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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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CarrionCrow: They won't do it if they don't want to be seen as passive-aggressively (at best) spitting in the collective eye of every bigger company they want to do business with. One thing that I think threw people a lot was the opening of the statement with "Good news!" What they meant of course was "Good news! We'll be able to bring more games here without DRM! We might actually be able to get some of the knee-jerk reaction groups that think DRM-free equals rampant piracy to do business with us!" But they can't say that "Good news! We're compromising with them and loosening one of our positions in order to get them to do the same!" Doesn't exactly roll off the tongue right there. And most of all, they couldn't say, "Good news! We might be able to get some companies to stop being deluded pussies who harbor fantasies that their games haven't been pirated to hell and back by everyone with two brain cells, a net connection and the preexisting willingness to steal from them for a bit and come do business with us instead!"
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ForgetDeny: What they could have said however was:
"We have news. Some of you are probably going to feel a bit mixed about this, but we've managed to engineer a situation where we can bring more, newer, AA+ games to GOG. Unfortunately this does also mean adopting a new regional pricing model - we had to make some compromises to entice a few parties sorry guys! Don't worry though, we'll be doing our best to remain transparent, honest and most of all fair in all of our dealings with our valued customers."

If they'd adopted this, more honest, line then I would not be anywhere near as outraged as I find myself.
Yeah, it's a verbal minefield when you've got so many people you're speaking to at once. Hot button topic, the pressure goes through the roof. If it's not worded perfectly for tens of thousands of people right off the bat, things are likely to go sideways.
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ForgetDeny: What they could have said however was:
"We have news. Some of you are probably going to feel a bit mixed about this, but we've managed to engineer a situation where we can bring more, newer, AA+ games to GOG. Unfortunately this does also mean adopting a new regional pricing model - we had to make some compromises to entice a few parties sorry guys! Don't worry though, we'll be doing our best to remain transparent, honest and most of all fair in all of our dealings with our valued customers."

If they'd adopted this, more honest, line then I would not be anywhere near as outraged as I find myself.
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CarrionCrow: Yeah, it's a verbal minefield when you've got so many people you're speaking to at once. Hot button topic, the pressure goes through the roof. If it's not worded perfectly for tens of thousands of people right off the bat, things are likely to go sideways.
I think we can all agree that they should have released a more formal and detailed announcement of their adoption of regional pricing first, and fielded all of the resulting questions that they could. Many people would still have been disappointed, but I don't think it would have become so heated a topic.

Then a few days later they could have followed up with a 'Good News' announcement saying how they had convinced developer/publisher X, Y and Z to sign up their games on the store as a result of that pricing model change.

Personally, I am not against price rises if there are good enough reasons for them that are properly explained. For example, the prices haven't changed here for a few years, so raising prices would be expected due to rising costs, more expensive game licensing fees, etc. Then you provide a solid argument that certain games cannot be sold without adopting a different pricing model.

Instead they fumbled the PR, and left a lot of people feeling angry, some betrayed, others disappointed, and some not caring either way. I'm sure they have lost some customers over it, and taken a dent to their image.

I view GOG differently now, and while I will still keep buying some DRM-Free classics here, and the odd reasonably priced indie title, I won't be buying any more digital copies of games I already own on disk (around 30 percent of my purchases here were for that reason, to support the company), and I won't be buying any of the AAA/AA+ titles. The latter is not down to GOG, but a general rule for me on any store, because I'm tired of getting games as piece-meal jigsaw puzzles; I'd rather just wait a year or more for the generally complete GOTY versions to be released.
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ForgetDeny: What they could have said however was:
"We have news. Some of you are probably going to feel a bit mixed about this, but we've managed to engineer a situation where we can bring more, newer, AA+ games to GOG. Unfortunately this does also mean adopting a new regional pricing model - we had to make some compromises to entice a few parties sorry guys! Don't worry though, we'll be doing our best to remain transparent, honest and most of all fair in all of our dealings with our valued customers."

If they'd adopted this, more honest, line then I would not be anywhere near as outraged as I find myself.
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CarrionCrow: Yeah, it's a verbal minefield when you've got so many people you're speaking to at once. Hot button topic, the pressure goes through the roof. If it's not worded perfectly for tens of thousands of people right off the bat, things are likely to go sideways.
It's simple just cut out the spin. State facts, don't use any superlatives and acknowledge that it's a change that isn't going to make everyone happy. I think many of us would at the very least have respected this and said "cheers for being direct mate". No doubt some people would still have been furious, but this would certainly have quelled my rage.
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Senteria: I'm getting a bit tired of all the bashing on GOG by users. .

"GOG introduces a regional price for a game! boohoo, now I'm going to go back to steam".
They leave and support the biggest PRO regional prices service in the world. Well that's just hypocritical.

It's just silly. At least you get compensated a bit because GOG doesn't want you to be ripped off as hard as your favourite steam store does. But no that's not good enough. GOG also gives you bonus goodies but apparantly they don't care. I really loathed the regional pricing and I still do but I understand, respect and came to terms with it.

How loyal are you when something doesn't go your way, you just crawl back to Steam. Even more stupid are the people who are not affected because of said game and will benefit from regional pricing in the future.
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zeroxxx: Steam's Catalogue > GOG's

Steam's community feature > GOG's

Steamworks (Cloud Saving etc) > GOG

Steam games discount by bundles > GOG

It's just the DRM component, unfair pricing and region lock that irk DRM-free lover. That's why GOG shines. Without one of the best component - fair pricing - GOG loses some of its appeal.
I mostly agree with this post, but you did leave out a couple more points in GOG's favor.

Customer service GOG > Steam

Support GOG > Steam

Games optimized for most systems "right out of the box" GOG > Steam

No pointless achievements or other social networking type "features" GOG > Steam

For me, those points also factor greatly into my decision making, but I agree, without the DRM free as a foundation, they would not seem quite as significant.
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ForgetDeny: What they could have said however was:
"We have news. Some of you are probably going to feel a bit mixed about this, but we've managed to engineer a situation where we can bring more, newer, AA+ games to GOG. Unfortunately this does also mean adopting a new regional pricing model - we had to make some compromises to entice a few parties sorry guys! Don't worry though, we'll be doing our best to remain transparent, honest and most of all fair in all of our dealings with our valued customers."

If they'd adopted this, more honest, line then I would not be anywhere near as outraged as I find myself.
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CarrionCrow: Yeah, it's a verbal minefield when you've got so many people you're speaking to at once. Hot button topic, the pressure goes through the roof. If it's not worded perfectly for tens of thousands of people right off the bat, things are likely to go sideways.
Yeah well it just show you that a big amount of people using gog was here, cause of the fair prices and not just because of no drm policy.
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zeroxxx: Steam's Catalogue > GOG's

Steam's community feature > GOG's

Steamworks (Cloud Saving etc) > GOG

Steam games discount by bundles > GOG

It's just the DRM component, unfair pricing and region lock that irk DRM-free lover. That's why GOG shines. Without one of the best component - fair pricing - GOG loses some of its appeal.
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ravendruid: I mostly agree with this post, but you did leave out a couple more points in GOG's favor.

Customer service GOG > Steam

Support GOG > Steam

Games optimized for most systems "right out of the box" GOG > Steam

No pointless achievements or other social networking type "features" GOG > Steam

For me, those points also factor greatly into my decision making, but I agree, without the DRM free as a foundation, they would not seem quite as significant.
For me:

Customer service Steam >>> GOG

Support Steam > GOG

But I think it depends on each individual's case. And I would add two more points:

Old games GOG > Steam

Multiplayer games Steam > GOG

And finaly the two points more importan for me:

Steam sales >>> GOG sales

DRM-Free GOG >>> Steam
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ravendruid: I mostly agree with this post, but you did leave out a couple more points in GOG's favor.

Customer service GOG > Steam

Support GOG > Steam

Games optimized for most systems "right out of the box" GOG > Steam

No pointless achievements or other social networking type "features" GOG > Steam

For me, those points also factor greatly into my decision making, but I agree, without the DRM free as a foundation, they would not seem quite as significant.
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Gearmos: For me:

Customer service Steam >>> GOG

Support Steam > GOG

But I think it depends on each individual's case. And I would add two more points:

Old games GOG > Steam

Multiplayer games Steam > GOG

And finaly the two points more importan for me:

Steam sales >>> GOG sales

DRM-Free GOG >>> Steam
Yeah Steam sales vs gog sales - steam always wins.
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ravendruid: I mostly agree with this post, but you did leave out a couple more points in GOG's favor.

Customer service GOG > Steam

Support GOG > Steam

Games optimized for most systems "right out of the box" GOG > Steam

No pointless achievements or other social networking type "features" GOG > Steam

For me, those points also factor greatly into my decision making, but I agree, without the DRM free as a foundation, they would not seem quite as significant.
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Gearmos: For me:

Customer service Steam >>> GOG

Support Steam > GOG

...
I disagree- GOG people respond to you in, like, 24 hours. I've had to wait on Steam for weeks, and I know I am not the only person to do that. Also, steam is notorious for making you wait weeks, then telling you to contact the game support. So, definitely disagree- awesome support is one of the best things about GOG.

e: to clarify, I like steam, as well, so not saying that it's awful, just that their support is less stellar than GOG's.
Post edited March 08, 2014 by cmdr_flashheart
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Matruchus: Yeah Steam sales vs gog sales - steam always wins.
It depends what you are looking for.

If you are more into classic PC (and Windows) games, GOG had many sales that are mostly describably as "what? really so cheap?" but falls flat on more recent games catalogue. If I were GOG, I'd scour the massive old games catalogue from the late 80s/all of the 90s and try to negotiate with the respective rightholders who already have some titles here.

Note that in the more recent weeks Steam has added more and more of the well known older bigger games and is definitely cutting into GOGs realm. Next to GOG are also other newer DRMfree shops which cut into GOGs market. Currently, GOG has the extras which other shops don't offer or for a price.

Support is also better and more personal here on GOG as steam.
Post edited March 08, 2014 by coffeecup
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Matruchus: Yeah Steam sales vs gog sales - steam always wins.
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coffeecup: It depends what you are looking for.

If you are more into classic PC (and Windows) games, GOG had many sales that are mostly describably as "what? really so cheap?" but falls flat on more recent ones.

Note that in the more recent weeks Steam has added more and more of the well known older bigger games and is definitely cutting into GOGs realm. Next to GOG are also other newer DRMfree shops which cut into GOGs market. Currently, GOG has the extras which other shops don't offer or for a price.

Support is also better and more personal here on GOG as steam.
Yeah, as you said it depends on what a person is looking for and for some time now I have nothing to buy here - not because of the price or anything. Its no games that would interest me and yeah I know about steam adding classic games in their shop. Well I hope we will finally get more classic westwood games now that regional pricing is here .
Post edited March 08, 2014 by Matruchus
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coffeecup: It depends what you are looking for.

If you are more into classic PC (and Windows) games, GOG had many sales that are mostly describably as "what? really so cheap?" but falls flat on more recent ones.

Note that in the more recent weeks Steam has added more and more of the well known older bigger games and is definitely cutting into GOGs realm. Next to GOG are also other newer DRMfree shops which cut into GOGs market. Currently, GOG has the extras which other shops don't offer or for a price.

Support is also better and more personal here on GOG as steam.
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Matruchus: Yeah, as you said it depends on what a person is looking for and for some time now I have nothing to buy here - not because of the price or anything. Its no games that would interest me and yeah I know about steam adding classic games in their shop. Well I hope we will finally now that regional pricing is here get more classic westwood games.
For someone who doesn't find anything interesting on GOG, you sure hang out here a lot ;]
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Matruchus: Yeah, as you said it depends on what a person is looking for and for some time now I have nothing to buy here - not because of the price or anything. Its no games that would interest me and yeah I know about steam adding classic games in their shop. Well I hope we will finally now that regional pricing is here get more classic westwood games.
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cmdr_flashheart: For someone who doesn't find anything interesting on GOG, you sure hang out here a lot ;]
Good one. But yeah waiting for new games to be released and hoping them to be from my wishlist :)
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cmdr_flashheart: For someone who doesn't find anything interesting on GOG, you sure hang out here a lot ;]
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Matruchus: Good one. But yeah waiting for new games to be released and hoping them to be from my wishlist :)
Understandable, but there are thousands of wishes on the wishlist, and other games not there which GOG might have plans for adding, so the likelihood of getting a game that one specifically wants is very slim. Just something to keep in mind, otherwise the disappointment will drive you even more crazy.
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Matruchus: Good one. But yeah waiting for new games to be released and hoping them to be from my wishlist :)
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cmdr_flashheart: Understandable, but there are thousands of wishes on the wishlist, and other games not there which GOG might have plans for adding, so the likelihood of getting a game that one specifically wants is very slim. Just something to keep in mind, otherwise the disappointment will drive you even more crazy.
Yeah it really is depressing to see games like Sword of the Samurai be released that are at the bottom of the wishlists (249 votes) and the top wishlists not being worked on or not available for re-release. I know its the problem with licenses but it would be nice to know whats happening with those games.
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cmdr_flashheart: Understandable, but there are thousands of wishes on the wishlist, and other games not there which GOG might have plans for adding, so the likelihood of getting a game that one specifically wants is very slim. Just something to keep in mind, otherwise the disappointment will drive you even more crazy.
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Matruchus: Yeah it really is depressing to see games like Sword of the Samurai be released that are at the bottom of the wishlists (249 votes) and the top wishlists not being worked on or not available for re-release. I know its the problem with licenses but it would be nice to know whats happening with those games.
I don't think it's fair to expect GOG to disclose their business dealings or whatever about those game with random people on their site. Other than that, there are a lot of people who want a lot of games, and not all of them are going to be happy with every single release- that's common sense. For example, like you know, a lot of people were happy with the Sword release.

Maybe you'll have more luck camping out at other store forums and asking them to release the games on your wishlist.