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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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StormHammer: That is where the whole notion of introducing these regional prices falls apart, because I would imagine a large proportion of gamers shopping here will also wait for the prices to come down, even if it takes a year or more. So they may not be spending more money in the short term, sales may not increase as GOG.com has projected, and the apparent growth they are looking for may not happen. That is the risk they have decided to take.
If regional prices make everyone more patient and wait for cheaper prices, then the end result is better for the consumer, since developers/publishers would be less incentivized to use pre-order bonuses that extract content from the game. Of course, if gamers were patient, they wouldn't be complaining here. So, since gamers are impatient, they will still buy despite the price increase and publishers/sellers make more $. The risk GoG took is rather minimal considering the impatience of gamers, which is further reaffirmed by every complaint they read on this forum. Only devoted passionate gamers complain so much, and devoted passionate gamers are a goldmine.
Post edited March 03, 2014 by lunah
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Selderij: Yes, that's a perfect description of what the GOG defenders are doing here. :)
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CarrionCrow: Would say it's in such a state for both sides. People have already decided, and more importantly right now, GOG has. Noone's coming on here hat in hand saying that the policy will be reversed. At this point, it's people bitching because they like to bitch, or debating because they like to debate.
Are you saying that once something is done, everyone should shut up about it and accept it? What's your mission here if you advocate such a philosophy?
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CarrionCrow: Would say it's in such a state for both sides. People have already decided, and more importantly right now, GOG has. Noone's coming on here hat in hand saying that the policy will be reversed. At this point, it's people bitching because they like to bitch, or debating because they like to debate.
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Selderij: Are you saying that once something is done, everyone should shut up about it and accept it? What's your mission here if you advocate such a philosophy?
Why I do need a mission? It's an internet forum for an online video game store. And what I'm saying is that there are better routes to take. Better routes that people here are already plainly aware of, since I'd say that with rare exception, the people here aren't stupid. As previously stated, if anything, at least some of the commentary here just does a good job of offending people you'd rather have on your side. It's detrimental to your goal. Sometimes screaming your head off works against you.
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Redfern: No problem. Still, i recommend GOG administration to not worry about crossborder key resell THAT much. I watched key trading forums some time and almost never seen GOG keys to be sold\traded. Steam - loads of them, Desura - rarely, mostly as discounted offer, Humble gift keys on rise lately, GOG - as much exotics as IndieGameStand keys.
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silentbob1138: Of course there was never a market for Gog keys before as everyone paid the same price.
But how much you can earn on those? With the exchange rate + the extra banking fee does it really make it worth? Especially in case of sales. I don't believe so.

It doesn't matter for me, because I am outside the Eurozone, but If you live in the Eurozone or in England, it can get cheaper for you than buying straight in dollar. You can try google for the exchange rate, but do you think your bank will use that?

Take a look at an offical VISA calculator. With a banking fee of 2.45%, if I am in the Eurozone, It costs me 7.49 Euro to buy a game if it is 10 dollars. Today it is the same price at which GoG plans to sell it .

For Hungary, the deal is not so different: it is 2300 vs 2348 HUF.

So I wonder how will people make better deals than this. Ok, you can get better deals if the dollar is being devalued, but you can also lose on a deal if the dollar goes up in value. Isn't it more straightforward to pay in your own currency?
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CarrionCrow: Sometimes screaming your head off works against you.
Indeed. Being loud and passionate also shows how desperate you are for their products. You are showing your cards and reaffirming demand. Greater demand only drives prices even higher. If you want sellers to sell on your terms, you have to be dispassionate and play hard to get. Ignore gaming until they come to woo you. Make them the desperate ones. Don't become the desperate one yourself. You don't need gaming to live, but sellers need to sell games to feed themselves and their families. You have much more leverage and you can easily have the advantage and hold all the cards if you know how to play the game.
Post edited March 03, 2014 by lunah
If price difference is big enough (like in my case) its profitable enough.
As for currency...GOG is charging everyone still in USD, so you cannot pay in your own currency anyway.
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JudasIscariot: Well, there's always a first time for everything, good or bad :/
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Screamshield: So we are to expect DRM DRM on GoG.

Cus there's always a first time for everything.

I gues that will be one more for the bad.What happened with the good i wonder.
My turn to have a serious question: if nothing is good in the service provided by GOG, why are you here to start with?

Seriously guys / girls, get a life. If you want to protest about something go outside and protest against all the real inegalities and stop focusing in a shop changing its price model.

I said it earlier and I'll say it once more: behave on a forum like you would behave in real life because the guys on the other side are real people and just not forum entities. If you don't like what they are doing, tell them so they can take it into account then move to something else until you feel comfortable enough to reuse the service (or never should it be the case).
Post edited March 03, 2014 by cal74
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Screamshield: So we are to expect DRM DRM on GoG.

Cus there's always a first time for everything.

I gues that will be one more for the bad.What happened with the good i wonder.
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cal74: My turn to have a serious question: if nothing is good in the service provided by GOG, why are you here to start with?

Seriously guys / girls, get a life. If you want to protest about something go outside and protest against all the real inegalities and stop focusing in a shop changing its price model.

I said it earlier and I'll say it once more: behave on a forum like you would behave in real life because the guys on the other side are real people and just not forum entities. If you don't like what they are doing, tell them so they can take it into account then move to something else until you feel comfortable enough to reuse the service (or never should it be the case).
It should cut both ways, in my opinion - If you feel you have the right to go onto someone's forum and treat them like crap (and I don't mean disagreeing, expressing discontent, being upset or unhappy, I mean straight-up insulting them at length and being shitty to them), then they should have the right to ban your ass if you can't manage some basic politeness. The people at GOG are more laid back, and so they've gotten their teeth kicked in at length.
low rated
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Screamshield: We have a saying here.
It roughly translates to "Whoever whatever cares of holds his thoughts".
You will referr to what bothers you and i will refer to what bothers me.
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JudasIscariot: We've already stated quite clearly that we're not bringing in DRM but if that's the conclusion that gets drawn from my conversation with Redfern, then I do apologize on my own behalf for somehow misleading you.
I draw my conclusions only from the actions GoG has taken over the years.
So stating(saying) something is of small importance in a world of everchanging core principles.

"Judge a man not by his words but by his actions."

I am in a mood for sayings tonight i guess.

I hope that for this one step back you take two steps forward.Hell i even bought a game from here and i am from Bulgaria.How about GoG does something and expand its core values instead of loosing them one by one.

Go suggest this to your GoG coworkers.

One step back two steps forward.
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JudasIscariot: We've already stated quite clearly that we're not bringing in DRM but if that's the conclusion that gets drawn from my conversation with Redfern, then I do apologize on my own behalf for somehow misleading you.
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Screamshield: I draw my conclusions only from the actions GoG has taken over the years.
So stating(saying) something is of small importance in a world of everchanging core principles.

"Judge a man not by his words but by his actions."

I am in a mood for sayings tonight i guess.

I hope that for this one step back you take two steps forward.Hell i even bought a game from here and i am from Bulgaria.How about GoG does something and expand its core values instead of loosing them one by one.

Go suggest this to your GoG coworkers.

One step back two steps forward.
Draw whatever conclusion you wish but all we can ask with the utmost respect is that you wait and see how this whole thing works out. If it turns out to be something horrible for you, feel free to yell at us all you want or give some modicum of feedback as we aren't some monolithic entity. I don't know what else I can say on this matter.
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lunah: If regional prices make everyone more patient and wait for cheaper prices, then the end result is better for the consumer, since developers/publishers would be less incentivized to use pre-order bonuses that extract content from the game. Of course, if gamers were patient, they wouldn't be complaining here. So, since gamers are impatient, they will still buy despite the price increase and publishers/sellers make more $. The risk GoG took is rather minimal considering the impatience of gamers, which is further reaffirmed by every complaint they read on this forum. Only devoted passionate gamers complain so much, and devoted passionate gamers are a goldmine.
You are making a broad assumption when you say that all gamers are simply impatient, and will buy the game regardless. While many gamers may indeed fit that profile, many do not. Some of the people 'complaining' here may genuinely be in a position where they cannot afford to pay the prices outlined, and therefore have no other recourse but to wait for a game to fall in price before purchase. I would assume this is true in many of the less 'well off' regions, where people may have to save for weeks or months to afford a game. Therefore inflating the price will simply mean they wait longer.

Another counter to your argument is the phenomenon of the 'Steam sale'. More and more gamers are beginning to realise that whatever game they may want will eventually go on sale (and the time between full release and a sale is getting shorter and shorter), so why pay a steeper price at release, when they can simply wait for a while and get a bargain?

The massive popularity and success of Steam sales would indicate that gamers are actually becoming more patient over time, and are being gradually conditioned into a mindset that if they wait long enough they will be rewarded with lots of cheap games. This has become such an issue that some developers have even criticised Steam sales as being unhealthy for the industry - while others praise it because they see their profit margins increase substantially while sales are ongoing.

The risk that GOG.com is taking is very real in that context, because customers will perceive an inflation in price at a time when cheaper games (via sales) are becoming more prevalent.
Post edited March 03, 2014 by StormHammer
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silentbob1138: Of course there was never a market for Gog keys before as everyone paid the same price.
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feamatar: But how much you can earn on those? With the exchange rate + the extra banking fee does it really make it worth? Especially in case of sales. I don't believe so.
I'd say on regionally priced titles there's quite a bit to earn for Russians. The price difference is huge.
http://www.gog.com/forum/age_of_wonders_series/post_your_regional_price_for_aow3/page1

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CarrionCrow: Sometimes screaming your head off works against you.
I don't see much screaming. For the most part comments on both sides of the argument are fairly reasonable in tone. Even TET said so.
Post edited March 03, 2014 by silentbob1138
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GabiMoro: I'm not bothered by the un-fair regional prices because I won't buy those games at full price anyway
Dude, if you'd rightfully had a romanian regional price (eastern european price) for aow3 of $17 like it is for russsians (I think people are poorer in romania actually) I bet you'd buy it at full price.

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Redfern: And thats that EXACTY i telling about. Relax, NOBODY interested in GOG in Russia.
...lets assume you one of that russian blackmarket key resellers, your consumer base consists of russian-talking local gamers and "all other world".
So, i can purchase gift code for 20$, BUT i knw that russian gamers not interested in GOG keys, and that it would be not that easy to find customer in rest of world too, at least much harder then on tons of steamtrading forums. Now, why should such trader bother with it?
Of some will try anyway, discount is pretty impressive anyway, BUT "50000 keys on some forum" ? nope, never.
All that hype is very overrated. maybe 100-200 peoples here and there will get themself cheap keys via their friends, but that not a big problem, leaking of cheap stuff with regional prices
When theres a demand the offer will appear. It doesnt have to be a russsian doing it or the customers to be russsian.
Any dude with a vpn getting acces to russsian ip can provide such a service.

If the next big aaa game here on gog will have a price on release day of lets say $20 for russians and $50 for the rest of the world, YOU WILL SEE TENS OF THOUSANDS buying/gifting from russia. Especially if they cannot doit on steam since there are regional locks/blocks.
IT WILL HAPPEN. Guaranteed.

Nobody cared for gog keys until now because the price was the same for everybody in the entire world.
With regional pricing and special cheap pricing for russia, the rest of the entire world will be interested in russsian keys.

Regional.drm will come to gog. Its a matter of when, not if. 100% sure.
Post edited March 03, 2014 by mobutu
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cal74: My turn to have a serious question: if nothing is good in the service provided by GOG, why are you here to start with?
I don't remember anyone saying that. There is clearly less good now than before, though.
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nadenitza: That's counter intuitive and a bit contradicting in terms of what gog wants to do... If publishers want to explore more options, they sure won't do it in the kindness of their heart as we can see to this day, they'll do it for money. What's their initiative if we all wait for sales and buy less? Couse that's what any sane hardened PC gamer from europe will probably do unless he does not mind donating 30%+ "bonus" off his price to gaming organisations.
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CarrionCrow: Well, if every single person decides to go that route, the publishers won't get what they want, instead being told in a very flatout way that their strategy has failed. From there, I imagine that future publishers who come here would either feel compelled to drop their prices somewhat or not go through GOG at all.
Do you think any of them will do that [drop the price]? Why bother when they can skin everyone for much more, at a much bigger environment in a DRM secured land? *cough* steam *cough*

If that's the case i don't see why gog would go tru all this trouble, but i guess we shall see what happens...