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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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JohnnyDollar: There's really no use in debating or arguing over it now. It's pretty pointless at this time for members to bicker among each other. Even debating a GOG rep wouldn't be of any use. You won't accomplish anything unless you just like to debate.

Think about it. You can post your thoughts, concerns, and any questions that you would like answered. Beyond that you're wasting your time.

And with that said, I'm sure I'm wasting my time too. lol
Agreed no GOG employ listening, sadly.
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Matruchus: Yeah but is gog really about mostly AAA titles now. They did say that they only have 5% off clasic games in catalog. What about the other 95%?
I'm very happy about the opportunity to get new titles without DRM here on GOG, but there are a couple of classics I'm missing as well and I really do hope GOG will do a well balanced release policy in the next months. :)
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Piranjade: Angry people are loud. Happy people are quietly pre-ordering. :-)
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RS1978: In a way that anger seems understandable to me, but I think there's a certain popensity to exaggerate. As I mentioned before, I'm not happy about this change as well, but I appreciate the advantages of GOG far higher than this little downer.
If they had abandone their core value "DRM-free" and kept their core value "One world, fair price", would you say the same?
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Matruchus: Yeah but is gog really about mostly AAA titles now. They did say that they only have 5% off clasic games in catalog. What about the other 95%?
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GabiMoro: you are hopeless :)
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Matruchus: As much as you are :) Shake hand :)
high five)

If it's true what you said about GOG (that you care) then please refrain from posting things that you are not certain. (like they will be no longer drm-free and other things). You are pushing away customers and that will weaken GOG. Some of us will stay here and we will be hurt too.
Thank you!
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Selderij: I don't follow your logic at all here. Do you even understand the concept of a rip-off? If you don't, please don't discuss it.
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GabiMoro: If you buy a game and next weekend it will at sell 50% haven't you been rip-off?
Or 70% off and then in a Insomnia sale is 80%. It happens all th time.
Yes, it could be argued that the concept of sales is a rip-off because it relies on customers not knowing about an upcoming drop in price that they could wait for.

Regional prices, however, definitely are a rip-off and you looking for completely different examples doesn't make it any less so.
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Matruchus: Yeah but is gog really about mostly AAA titles now. They did say that they only have 5% off clasic games in catalog. What about the other 95%?

As much as you are :) Shake hand :)
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GabiMoro: high five)

If it's true what you said about GOG (that you care) then please refrain from posting things that you are not certain. (like they will be no longer drm-free and other things). You are pushing away customers and that will weaken GOG. Some of us will stay here and we will be hurt too.
Thank you!
I just foresaw what I see about drm that is all. And I still see the same. And each person coming here can make their own decisions democraticly with its own mind on this theme.
This change just scared me totally.
Post edited March 01, 2014 by Matruchus
GOG's ability to just quickly abandon one of it's advertised features and principles scares the hell out of me. It felt like it just happened out of nowhere.

How long before DRM-free games are abandoned as well? They really lost my confidence. No amount of excuse to necessity for business and growth will change that. You can explain it all you want, it won't change the fact that they did this so easily. It shows how thin the line is for them and that makes me question the future of this site and my part in it. I realize GOG is a business but this quick decision does not instill consumer confidence, it destroys it.

As it is I'm looking more to Steam now because of the regional pricing. I have more faith in that platform, because I at least know confidence-wise that they probably won't pull a drastic change on this level. It's not just about the principle of DRM-free games and regional pricing to me, it also has to do with my confidence in GOG as a consumer. I will have to buy AoW3 on Steam, unfortunately.

I hope an employee reads this. This is something that can't be casually argued away. It is a present problem and it will continue to exist from now on. Even if they reverse their decision, the damage to my confidence as a consumer has been done.

Hello, I'm the pink elephant in the room. I will always be here and most importantly, I'm not the only one who thinks this way!!!
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dhundahl: Pretty much all release day prices will rip you off. Avoid buying stuff on release day and you've come a long way in avoiding getting ripped off. And really, GOG is a business and they're not you, so you should always watch out for the risk of getting ripped off. At GOG, at Steam, at GG, at your local grocery, at restaurants, and at your local hardware store. They're businesses and they're not you. That makes them predators and you pray.
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Selderij: Again with the "it's just business" non-argument. It's just business realities: a store that betrayed my trust won't be seeing my money. Isn't that wonderfully cynical in a way that you understand? What was the point anyway? GOG is losing customer support because it made a stupid decision, and that's just business too. It can be played both ways, thus the whole crappy argument should be laid to rest.
You should really try reading what I write. I write that you should never place more trust in a business than what is absolutely necessary since after all, they are businesses. They're predators and you're food. That's the mindset you should be in whenever you even think about pulling out your wallet, be it at McD or at GOG. It's sad but that's how it is.

GOG is now potentially overcharging you with a few cents relative to people who get dollar prices and after all that fair price noise they've been making, this feels like a betrayal. They said one thing and then didn't actually do it. But I don't think they're changing the pricing on the classics to screw people over, because the proposed margins just aren't big enough that they're making significant money from this change, so in the end I'm fairly sure they're still going to fight for something that resembles their former fair price ideology. And if that's the case then you're being betrayed out of at most a few cents, unless the dollar goes up relative to the euro, at which point you're actually getting a discount.

In other words, the sky hasn't exactly fallen yet. There are some dark clouds out in the horizon, though.
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RS1978: The first core value of GOG was always DRM freedom.

http://static.gog.com/upload/forum/2014/02/f0700c355371cad819e67e2facc6acd6e36bb18f.jpg
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Matruchus: Well I just wrote from my mind but it just show this was a very big thing for them to do. How do you explain the outrage here and on gogs facebook site.
Ask a guy named [url=http://en.wikipedia.org/wiki/Marius_(giraffe)]Marius[/url]. :-)

Outrage doesn't have to be nonsense, but some times a lot of people get really upset about something that really isn't a big deal. We've seen it before quite a few times in recent times, particularly here in Denmark.
Post edited March 01, 2014 by dhundahl
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RS1978: In a way that anger seems understandable to me, but I think there's a certain popensity to exaggerate. As I mentioned before, I'm not happy about this change as well, but I appreciate the advantages of GOG far higher than this little downer.
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Ichwillnichtmehr: If they had abandone their core value "DRM-free" and kept their core value "One world, fair price", would you say the same?
Such a change wouldn't me make very happy, that's for sure, but In any case I wouldn't start such a personal vendetta or crusade like some (some, not all!) of the people here did it for the last days. My most important voice is my wallet, and if my wallet thinks a offer doesn't fit, it will keep silent.
Post edited March 01, 2014 by RS1978
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Piranjade: Regional pricing is a a rip-off.
BUT I don't feel it is GOG that is ripping us off. Publishers and developers want to make us much money with their games as they can.
Regional-pricing for AAA titles is the price (haha!) we currently have to pay to get these games DRM-free on GOG. So I'll pay the same (high) price here than everywhere else. But I can get it here and not on Steam. I'm not being ripped-off by GOG. I pay the same there and here. That's fine for me.
I don't envy the rest other parts of the world their better prices. BUT I'll still try to get a good deal when I can - waiting on sales, trading games etc. :-D
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RS1978: This. :)
They're just enablers. It's a bit like the bartender that keeps selling drinks knowing that some of the patrons may get into their car and drive home. They aren't technically responsible as they have no way of knowing who will do that, but it wouldn't happen without their support either.
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Selderij: Again with the "it's just business" non-argument. It's just business realities: a store that betrayed my trust won't be seeing my money. Isn't that wonderfully cynical in a way that you understand? What was the point anyway? GOG is losing customer support because it made a stupid decision, and that's just business too. It can be played both ways, thus the whole crappy argument should be laid to rest.
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dhundahl: You should really try reading what I write. I write that you should never place more trust in a business than what is absolutely necessary since after all, they are businesses. They're predators and you're food. That's the mindset you should be in whenever you even think about pulling out your wallet, be it at McD or at GOG. It's sad but that's how it is.
GOG marketed itself as the exception, and for a long time, it was. I appreciate that you're trying to offer cynical ways of thinking to cope with the fact, but it doesn't make GOG's new stance any less of a betrayal considering it probably got most of its customers with its "customer love" image which has now proven false. Offering a mindset is not an argument for anything, it's just you politely telling everyone to get over it and stop complaining as it's business as usual.
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JohnnyDollar: There's really no use in debating or arguing over it now. It's pretty pointless at this time for members to bicker among each other. Even debating a GOG rep wouldn't be of any use. You won't accomplish anything unless you just like to debate.

Think about it. You can post your thoughts, concerns, and any questions that you would like answered. Beyond that you're wasting your time.

And with that said, I'm sure I'm wasting my time too. lol
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Matruchus: Agreed no GOG employ listening, sadly.
I don't mean to say that they aren't listening. GOG are pretty good at listening to and addressing customers' concerns in my experience here. That doesn't mean that they'll reverse course with this decision, but they can use the feedback to try to make the transition as smooth as they can while also addressing questions and concerns.
Post edited March 01, 2014 by JohnnyDollar
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Ichwillnichtmehr: If they had abandone their core value "DRM-free" and kept their core value "One world, fair price", would you say the same?
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RS1978: Such a change wouldn't me make very happy, that's for sure, but In any case I wouldn't start such a personal vendetta or crusade like some (some, not all!) of the people here did it for the last days. My most important voice is my wallet, and if my wallet thinks a offer doesn't fit, it will keep silent.
Off course but the wallet also has a voice and if you lose one liberthy/right like we did here the answer is in the outrage.
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dhundahl: That depends entirely on the product I'm buying and how much it's worth to me. I bought Gothic 2 pretty close to release day for the equivalent of 53.3 euro and I consider that a great deal, even today. I picked up Dungeon Lords by accident from a bargain bin once and I consider the 6.5 euro a ripoff, since the game was complete and utter crap. I recently bought Distant Worlds + expansions at the rather hefty sum of ~70 dollars, but it's a great game, there's no DRM on it save for an installer key check (which is fairly easy to bypass), and I don't have a problem supporting the developer, even if the price is ridiculously high.

Would I rather pay $20 for a DRM-free game than $15 for a Steam-version? In a heartbeat, assuming the game is worth that much to me. But instead of asking me where I'd draw the line, why don't we instead focus on where the line currently is? We're talking about a few cents. It's nothing more than the usual price fluctuations you see everywhere else. Gas, cigarettes, alcohol, candy, food, dairy products, energy prices, ticket prices, tv substriptions, internet subscriptions, phone prices... Everything fluctuates over time. Why shouldn't GOG prices?
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Ichwillnichtmehr: The difference between "a few cents"-rip off and "a few cents more"-rip off is that it is a rip off either way.
The difference between two things is that they're the same thing? That sounds half-baked. And you're not getting ripped off if the transaction isn't actually bad. Is it a bad deal to pay $6.13 for a game? That depends on the game, doesn't it? So what if some other on the other side of the planet are only paying $5.99 for it? What practical difference does it actually make?
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RS1978: This. :)
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hedwards: They're just enablers. It's a bit like the bartender that keeps selling drinks knowing that some of the patrons may get into their car and drive home. They aren't technically responsible as they have no way of knowing who will do that, but it wouldn't happen without their support either.
That's quite rude to say when you've got no idea what they're doing to keep the price of classics reasonably flat. But suppose the drinkers in your example are scary people with mafia affiliations and not serving them would run the risk of having the bar burned down. Should the bartender stand on his principles or should he take his continued ability to provide for his family into consideration as well? Suddenly the answer isn't quite as obvious, is it?
Post edited March 01, 2014 by dhundahl
high rated
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RS1978: In a way that anger seems understandable to me, but I think there's a certain popensity to exaggerate. As I mentioned before, I'm not happy about this change as well, but I appreciate the advantages of GOG far higher than this little downer.
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Ichwillnichtmehr: If they had abandone their core value "DRM-free" and kept their core value "One world, fair price", would you say the same?
Not really, but to me, the "fair price" was always a marketing gimmick that made me uncomfortable about the same as the company being based in Cyprus rather than Poland.

Until you get mean-wage adjusted regional prices, you can`t talk about fair prices.

The flat prices was always about being more equitable toward certain select western countries who tend to get jiped by regional prices and calling it fair globally always sounded phony.

I care more about DRM-free, though if I was European and saw the prices rocket by 30% (if that is what would indeed happen for AAA titles), I'd have 30% more reasons to wait for a good promo.

I don't buy into that whole principled company crap and company trust and all that garbage.

I'm buying GOG because they offer the closest thing to what I'm looking for right now. I can't be sure about what they'll do tomorrow and you can bet that all my games are backed up locally.

A big part of the reason I'm not buying Steam is because I don't trust them to provide me with constant long term access to my games.

Those who say they now want to buy Steam because they don't trust GOG anymore crack me up.

Part of GOG's business model is that you don't have to trust them once you've made your purchase. That's part of the beauty of it.
Post edited March 01, 2014 by Magnitus