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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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dhundahl: 1) And how many don't live in a region where the displayed currency applies? That's quite the minority, isn't it? Most are conceivably getting a better deal than what they used to get. It's a shame for that minority, of which I'm in fact one, but in time that minority will become increasingly smaller. And TET has promises that the rest will have the currency displayed in whatever currency that fits in better with their country, which means that such places might end up getting the dollar prices after all.

2) How many angry comments have you made in this topic, hedwards? Wouldn't you say that your point of negativity has been made at this point? And yet you keep making post after post after post after post after post slamming GOG for not making exactly the choice you'd have made? As for me, I'm simply replying to some of the negative comments that I consider overly depressed or inaccurate. Yes, I have a legitimate point, or at least I think it is, and yes, I do believe that I have in fact made it repeatedly. I believe my point of "you're worrying prematurely" is no less valid than all the angry rage posts in here. And I don't believe I've lied at any point.

3) What you consider sensible or rational strikes me as fairly unimportant when apparently you do consider it sensible and rational to accuse other users of trolling just because they persistently disagree with you.
1) Doesn't really matter if it's a minority or not, for something that's allegedly a convenience, that's an aspect they should have dealt with.

2) Have they given up this silliness? No. Have they even bothered to give a reasonable explanation? No. Have they offered any sort of evidence that they even get why we're pissed at them? No.

3) So, in other words because you're capable of constructing strawmen that makes this somehow OK? You are trolling though, your posts aren't constructive and you don't even get why people are upset by this.
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N3xtGeN: I agree :)
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Matruchus: Yes that is drm since that is a restrictive license and that falls under drm in the wikipedia drm description - look it up.
I don't think that's true. The license itself isn't restricted. It's just not given to people in certain areas. It's not DRM, it's simply a geographic limitation on the sales, much like Pandora cannot allow non-Americans to listen to their internet radio.
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dhundahl: 1) And how many don't live in a region where the displayed currency applies? That's quite the minority, isn't it? Most are conceivably getting a better deal than what they used to get. It's a shame for that minority, of which I'm in fact one, but in time that minority will become increasingly smaller. And TET has promises that the rest will have the currency displayed in whatever currency that fits in better with their country, which means that such places might end up getting the dollar prices after all.

2) How many angry comments have you made in this topic, hedwards? Wouldn't you say that your point of negativity has been made at this point? And yet you keep making post after post after post after post after post slamming GOG for not making exactly the choice you'd have made? As for me, I'm simply replying to some of the negative comments that I consider overly depressed or inaccurate. Yes, I have a legitimate point, or at least I think it is, and yes, I do believe that I have in fact made it repeatedly. I believe my point of "you're worrying prematurely" is no less valid than all the angry rage posts in here. And I don't believe I've lied at any point.

3) What you consider sensible or rational strikes me as fairly unimportant when apparently you do consider it sensible and rational to accuse other users of trolling just because they persistently disagree with you.
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Matruchus: A minority - are you kidding me almoust 300 million potentional customers in Europe.

TeT also said in other post they wont display other currencies since that would mix up buyers. So much for transparency.
It probably is a minority of users, the US alone has more than that. However, I doubt very much that it's a small enough minority that they can afford to piss them off.
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Ichwillnichtmehr: I would point you to: http://www.youtube.com/watch?v=b6P3yOTR2Vc&t=1194 , where they said things like "No compromise." and "The moment we'll betray our values, the whole GOG will explode and that's the end of it."

But I guess they were wrong, as you and others don't seem to have a problem with their compromise, and no problem with them betraying their core values.
GOG did explode like they anticipated, though. :)

"If there's a backbone of your business and you change it, you are destroying your business. It will come in time, maybe today you will make a fast dollar but afterwards you will deeply regret it." -iWi
Post edited March 01, 2014 by Selderij
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Matruchus: Yes that is drm since that is a restrictive license and that falls under drm in the wikipedia drm description - look it up.
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dhundahl: I don't think that's true. The license itself isn't restricted. It's just not given to people in certain areas. It's not DRM, it's simply a geographic limitation on the sales, much like Pandora cannot allow non-Americans to listen to their internet radio.
Right now it's just a limitation on sales. TET himself admitted that if a large number of sales for gifts are coming in from Russia and being redeemed in other regions that they may very well change that.
I just wanted to make an observation about steam, and the reason why I'll be sticking with GOG.

First I've bought games from both platforms. I've always had a preference for GOG because of their no DRM stance, so if I can pick up a game I want from GOG, that's where I get it.

When I pick up a classic game from GOG, provided that the system requirements are met, I can play that game on my system. The few times I have problems, GOG has provided me with support to get the game up and running.

Recently I picked up KOTOR on steam. It wont run on my system, there's no support from steam to get it to run, and they do nothing to ensure that the classic games they sell will run on modern hardware/OSes. That's my lose, and a lesson learnt. I wont be picking up classic games from Steam again.

Personally I feel GOG's regional pricing on their classic games is fair. So long as they keep those prices fair, provide the support to get the games running, and remain DRM free, I'll purchase games from them.
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dhundahl: ... I think TET already said a few words on why full compensation through store credit isn't an option. And it's rather easy for you to talk about GOG being bold with their money and risking fairly unpleasant lawsuits hitting them, while you're sitting comfortably in your armchair.

If GOG had insisted on flat prices then they wouldn't be selling AOW3 DMR-free on release day. It is that simple. If they go too far in trying to compensate for the pricing then they'll either destroy their own profit margin, leading them to slowly bankrupt themselves (and who gains from that?) or they'll run into a lawsuit by the other distributors for not living up to their contractual agreements.
We don't know what the actual contractual agreements are. However I find it strange that GOG should not be allowed to give it's customers on it's own cost some credit which would reduce their profit margin but not destroy it - I'm sure. I guess that competition is effectively switched off if a publisher can dictate everything. Every trader should be able to decide his/her own price. Usually this should be allowed but we all know that internet economy regulation lacks far behind. So yes, it simply may be that GOG cannot offer anything close to full compensation.

I don't know if GOG really is that powerless. I can only say what I would try to do and I can say it only from my armchair. What do you expect?

My guess is that they won't have many pre-orders from the high priced regions. But I don't trust that the publishers get the message eventually. I rather put my hopes on anti-discrimination and competition or free market laws. I hope these practices can be contained in the future.
Post edited March 01, 2014 by Trilarion
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Raventiger: I just wanted to make an observation about steam, and the reason why I'll be sticking with GOG.

First I've bought games from both platforms. I've always had a preference for GOG because of their no DRM stance, so if I can pick up a game I want from GOG, that's where I get it.

When I pick up a classic game from GOG, provided that the system requirements are met, I can play that game on my system. The few times I have problems, GOG has provided me with support to get the game up and running.

Recently I picked up KOTOR on steam. It wont run on my system, there's no support from steam to get it to run, and they do nothing to ensure that the classic games they sell will run on modern hardware/OSes. That's my lose, and a lesson learnt. I wont be picking up classic games from Steam again.

Personally I feel GOG's regional pricing on their classic games is fair. So long as they keep those prices fair, provide the support to get the games running, and remain DRM free, I'll purchase games from them.
Thanks for this post.
It's depressing me to see some of the others repeating the same thing over and over.
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Hakim: Those who live in Europe and don't want to overpay for the games, can just use "Hola Better Internet" browser extension to change their country.
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dhundahl: if you want to play the game from day 1 but don't want to pay the release day price then pirate the game now, play until the price drops, and then pay. Then you've done things just about by the book, with a small demo exception obviously, but at least your conscience is mostly clean, isn't it? Or you could, I don't know, do things entirely by the book, let someone else crash into all those "recent release" bugs, wait for major patching to be done, and then pick it up at what by then is likely to be a reduced price.
No offense but your argument that playing the pirated version until there is some significant price drop (discount) is ok and paying slightly less (up to 27%) for the game is not ok is just plain ridiculous...
high rated
Interesting ... Greenman gaming did the same like 2 weeks ago. I haven't bought anything from them since. Why? Money is the simple answer. I see no reason to buy games for higher price, there are many many more cheaper options.

PS: I love Age of Wonders 1 and 2, they are my most beloved turn based strategy / RPGs ... but $55, i don't think so.
I probably will find some other distributor and buy steam key for decent price :(
This "Regional Pricing" made me realy realy sad because i realy love what you are doing GOG.
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dhundahl: 1) And how many don't live in a region where the displayed currency applies? That's quite the minority, isn't it? Most are conceivably getting a better deal than what they used to get. It's a shame for that minority, of which I'm in fact one, but in time that minority will become increasingly smaller. And TET has promises that the rest will have the currency displayed in whatever currency that fits in better with their country, which means that such places might end up getting the dollar prices after all.

2) How many angry comments have you made in this topic, hedwards? Wouldn't you say that your point of negativity has been made at this point? And yet you keep making post after post after post after post after post slamming GOG for not making exactly the choice you'd have made? As for me, I'm simply replying to some of the negative comments that I consider overly depressed or inaccurate. Yes, I have a legitimate point, or at least I think it is, and yes, I do believe that I have in fact made it repeatedly. I believe my point of "you're worrying prematurely" is no less valid than all the angry rage posts in here. And I don't believe I've lied at any point.

3) What you consider sensible or rational strikes me as fairly unimportant when apparently you do consider it sensible and rational to accuse other users of trolling just because they persistently disagree with you.
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hedwards: 1) Doesn't really matter if it's a minority or not, for something that's allegedly a convenience, that's an aspect they should have dealt with.

2) Have they given up this silliness? No. Have they even bothered to give a reasonable explanation? No. Have they offered any sort of evidence that they even get why we're pissed at them? No.

3) So, in other words because you're capable of constructing strawmen that makes this somehow OK? You are trolling though, your posts aren't constructive and you don't even get why people are upset by this.
1) So they're screwing everybody over, cheating all their customers and whatnot, even though a large group might actually end up gaining a benefit here and another large group aren't affected at all? And when it comes to the rest, I'm sure they're trying to find a good solution but that sort of thing takes time.

2) And so you'll keep repeating your action until they give you that very reaction you want. How is that not spam?

3) What strawmen have I made? At this point you might want to tread a bit carefully because you're coming rather close to make stuff up yourself. And I'm not saying this is "OK", I'm saying that it is what it is and until we actually know in details what it is then all this anger seems premature. Are my posts constructive? I don't wish to be my own judge, but I don't think they're less constructive than your posts.

And yes, I do get why people are upset, which is why I've recommended several times that people focus on the actual issue instead of getting distracted with nonsense about how GOG are greedy fuckers who are screwing people over by raising the price of classics a few cents and how we must all boycott GOG and how DRM is coming next. All that stuff is useless drama fluff. The key element here is broken trust and that's really the only thing this topic should be about at this point. How GOG broke it and what they could feasibly do to restore that trust. Everything else is speculation from people who don't actually know the details of what they're talking about.
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Shendue: Sure. Now multiply those few eurocents for the numbers of people buying. And suddenly it's no more few eurocents.
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dhundahl: If we assume ten cents per sold game then ten thousand units add up to one thousand euros. Now keep in mind that we're talking about a business. What practical difference is a mere thousand euro going to do for their overall revenue? And now imagine that the euro weakens relative to the dollar. Suddenly Europeans will be paying half a percent less than what the equivalent dollar price was. How is that going to boost GOG's revenue?

And changing the goalposts by suddenly talking about the aggregate pricture won't change that the biggest difference for users expected so far is a few eurocents, as long as we're talking about the classics.
The goalpost was: "Not getting ripped off".

You were talking about "a few eurocents".
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Matruchus: Yes that is drm since that is a restrictive license and that falls under drm in the wikipedia drm description - look it up.
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dhundahl: I don't think that's true. The license itself isn't restricted. It's just not given to people in certain areas. It's not DRM, it's simply a geographic limitation on the sales, much like Pandora cannot allow non-Americans to listen to their internet radio.
Yes and geographic limitation is a way of digital rights management. DRM is not just about clients and download limits. Its a lot broader then that although gog does not recognize that since it suits them.
Post edited March 01, 2014 by Matruchus
It will be interesting to see how regional pricing will lay out for Witcher 3. The retail version is supposed to have no DRM. So buying retail or GOG is probably no difference DRM wise or price wise (because of regional pricing). Buying on GOG probably gives a higher cut to the developers but buying retail might be cheaper for you, if you find someone who imports the retail box from another region which is cheaper (Switzerland, Poland, ...). I don't say this example changes the world... but it shows how insane this whole "publisher dictates everything" business is. In principle retail should already be dead, regions should be much larger or none at all and every service should be allowed to have its own prices in order to compete.

What else can I say? Probably nothing.
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dhundahl: I don't think that's true. The license itself isn't restricted. It's just not given to people in certain areas. It's not DRM, it's simply a geographic limitation on the sales, much like Pandora cannot allow non-Americans to listen to their internet radio.
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Matruchus: Yes and geographic limitation is a way of digital rights management. DRM is not just about clients and download limits. Its a lot broader then that.
The game itself is not limited, only the buying process. It's just plain unfair. Maybe we should invent a new name for this: digital prices management: DPM.
Post edited March 01, 2014 by Trilarion
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Trilarion: It will be interesting to see how regional pricing will lay out for Witcher 3. The retail version is supposed to have no DRM. So buying retail or GOG is probably no difference DRM wise or price wise (because of regional pricing). Buying on GOG probably gives a higher cut to the developers but buying retail might be cheaper for you, if you find someone who imports the retail box from another region which is cheaper (Switzerland, Poland, ...). I don't say this example changes the world... but it shows how insane this whole "publisher dictates everything" business is. In principle retail should already be dead, regions should be much larger or none at all and every service should be allowed to have its own prices in order to compete.

What else can I say? Probably nothing.
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Matruchus: Yes and geographic limitation is a way of digital rights management. DRM is not just about clients and download limits. Its a lot broader then that.
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Trilarion: The game itself is not limited, only the buying process. It's just plain unfair. Maybe we should invent a new name for this: digital prices management: DPM.
Yeah it is a restriction nevertheless and does not fit gogs values. The same as regional pricing. O wait the values are gone.