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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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GOG.com: Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
So, please explain to me this price of 54,99$ for age of wonders 3's preorder, please ?
Just letting you (gog.com) and any interested publisher know here that I will never buy any digital game anywhere with noticable regional pricing differences. That includes gog.com of course.

The gesture of trying to make up for it by offering a free game from a very limited selection that one probably would've never bought, especially not for a not-on-sale-price, or already owns doesn't really help. And it sounds like it will be dropped anyway in the future.

And that "fair" regional pricing you shoot for for your classic games which you try to make sound so good would still be a change for the worse for EUR at the moment. $5.99 is less than 4.49 EUR at the moment and what about currency fluctuations? One month 4.49 EUR could be OK, next month it could be hilariously overpriced compared to USD.

Why do it at all for classic games?

And btw. if you start putting regional locks on content and selling different/censored versions for different regions, I'm completely out of here and won't buy anything ever again no matter the price.
Post edited February 25, 2014 by kopoHz5
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Faenrir: So, please explain to me this price of 54,99$ for age of wonders 3's preorder, please ?
I think the biggest thing to consider here is: what is the alternative? The alternative is the game not being sold on GOG at all, as made clear in his statement. Having the option to get it GOG style for those okay with the price is perhaps better than no one having the option at all.

Obviously one could say the same thing about DRM though, and I understand that, but I think a LOT more people see DRM free as the core of GOG versus one world pricing.
I have good news - I think I found a working way to bypass regional pricing and still make safe purchases. If the Age of Wonders 3's release price will be higher for Europeans (current pre-order price appears to be lower), then I will post a step-by-step instructions.
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Chebwa: I can't believe people are complaining.

HOW MUCH fucking time do you guys have? For $100, you could buy more games on GOG.com than you could play in a year. It's just mindblowing the things that gamers will complain about. Gamers are easily the most entitled, whiny, herbish group of baby cheapskates on the planet. If you think a price is unfair, DON"T PAY IT. So long as the titles here remain DRM-free, all you need to do is see if the game is worth your money, and act accordingly. If sales drop, they'll change.

Who gives a shit if GOG offers new titles? They aren't yanking old titles from their library to make room for them. They're just adding more DRM-free content. HOW IN THE WORLD can you be against DRM-free games being made available in a legitimate way? Are people seriously angry that GOG is offering newer games? WHY?

This letter was unnecessary. The circlejerk of entitlement won't end here, and it's not even worth addressing. Keep up the great work, GOG. I already have more titles than I possibly know what to do with - many of which I paid as little as $1.50 for. This thread made me sick.
It is not us who made this:

https://www.youtube.com/watch?v=nRdfYwvGTos&google_comment_id=z13wjfoptpqgg5jeq23bx1yagwm1w1w2q

It was GOG itself. A website that owes its popularity to the strong link of understanding, integrity and trust with customer base should avoid in any possible case to take its words back. Because when you compromise once, you could compromise twice. Then thrice. And so on. You can't trust someone that throws away his own core principles for business.
Do you really think the other companies will just sit and stay quiet while GOG allows some other companies to have regional pricing? They'll ask for the same treatment. And GOG will agree.
It's easy for you to diss people as whiny children, when you didn't ever had to pay unfair prices for games. When you pay 69.99$ for a brand new game, we pay 69,99€, which is 96.20$. NINETYSIX. And our wages are generally way smaller.
As for myself, i'm a collector, so i do love my game cases. I actually reviled digital delivery, since it deprives me of the pleasure of owning a physical object and not just a bunch of bits. Only two things made me change my mind about dd: DRM-Free policies and fair prices. If fair prices are no more, i see no reason not to buy the retail versions of those games instead.
And, for your infromation. Since i think the whole thing is unfair to GOG's customers, i will, in fact, NOT PAY THOSE PRICES, as you suggested so clearly. In fact, i won't pay ANYTHING ANYMORE on this website, to express my disappointment with the choice. As far as i understand, it is my right as a customer to do so. If this "childish whining", that i like to call free thought, hurts your feelings so badly, sorry, not my fault.
Post edited February 25, 2014 by Shendue
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kopoHz5: Just letting you (gog.com) and any interested publisher know here that I will never buy any digital game anywhere with noticable regional pricing differences. That includes gog.com of course.

The gesture of trying to make up for it by offering a free game from a very limited selection that one probably would've never bought, especially not for a not-on-sale-price, or already owns doesn't really help. And it sounds like it will be dropped anyway in the future.

And that "fair" regional pricing you shoot for for your classic games which you try to make sound so good would still be a change for the worse for EUR at the moment. $5.99 is less than 4.49 EUR at the moment and what about currency fluctuations? One month 4.49 EUR could be OK, next month it could be hilariously overpriced compared to USD.

Why do it at all for classic games?
I'd be "ok" with that kind of conversion...go check age of wonders 3's page...
39€99 instead of 39$99...a 37% increase of price. The equivalent of vat (TVA) in france is at 19.6% so this really makes no sense AT ALL, even adding taxes. A fair price WITH french TVA would be: 47.7$ (34,7€).
Post edited February 25, 2014 by Faenrir
Age of wonders 3 in bulgaria is €39.99

That is 78.21LEV in local currency (that's what we use)

Can someone tell me the price in US dollers? So i can calculate the difference...
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SCPM: I'm one of those who wants more, newer games on GOG. It's kind of upsetting for me to see so many AAA, indie, and now even classic games coming exclusively to Steam. GOG, you've done an impressive job till now, so I'm also counting on this gamble paying off. I'm hoping all this is part of plans already in the works, and it's scary not knowing the things you already know about where this will lead, but I do want this to lead to more, bigger games onboard. Now that you've made this concession, I hope you'll press all the companies that've turned you down, companies like Take Two and Zenimax that already have DOSBox games that are technically DRM-free, so that can't be their excuse anymore. So all I have left to say is...

Go get 'em.
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KillingMachine: This pretty much sums up my take on this.
Yes i've waited last 2 years for new AAA games to come GOG. But they didn't. It is time for GOG to make another move. And i hope this move will give GOG the momentum it needs.
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kopoHz5: And that "fair" regional pricing you shoot for for your classic games which you try to make sound so good would still be a change for the worse for EUR at the moment. $5.99 is less than 4.49 EUR at the moment and what about currency fluctuations? One month 4.49 EUR could be OK, next month it could be hilariously overpriced compared to USD.

Why do it at all for classic games?
flat is not fair ==> exchange rate is not the determinant of what a currency is worth to you as a German citizen buying good. Exchange rate is what is the price of goods if I traveled to the US and bought them, it is what banks and nations use to trade currencies and goods, not what consumers are able to buy in their home country, that's purchasing power.

http://en.wikipedia.org/wiki/Purchasing_power_parity

You are correct that a fair regional price will be difficult to create, but not because of the exchange rate. It's simply a difficult thing to estimate.
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nadenitza: Age of wonders 3 in bulgaria is €39.99

That is 78.21LEV in local currency (that's what we use)

Can someone tell me the price in US dollers? So i can calculate the difference...
$39.99 (sorry)
Post edited February 25, 2014 by crazy_dave
I appreciate trying to explain the decision. Change happens, not always under a businesses control. GOG is just one of a large number of ways to get PC games. I personally like their uniqueness and also want them to remain in business for a long time (but I make back-ups regularly just in case). Keeping games working on modern systems, bringing me some great classics and some cool new indie games is great for me. Do I wish I could pay less? Always! But I only buy what I think is priced well; at times I've gone the Steam sale route instead....I prefer the GOG sale route for the DRM-free.

It's all good to me. Long Live GOG! :)

Keep bringing more games!!
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StingingVelvet: Obviously one could say the same thing about DRM though, and I understand that, but I think a LOT more Americans see DRM free as the core of GOG versus one world pricing.
Slight correction for you.
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kopoHz5: Just letting you (gog.com) and any interested publisher know here that I will never buy any digital game anywhere with noticable regional pricing differences. That includes gog.com of course.

The gesture of trying to make up for it by offering a free game from a very limited selection that one probably would've never bought, especially not for a not-on-sale-price, or already owns doesn't really help. And it sounds like it will be dropped anyway in the future.

And that "fair" regional pricing you shoot for for your classic games which you try to make sound so good would still be a change for the worse for EUR at the moment. $5.99 is less than 4.49 EUR at the moment and what about currency fluctuations? One month 4.49 EUR could be OK, next month it could be hilariously overpriced compared to USD.

Why do it at all for classic games?
*Applause*
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crazy_dave: $39.99 (sorry)
So it's the same? Hmm

39,99USD is 56.90LEV
39,99EUR is 78.21LEV

that's is 21,31LEV extra (~15$) ... witch is around two 6 dollver classics... but since they plan "euroing" them as well that's ~10 euro (1 games for 6 or one for 10)

That's kinda harsh, gog... We pay more and get less :)
Post edited February 25, 2014 by nadenitza
I appreciate a fuller answer. I'm still going to be watching and more cautious forthcoming about your actions, but I do feel better having a more complete answer (and I understand and can accept the uncertainty inherent in speculations on the future). I do have a few questions/suggestions, though.

1) When regional pricing includes a region-specific VAT or something that changes the math in that way, perhaps make that clear on the sale page. I guess I don't have the perspective, with no VAT for US, but to me it seems that if I saw US price is $50, and my price was $48+$17 VAT=$65 out of my wallet, that seems like an area that I'd look at how much I support or object to the VAT as opposed to be angry at the retailer for following local laws. Seems to me that's public information, so not anything that you can realistically be prevented from posting on your sale page.

2) With quick skimming, I see a lot of concern about how gifting might be impacted. While I personally don't have anyone out of my country that I'd be gifting games to, it might be appreciated if any particular gifting restrictions/notes are listed on the sale page. If I look at Age of Wonders 3 in two weeks to pre-order as a gift (and pretend this is a year after this brouhaha instead of immediately), I might not remember the regional pricing. Nasty sticker shock after I hit a checkbox will make me mad. Clear explanation before I add to my cart won't be more than mild irritation.

3) If regional pricing agreements allows gifting other games as compensation, why not a store credit? Is there a reason you can't offer an account credit of some kind to make up for the regional price difference? It seems to me that for repeat customers, who I'd imagine are your most important demographic, if the regional price got deducted from future purchases, I can't see much reason to complain. Also customers would know someone's losing profit for regional pricing and trust there's motive to get rid of it as soon as possible.

All that being said, I've got more two hundred games on my GoG bookshelf. I've got a bit more in Steam if I ever log in there again. Maybe 50 or so in Impulse, and boxes of old CD/DVD games. As someone in his mid-thirties with no grandparents who died before turning 80, I still doubt I'll get through all of what I already have before I die. I'll probably buy Age of Wonders 3 in a few years when it comes on sale and is down below $10. I'm not against buying a pre-release for the principle of trying to encourage something I approve of (such as DRM-free release), but you haven't managed to convince me that I should trust these devs to deliver or that GoG isn't in the first stage of corruption that should have me ready to jump ship in a few years time as I've had to with others in the past (there's a reason I waste my hard drive space with downloading and keeping every release I notice of all the games I've purchased from GoG). With my gaming backlog, it needs to be something I've been drooling over or something I solidly believe is a good moral principle to get me to pre-order.

While I suspect Witcher 2 (which I did buy pre-order specifically to support DRM-free release) will be a good talking point for you for encouraging DRM-free release, I think you're going to need to reference the massive complaints on regional pricing in these threads to explain Age of Wonders 3. Just a guess. I sincerely hope you do manage to win my full trust back, so please keep at it.
low rated
I assume people who are upset about regional price are probably against any form of DRM, so I guess.... you'll just pirate everything because the world owes you cheap video games?