which stated >3< games would have regional pricing in the near future. This new message states the entire catalogue is getting converted to regional pricing, and while I may not personally be affected, when you Europeans and ROW's get the shaft, it takes power away from the consumer, which GOG has long prided itself as being an advocate of.

They are clearly collapsing their business model and redefining it. I think this is why so many people are so upset. Every time they post a new bulletin it makes things worse, with worse bad news.

Just because we're from the US doesn't mean we don't care about the rest of the world.
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groze: Please, don't take this as an attack, I'm just putting an opinion out there, not saying you're wrong about anything, but I've talked to a lot of people in forums and on twitch, for instance, who don't know about GOG and their impression is that, as things stand now, it's just a bunch of old European "farts" afraid of change and "the future", crumpled together and mentally masturbating over old games. Now, there's nothing wrong with that, and you can validly argue that if those people think like that, we are better off without them, but some of them would actually be interested in GOG if they had some contemporary AAA games, not just indie titles, and I'm under the impression that GOG would benefit highly from getting some of these customers on board.

I don't want to talk about "revolutions", I've offended many people already, in these threads, and I don't want to do it anymore. I'm really tired of us only working under assumptions, both sides of us. "My" side argues that GOG wouldn't keep growing with just oldies and indies, when the truth of the matter is that we don't know that for sure, it's just a possibility. "The angry" side bases their lack of trust in a valid slippery slope presumption, in which you basically throw away any chance of hope because you feel betrayed and lied to by a company you trusted. Truth is, neither of the sides can say for sure that was/is going to happen, so there's not really much point in arguing with that to back us up.

I'm not trying to sway your opinion in any way, believe me, just letting my opinion out there, for what it's worth. I don't want people outside of GOG to think we're a bunch of backwards old farts because I feel like I'm part of this community and those kinds of thoughts and perceptions offend me, to be honest. I don't want GOG to be "good old games", I want them (us) to grow and flourish, I want us to become a welcoming community, instead of a closed one, a community ready to embrace both the gamers craving for Grim Fandango and Full Throttle, the ones that need to have Fallout 4 and Titanfall and all the players in between.

This is my personal stance, and I won't force anyone to take it as well, but, since values and principles seem to be all that people talk about, my principle is that I believe in a non-DRM future, so I'd rather pay a bit more for a game that is DRM-free, than go with an invasive, obtrusive, consumer unfriendly version, even if it's cheaper. GOG may have lost one of their core values, but I'm not willing to lose one of mine just to "teach them a lesson". From where I stand, that borders being immature and egotistical (please, don't take offense in these last words, I don't mean them as an attack of any sort.)

Happy gaming, and thanks for sharing your thoughts. :)

[EDIT] typos, my mortal enemies! :P Please, let me know if you find any, some may have eluded me, especially since English is not my native language. Thanks in advance!
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Ichwillnichtmehr: I actually make no assumptions.

GOG.com said, repeatedly, that they will stick with their core values, and now they went back on their word.

Some people say, that GOG.com "needs" to do this to "grow and flourish", while GOG.com themselves have said, repeatedly, that they have been growing every year.

http://www.youtube.com/watch?v=b6P3yOTR2Vc&amp;t=26m
https://www.cdprojekt.com/Press_Room/Informacje_prasowe,news_id,1993

Up until know, GOG.com offered games "DRM-free" and with "fair price/flat price/one world", and despite all those restrictions that are the industry standard, they got bigger and better every year.

GOG.com lied to us, their customers, and I don't take kindly to being lied to
You're entitled to your opinion, my friend, and nothing I could say is going to change your mind, so all I can add to what I said is that I feel sorry for you feeling angry and let down. It's not my job to make you trust or believe in GOG again, and as much as I'll continue placing some trust in them, I can understand entirely why many people can't do it right now.

Until we bump into each other in here again! :)
Does anyone else think Gog should divide its site into two parts ? classic Good Old Games showcasing the old games with no modern bs and maintaining the gog core values and current gog which is meant to be a steam alternative carbon copying all the games released on or to be released on steam with drm free. Separate forums would be a blessing.
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Neon_Jackal: So many damned ungrateful children.
If this is what we need to make DRM-free the standard, then fine, do it, it's only affecting these 3 games at the moment. When GOG come out and say "oh by the way, X game is going to have some form of copy protection/DRM" THEN we can complain and bitch like you currently are.
Indeed. Glad to find someone reasonable here.

By the way, the people who keep saying GOG doesn't care about classics anymore make me laugh so damned uproariously, seeing as I just bought Summoner, to say nothing of the massive recent sale on D&D games. They've released, RECENTLY, STALKER, Red Faction, Zombie Shooter 1/2, The Chaos Engine, the Shadowgrounds games, fucking Daikatana and SiN (I don't even want to think of the gymnastics involved in that last one). Oh, and System Shock 2, which reappeared here first. There's been plenty of classics out since the "rebrand," there'll likely be many more in the coming years, and claiming they don't care about the classics is just asinine.

People want to cry because they couldn't get publishers to give them a price advantage over Steam and physical, be my guest. If it means that much, leave and don't come back. But don't sit here and talk nonsense about how they don't care. They're the only ones who offer a guarantee on their games, they're the only ones who consistently put thought into their bonuses for purchase, they're the only ones who'll give half the indies on this site the time of day (Steam Greenlight is so bullshit it's not even funny). They've done more than enough to make up for this misstep, at least to anyone reasonable. Hell, as others have posted, at current exchange rates, the classics will have BETTER prices for many of you.

But hey, if you wanna insult me because I'm American and clearly have no soul or ability to sympathize with anyone, go right ahead. I'm sure IndieGameStand would LOVE your business.
Post edited February 25, 2014 by RawSteelUT
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RaikonLance: I never bought a game of Steam because I don't want to be part of it and I don't want them to even have a miserable dollar of mine. Right now, I'm thinking about gog.com the same way. And I was even in the same condition as you, I got Modern Warfare 2 before I knew how Steam worked.
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Rusty_Gunn: my Steam stain is "Front Mission Evolved" & at the time I bought the game Steam wasn't listed at all on the Amazon store page for what turned out to be a fully-Steamworked title

Yeah, it does seem to be that the days of coming here & going "OOh that looks good - Bought!" are over even here.

sad really.
By the time I bought my game, I didn't even know what Steam was. I just heard about it when someone talked about it because of Counter-Strike once or twice.

Any you're right. This was something I used to love on gog.com fair prices and no intrusive software. I just had to look if the game looked good, I didn't even look much at the reviews and I didn't have to look out for extra stuff, I just got the game because I knew I could trust the page.

What's even worse, I just wanted to buy AoW3 and the sale button showed to me "39.99$". When I looked at the checkout, it suddenly said "53.99$". It felt like a terrible scam. If I would have been as fast as gleeful as before about it, I might have accidentally got it. It quite frankly terrified me a bit how I was played.
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paulrainer:
I think one of the big beefs that people have is the lack of results. This policy has just started, so whatever fruits that we could possibly see from GOG selling out one of their core values... is not in the immediate time frame. If Lucasarts somehow miraculously comes here as a result, perhaps people would be a little more open to the idea.

As it is now, GOG will be doing the gifts to make up for the price.

Edited: ATTEMPT to make up for the price. =/

Double Edit: Maybe attempt isn't even the right word. Polite gesture?
Post edited February 25, 2014 by ShadowWulfe
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liquidsnakehpks: Does anyone else think Gog should divide its site into two parts ? classic Good Old Games showcasing the old games with no modern bs and maintaining the gog core values and current gog which is meant to be a steam alternative carbon copying all the games released on or to be released on steam with drm free. Separate forums would be a blessing.
GOGOG & GOSteam?
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Ichwillnichtmehr: I actually make no assumptions.

GOG.com said, repeatedly, that they will stick with their core values, and now they went back on their word.

Some people say, that GOG.com "needs" to do this to "grow and flourish", while GOG.com themselves have said, repeatedly, that they have been growing every year.

http://www.youtube.com/watch?v=b6P3yOTR2Vc&amp;t=26m
https://www.cdprojekt.com/Press_Room/Informacje_prasowe,news_id,1993

Up until know, GOG.com offered games "DRM-free" and with "fair price/flat price/one world", and despite all those restrictions that are the industry standard, they got bigger and better every year.

GOG.com lied to us, their customers, and I don't take kindly to being lied to
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groze: You're entitled to your opinion, my friend, and nothing I could say is going to change your mind, so all I can add to what I said is that I feel sorry for you feeling angry and let down. It's not my job to make you trust or believe in GOG again, and as much as I'll continue placing some trust in them, I can understand entirely why many people can't do it right now.

Until we bump into each other in here again! :)
What I said, except the last line, is not "my opinion"

What I have written is what actually happend, no opinions, no assumptions.

If you still want to support and trust GOG.com, that is OK by me, but please don't simply dismiss the facts as "just an opinion".

See you around.