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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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Reaper9988: Well the letter is kinda as i expected. We need to do the regional thing so we can get more publishers on and convince them go DRM free. It's not a stance i share or agree with.

Also not sure about AOW3 but weren't Witcher 3 and original sin going to be DRM free anyways ?

Anyways wish i could believe the good intentions but I've seen good companies go bad too often in my about 25 years of gaming, despite good intentions, the gaming industry isn't a happy place.

I like GOG though so i will only take a hiatus from buying for i think, will look how it works out the next months then we will see.
Witcher 3 and DOS were always going to be DRM free which is why im surprised they included both of these making it a big deal - i think many assumed it would have been breakthrough titles which previously would have been available with DRM only
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Niggles: Notice "Fair Pricing" not Flat pricing.
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Vestin: Like "fair maiden" vs "flat maiden" ;P?
Give me the former anyday. As long as she has personality :P
Post edited February 25, 2014 by Niggles
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timppu: ... The enforcing happens when you want to purchase (redeem) the game. Not when you try to install or play the game.

So, no, enforcing regional pricing does not require DRM.
If it would only happen at the purchase time then it might be easier to trick then when done at all times. One would have to look how Steam got to know that people are tricking it. It might still be true what keeveek said that DRM could help here.

I think GOG will just rely that their customers are nice. I mean if you really are not satisfied with your regional price you become a pirate, not buying at another region.

That is probably a bigger threat. Piracy of GOG games could increase.
high rated
So basically you are destroying everything you did in the last 4 years, just for a quick buck.

- Talk about 75% off hurt the industry (1 year later you do it)
- Advertise how cool you are with no region lock prices ( 2 years later you do it)
- next is DRM and your incoming death, so milk as much as you can ey?

A few years back you knew who you were and what were your advantages over the competitors, now it seems you just want money no matter if hurts your company in the long run. Also Twitcher for consoles? Yay, dont care.

Thanks for a few good years.
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Post edited February 25, 2014 by ioryadragon
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_Bruce_: According to who? We already have CD keys, what is to stop the keys being region locked?
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timppu: Maybe I am not reading right, but I fail to see how that would be DRM.

I consider it a strong possibility that there will be restrictions that you can't e.g. redeem GOG gift keys which are purchased from a different area than your account, or maybe your current IP address. But that is still just the purchasing/redeeming part, which has nothing to do with DRM.

At least such enforcing of region locked keys would make all the giveaways "interesting"...

I'd consider it DRM if you couldn't install or play your downloaded game (GOG installer) on a wrong area.
The Keys gog has introduced (which I DO consider DRM) are for playing on online servers. For example (non GOG), get the wrong copy of Starcraft 2 and you can only play on servers on the other side of the world (yes I know they changed this now). Other keys might just not work at all if you are in the wrong location.
Liked the letter to Santa much more than this one, anyway. Going to watch Guillaume & TET in GOGbook commercial once again for a good old laugh and remember good old days when good old games were NOT sold by today's marketing guidelines.
high rated
I am still kind of torn about the issue, but I think it is a good sign that GOG actually responded to us this way.
While I am not necessarily thrilled to see GOG's "One price, worldwide" policy go, I think the points they are making are fair. I do not know what the situation is in countries other than Germany, but € 39.99 for Divinity - Original Sin and Age of Wonders 3 is the exact same price they will be sold for in their retail-versions. Sure, I would be the first one to ask "Why do digital downloads cost the same as complete boxed versions of the same product?", but it is an ugly side-effect of an industry that still appears to be fighting with itself. It is an industry that is afraid. In the same way that publishers and developers fear the growing indie market and pirates, which leads them to lock their products behind DRM and/or shady business practices (DLC, pay-to-win, etc.), retailers fear the growing digital market, leading to all this crap. Ultimately, we are the ones who have to pay for the industry's paranoia. For now, I can live with that. (The price thing, that is. Fuck DRM and all that other shit)

I can fully understand everyone here who feels betrayed by this change in policy. I want to make it clear that I do not intend to defend GOG's decision here. They don't need me for that. GOG, after all, is not a child that needs anyone's protection. It is a business, and if they made the wrong decision here, they will pay for it in due time.
Personally, I love GOG. So far, they have given me every reason to trust them and I would hate to see them vanish or decay, but if they trip and fall with things like this, so be it.

If all of this is about getting new or at least recent games on here, I can live with that. Sure, a lot of people question that and want only old games on here. That is undeniably a fair point. I am very much a purist like that in regards to a lot of issues. Hell, the non-regional pricing was always one of the site's minor selling points for me. Yet, I did not come here for that. I also did not sign up here for old games. Neither did I do it for new games.
I came here for games. Any kind. Plain and simple. Games that I can play on my own terms, without control through DRM. Well, that and the Fallout giveaway in 2012, but let's not talk about that. If someone were to ask me which games should be on here, I would say "All of them", because I feel that any game lost to either time or the iron grip of a stubborn, greedy corporation is a tragedy. Admittedly, no one in their right mind would or should ask me that.
As someone who is primarily a fan of "classic" games, though, I have to express some slight joy about the fact that the potential regional prices for those seem rather fair and I can not really complain about that. Considering that I oppose DRM with every fiber of my being, I would even be willing to pay a bit more to have a game free of all that, because for me, it is either DRM-free or not playing the game at all.

However, after three paragraphs of not making any sense, there is still that one thing that still gives me reason to be concerned. I would like to reiterate what I said in the comments for the regional price announcement by voicing my own fear that this or something else might lead to the region-locking of games or other content in the future. Please, GOG, do not let that happen. Do not let that kind of censorship come here.
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Niggles: Notice "Fair Pricing" not Flat pricing. 'Fair" could be perceived in any number of ways correct?
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Ichwillnichtmehr: I guess paying 37% more, because you don't live in the USA is "fair" then, right?
No it isnt. But there is a difference between saying Flat or Fair. Flat = everyone pays exactly the same. Fair = reasonable to the average person imho. What i think might be fair may not be for someone else. I personally find anything over 15-20% differential unfair (and a gross ripoff by publishers). Obviously id prefer flat pricing for everyone, but i dont see black or white... i am reasonable to a point.
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Rincewind81: Steam would always charge 39,99€... So GOG is now the most expensive store for the regional priced games...
Gee, what should I choose... The most expensive store in the world without automatic updates and with unnecessary installers or hassle-free Steam version that is cheaper... ;-)
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Zacron: The reason I love GOG so much is that they provide me games that I can't otherwise LEGALLY get. Abandonware is illegal. No matter what the logic behind it.

That being said... Bye.
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placa4: What they do here is legal but it's unfair.

That being said... Bye.
They are doing the best they can, but they don't make the prices or the rules.

And I always love it when someone says they are leaving, then sticks around anyways. You are trying to be an extremist and it is not going to do anything other than cause drama. Well here you go, you got attention. Are you happy now?
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Wishbone: Okay, just checking. I mean, I'm happy for you that you no longer have to pay conversion fees, but...

I don't pay conversion fees regardless because I have an excellent bank, but not everyone is that fortunate. The outcome for me will be that I experience a minor price hike. Others who, like me, live in the EU but not in the Euro zone and have less good banks will not only experience a price hike, but they'll still have to pay conversion fees. So that may be why you see lots of people complaining even though you personally will benefit from this.
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nansounet: totally argeed, for people whos not in € zone, but for those whos are in....its a lot of noise for a little thing...and whe have seen a lot complaining....
Yes, but you can't look at it as an isolated thing. A lot of this is caused by fear and mistrust, because GOG has suddenly shown that it doesn't matter what promises they make to their customers, they'll break those promises for profit, up to and including throwing away one of the principles that they hitherto claimed was one of their core values. If they are willing to do that, then there really isn't any reason to believe anything they say anymore. So even if someone will not be directly harmed by what GOG says they will do at this point, they may still not be happy about the way things are going.
how to piss off your community 101
Thanks for this letter GOG it has explained the recent changes to me. I love GOG because when I first came here I found classic games I could not find anywhere else. I buy games here and on other sites and I will continue to do so. The community is second to none and I respect you letting us know what is going on.
Thanks for the letter, I really appreciate your approach. Just keep doing it right, like you used to do :)
I just read the letter.

If you had released/written this letter instead of the "good news, you are screwed!" message, the reaction would have been so much better.

I still don't like the idea of regional prices where EU (and others) end up paying more, BUT, if it is only for new titles then I am willing to accept this price difference if I can play DRM free games where before I would have to get them on Steam, or Playstation (for drm free-ish).

Obviously I do not mind for regional prices for old games if they end up being at the prices mentioned. I am not unreasonable.


Good luck.
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Ichwillnichtmehr: I guess paying 37% more, because you don't live in the USA is "fair" then, right?
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Niggles: No it isnt. But there is a difference between saying Flat or Fair. Flat = everyone pays exactly the same. Fair = reasonable to the average person imho. What i think might be fair may not be for someone else. I personally find anything over 15-20% differential unfair (and a gross ripoff by publishers). Obviously id prefer flat pricing for everyone, but i dont see black or white... i am reasonable to a point.
in another better world I would get 37% more money from my company^^