It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
avatar
hedwards: Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.

Probably because you're not in one of the other regions. I think USD is the default.
avatar
synfresh: I'm still looking for sales data from all the other digital distributors that shows that GoG is the number 2 online store (both in sales and users).
There is no way that gog is no.2 online store with less then a quarter of a size catalog that steam has when it comes to sales.
avatar
SirPrimalform: Indeed. It was GOG's unique qualities that helped cultivate such a passionate customerbase in the first place. The number of posts in this topic is a testament to the passion of the fans. I really don't know what they're playing at by not addressing this as soon as possible.
avatar
Matruchus: I think they are just waiting that people give up and forget about what happened and they can go forward on their charted course.
Well, I'm ready to "give up" and "forget", but not the way GOG.com seems to hope. ;)
avatar
Yeshu: ... You have no idea how economics and trade works do you?

I advise you to read up on inflation, VAT and other similar subjects.

Also I agree that allot of people just got spoiled and are now winning like little brats that don't actually understand what is going on around them.

GoG managed to get there hands on Age of Wonders 3 DRM free! I say regional pricing, although a little annoying, is a small price to pay. (No pun intended.)
avatar
hedwards: Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.
avatar
Kristian: I was just billed $39.99 for pre-ordering AOW3 even though I am not the US. I wonder why?
avatar
hedwards: Probably because you're not in one of the other regions. I think USD is the default.
It is not that the price is in USD that I am wondering about but the fact that is actually the same price as in the US even though I come from Europe.
avatar
hedwards: Which would never have happened if they weren't the number 2 store. And they're the number 2 store because they didn't have regional pricing or DRM and had a lot of us promoting the site for free.

The fact of the matter is that we made this site what it is today, The PR for the site has never been very good.

Probably because you're not in one of the other regions. I think USD is the default.
avatar
Kristian: It is not that the price is in USD that I am wondering about but the fact that is actually the same price as in the US even though I come from Europe.
You can add your regional price to the list if you want:

http://www.gog.com/forum/age_of_wonders_series/post_your_regional_price_for_aow3/page1
avatar
Magmarock: I don't personally think this regional pricing thing in going to stick in all honesty. GOG has made it painfully obvious which games use and and really easy to get around it (intentionally I suspect) it's worth remembering that GOG is hosted in Poland so they get screwed over by regional pricing just as much as every body else.
avatar
EPurpl3: I dont care about regional prices, if i dont like the price, i dont buy, but i care about the habbit that they have developed, the habbit to give us bad news over and over again. Any of you remembers that there was a time when the games had the expansion packs included? now there are DLC all over GOG. They show us over and over again that they are not special, just another greedy company like so many before them.

BTW, they are NOT screwed by regional prices, read this list. One more reason to be against.

http://www.gog.com/forum/age_of_wonders_series/post_your_regional_price_for_aow3/page1
And just who does that list apply to and from what vender... Steam? That list might be accurate on price difference for certain games but its' pretty vague and doesn't apply to GOG for only 3 games using it thus far.
avatar
dhundahl: GOG is legally obliged to charge VAT on sales to private customers across international borders in the EU. VAT isn't just a B2B thing and unlike sales tax in the US, there is in fact a system in place to harmonize and maintain VAT on goods and services provided across the international borders in the EU. I won't even pretend to understand the finer details of that system, but I know the system is there.

And let's agree once and for all that VAT isn't just a fancy name for "sales tax" but rather a specific version with specific attributes. A lion is a cat but "cat" is not "lion". And this is particularly true if the cat in question is the house cat that is US sales tax on intangible products sold on the internet by a store that has no physical presence in any given state.
avatar
jamotide: *sigh*
I did not say VAT is just a B2B thing. The DIFFERENCE to sales tax is just a B2B thing, which is irrelevant for the discussion at hand here.
This lion is actually a cat for our purposes here.
Actually, no, the difference between the US sales tax and EU VAT is far from just a B2B thing. The US sales tax is something GOG likely isn't burdened by in the US. VAT is something that GOG does have to deal with in the EU. It won't change no matter how many times you try to pretend that the difference is irrelevant.
avatar
Magmarock: And just who does that list apply to and from what vender... Steam? That list might be accurate on price difference for certain games but its' pretty vague and doesn't apply to GOG for only 3 games using it thus far.
Did you read the responses in that thread? People from different countries posted the prices they were seeing for AoW3 on GOG.com. So it has nothing to do with Steam prices.

I will grant you, however, that these are the prices for just one game so far, so no one knows what the pricing will be for other new games in the future. Nevertheless, it is probably a fair indicator of what to expect. For example, Divinity: Dragon Commander is priced at $39.99 on GOG.com, so it is fair to assume Larian's next game Divinity: Original Sin (one of the other two games mentioned to have regional pricing) will be similarly priced.

Edited for clarity.
Post edited March 07, 2014 by StormHammer
low rated
I wish GOG would stop trying to reason with angry teenagers who have no experience of life and compromise.
high rated
avatar
Narushima: I wish GOG would stop trying to reason with angry teenagers who have no experience of life and compromise.
I wish everybody who makes a slightly veiled insulting remark would see how pathethic it really is.
high rated
avatar
Narushima: I wish GOG would stop trying to reason with angry teenagers who have no experience of life and compromise.
You are the perfect consumer.
avatar
Narushima: I wish GOG would stop trying to reason with angry teenagers who have no experience of life and compromise.
avatar
Trilarion: I wish everybody who makes a slightly veiled insulting remark would see how pathethic it really is.
Isn't it kind of odd how most of the insults and bad behavior seem to be coming from the people that think this is just hunky dory?

Granted there's been mud slinging on both sides, but it's kind of interesting how it's mostly the people defending GOG that are engaging in it.
avatar
Narushima: I wish GOG would stop trying to reason with angry teenagers who have no experience of life and compromise.
avatar
Ichwillnichtmehr: You are the perfect consumer.
You mean a wallet on legs?
Post edited March 07, 2014 by hedwards
avatar
EPurpl3: I dont care about regional prices, if i dont like the price, i dont buy, but i care about the habbit that they have developed, the habbit to give us bad news over and over again. Any of you remembers that there was a time when the games had the expansion packs included? now there are DLC all over GOG. They show us over and over again that they are not special, just another greedy company like so many before them.

BTW, they are NOT screwed by regional prices, read this list. One more reason to be against.

http://www.gog.com/forum/age_of_wonders_series/post_your_regional_price_for_aow3/page1
avatar
Magmarock: And just who does that list apply to and from what vender... Steam? That list might be accurate on price difference for certain games but its' pretty vague and doesn't apply to GOG for only 3 games using it thus far.
Read the title of the list "Post your regional price for AoW3". So is just the price of AoW 3 on GOG on different countries. In Poland is the cheapest even though the developer is not Polish so the price was not dictated by the developer.
avatar
Trilarion: I wish everybody who makes a slightly veiled insulting remark would see how pathethic it really is.
avatar
hedwards: Isn't it kind of odd how most of the insults and bad behavior seem to be coming from the people that think this is just hunky dory?

Granted there's been mud slinging on both sides, but it's kind of interesting how it's mostly the people defending GOG that are engaging in it.
It would be nice if you could support your claim, hedwards. Otherwise one might fight it interesting that you're accusing "the other side" of doing most of the negative behavior. Are you counting in all that "fuck off and die, GOG" rhetoric under neutral territory, by any chance?

By the way, isn't it kind of interesting how (edit: some of) the more whiny people in this topic don't really care to engage in a rational and non-hysterical discussion of what's going on? That instead of focusing on what we know and the value in GOG's deals relative to the competition, the arguments inevitably tend to focus a lot more on exaggerations, stuff that GOG will "obviously" do in the future, and hurt feelings?

Finally, please try not to make too many generalizations about the people "defending" GOG, okay? Just like you can find a few people on the "defending" side that use blanket insults, I'm pretty sure there's also plenty of people on the "attacking" side that are way over the top.
Post edited March 07, 2014 by dhundahl
avatar
hedwards: Isn't it kind of odd how most of the insults and bad behavior seem to be coming from the people that think this is just hunky dory?

Granted there's been mud slinging on both sides, but it's kind of interesting how it's mostly the people defending GOG that are engaging in it.
avatar
dhundahl: It would be nice if you could support your claim, hedwards. Otherwise one might fight it interesting that you're accusing "the other side" of doing most of the negative behavior. Are you counting in all that "fuck off and die, GOG" rhetoric under neutral territory, by any chance?

By the way, isn't it kind of interesting how the more whiny people in this topic don't really care to engage in a rational and non-hysterical discussion of what's going on? That instead of focusing on what we know and the value in GOG's deals relative to the competition, the arguments inevitably tend to focus a lot more on exaggerations, stuff that GOG will "obviously" do in the future, and hurt feelings?

Finally, please try not to make too many generalizations about the people "defending" GOG, okay? Just like you can find a few people on the "defending" side that use blanket insults, I'm pretty sure there's also plenty of people on the "attacking" side that are way over the top.
LOL, seriously are you for real? This post is a great example of what I'm talking about.

You label us "whiny" and "irrational" because we disagree with you. Then use pseudo-capitalist bullshit as a rationalization. Despite the fact that this isn't capitalism at all, this is corporate kleptocracy at work

And if you're going to bitch about the generalizations I'm making, then you should probably shut your piehole as you're one of the worse offenders here.
avatar
SirPrimalform: Indeed. It was GOG's unique qualities that helped cultivate such a passionate customerbase in the first place. The number of posts in this topic is a testament to the passion of the fans. I really don't know what they're playing at by not addressing this as soon as possible.
Do you really expect to hear anything more from GOG? I don't, not after the way TET replied in this post here (last paragraph).

It appears to me that they're contented with what information and replies they posted and are done with the matter. They also appear to have gone with the old and tested method of letting the users "fight" each other until the issue blows over.

Just my 2c.